Kleegamefan
K. LEE GAIDEN
Believe it or not, I have been sitting on an unwrapped copy of Metroid Prime for over a year now....there have been a million other things going on in my life and I never got a chance to play the game myself...
So I just bought MP2:Echoes yesterday and I told myself I wouldn't play it until I gave MP a good playthrough...
O
M
F
G
!
1
This is the most beautiful game I have ever seen!!!
I am not lying...there is a level of detail to every texture, 3D model, every room.....EVERYTHING you see, is totally unique.....sure didn't expect that.....
I cannot even imagine how much work it took to take the time to model and texture all that crap....I mean it must have taken ages just to do a single room with the amount of detail Retro installed in MP but every time I went around a corner, my breath was taken away by the sheer beauty and uniqueness of every room...
I mean, this game just has a CRAZY amount of detal and polish to it....even the sounds of your scaning visor and the wonderfull music and sound effects and the overall unique futuristic look....there isn't any 3D game like this (other than MP2, of course) that I have ever seen...
I would consider this one of the MUST PLAY games of this generation....if you don't get to play this game, you are missing out.....wonderful, wonderful game....
So....how the hell did Retro do it anyway.....I would think it would take years and years and years to get all the details and level of polish shown in metroid prime, but I don't think it was an unusually long development process, was it???
Maybe 2 to 2 1/2 years at the most just like scores of other inferior games out there....
Retro doesn't have dozens of animators, modelists and artists and a team of 100+ as seen with the Gran Turismos or the Final Fantasies out there, do they??
Was this game done by a large team??
Sure seems like an ENORMOUS amount of blood, sweat and tears went into the development of it....
Going to buy RE4 and see how it holds up against this masterpiece....Halo and Halo 2 most certainly do not, *IN MY VIEW*
So I just bought MP2:Echoes yesterday and I told myself I wouldn't play it until I gave MP a good playthrough...
O
M
F
G
!
1
This is the most beautiful game I have ever seen!!!
I am not lying...there is a level of detail to every texture, 3D model, every room.....EVERYTHING you see, is totally unique.....sure didn't expect that.....
I cannot even imagine how much work it took to take the time to model and texture all that crap....I mean it must have taken ages just to do a single room with the amount of detail Retro installed in MP but every time I went around a corner, my breath was taken away by the sheer beauty and uniqueness of every room...
I mean, this game just has a CRAZY amount of detal and polish to it....even the sounds of your scaning visor and the wonderfull music and sound effects and the overall unique futuristic look....there isn't any 3D game like this (other than MP2, of course) that I have ever seen...
I would consider this one of the MUST PLAY games of this generation....if you don't get to play this game, you are missing out.....wonderful, wonderful game....
So....how the hell did Retro do it anyway.....I would think it would take years and years and years to get all the details and level of polish shown in metroid prime, but I don't think it was an unusually long development process, was it???
Maybe 2 to 2 1/2 years at the most just like scores of other inferior games out there....
Retro doesn't have dozens of animators, modelists and artists and a team of 100+ as seen with the Gran Turismos or the Final Fantasies out there, do they??
Was this game done by a large team??
Sure seems like an ENORMOUS amount of blood, sweat and tears went into the development of it....
Going to buy RE4 and see how it holds up against this masterpiece....Halo and Halo 2 most certainly do not, *IN MY VIEW*