Does anyone have and ideas for pressuring Elena as Dan? His lk.dankick whiffs completely if she's crouching and is hugely punishable.
General Vs Elena advice (what can be punished etc) would also be welcome. She's tricky!
It's a 2f link, the mk axe kick into cr. MP is a 1f link. Their is a visual and audio cue for that link. The visual cue is to hit your button when the dust completely dissipates. The audio cue is waiting for Evil Ryu to finish his grunt. I personally find it easier to concentrate on the visual cue, plus you may find yourself in a tournament without headphones and it's loud as hell in there so you can't hear anything anyways.
As for the cr.LP into far MP link, it's also a 1f link but isn't that hard once you figure out the timing. It's a rhythm combo so it'll be easier to learn since your pressing one button after another in quick succession.
My first game of the day a hakan player hits me with montage gimmicks and then cuts a promo on me via messaging. This should be a good day..
GGs. FYI, most of us also post in the FGW thread. Check it out.ggs last night folks
my oni and poison are rusty as all getout
got my first hate mail after losing a game from a Gief player. I was wondering when hate mail after a loss would start...
Yang?
Do you have a sweep that's 7 frames or less or a normal that goes as far as your sweep that's 7 frames or less? If so you can punish almost everything she does on block.
Elena
Ooh, thanks! Everything just looks so unusual it's hard to tell. Dan's sweep is 10 frames or so but his cr.mk should do it, or cr.mp if she's closer. I'll have to mess around in training to get a feel for what her moves look like.
How does anyone with an internet connection get mad at Elena?
If there is a solution to the crossup hell, I want to know. I don't even see the top Blanka players antiairing stuff, just running away. Makes me worry.
How do you get the electricity off in time though? The fact that a normal has to come out first makes it pretty sketchy for me.
Doesn't blanka have like a 3 frame anti air? That one backflip move. Not sure what the proper range for that move is though
It pains me to give out her weaknesses, but since you play Dan, I'll do it
EX mallet smash(her overhead) is -4. So you can punish that with a jab/short into whatever
HP mallet smash is -1, so it's safe but you have advantage
Lynx tail is -7 and probably her safest special if properly spaced. You can always attempt to punish though just in case you feel they didnt space it properly
slide is -10 and is pretty much always punishable on block unless their spacing is absolutely perfect
sweep is -16 and is almost always punishable on block unless perfectly spaced
spin scythe(the spin kick) is -7 on block and if spaced properly you can only punish it with a 7 frame or less sweep or normal that goes as far as a sweep.(if your normal or sweep goes as far as a typical shoto sweep that is) If Dan's DP has as much horizontal range as Ken's you can also DP punish it as well.
I fought a guy from SRK who gave me and my friends a similar lecture, except he was playing as Hugo and was apparently shocked that we opted to zone him. He said that zoning a grappler was scrubby tactics and such. I told him if he didn't want to get put down range of a fireball game he shouldn't be playing as a grappler.I just fought a dude that sent me a message that said "you need to fight with some fucking honor. It's people like you that make this game not fun"
I'm using Hugo.....
..... HOW MUCH MORE HONORABLE CAN I FUCKING BE?!?!
Not to mention he was using Chun, Guile, and Ryu.
You're a good person. I played a decent, cautious Elena last night for the first time (most ranked Elena players I encounter just go wild > use healing > go wild) and she was incredibly difficult to open up. Dan losing his main pressure tool of constant lk.dankicks caused my game to fall apart.
Stop telling everyone our weaknesses brehIt pains me to give out her weaknesses, but since you play Dan, I'll do it
EX mallet smash(her overhead) is -4. So you can punish that with a jab/short into whatever
HP mallet smash is -1, so it's safe but you have advantage
Lynx tail is -7 and probably her safest special if properly spaced. You can always attempt to punish though just in case you feel they didnt space it properly
slide is -10 and is pretty much always punishable on block unless their spacing is absolutely perfect
sweep is -16 and is almost always punishable on block unless perfectly spaced
spin scythe(the spin kick) is -7 on block and if spaced properly you can only punish it with a 7 frame or less sweep or normal that goes as far as a sweep.(if your normal or sweep goes as far as a typical shoto sweep that is) If Dan's DP has as much horizontal range as Ken's you can also DP punish it as well
ya, it's annoying as hell. I odnt know where they got their timing from either because I cant ven grab Yun/Yang out of a bad DK.Jesus fuck did everyone on the internet get a memo to just mash grab when they see a dive kick?
Everyone will forget that post come the next page and say that Elena's cheap again, which is totally fine by me. Lets me get away with mah shit.
ya, it's annoying as hell. I odnt know where they got their timing from either because I cant ven grab Yun/Yang out of a bad DK.
This may not work with Yang, but if you think they'll mash grab just do an immediate second DK after the first to blow it up.
Jesus fuck did everyone on the internet get a memo to just mash grab when they see a dive kick?
Is there zero input reading going on during cinematic screens? When you heal I try to input my ultra in response but nothing comes out. Do charges accumulate? Very frustrating because I am losing my charge.
I admit that I mash throw off dive kicks.
*hides*
Is there zero input reading going on during cinematic screens? When you heal I try to input my ultra in response but nothing comes out. Do charges accumulate? Very frustrating because I am losing my charge.
Do one better, mash crouch tech with a third button for the option select tech/anti-air. Mashing crouching lk, lp and hp with Abel got me away from so much Rufus pressure in the past.
I fought a guy from SRK who gave me and my friends a similar lecture, except he was playing as Hugo and was apparently shocked that we opted to zone him. He said that zoning a grappler was scrubby tactics and such. I told him if he didn't want to get put down range of a fireball game he shouldn't be playing as a grappler.
Of course, everything has its counter. But its good against guys who double/triple divekick into throw a lot.Gotta be very careful of tactics like that, because good Rufus players (and me, but I am a crap Rufus) will switch to frame trap setups as soon as they sniff you going for anti-DK OS. Or just stand outside of your OS's range and counterpoke. Or do what I do and get annoyed and EX Messiah you.
Your second opponent will likely be a high execution-type (assuming Negus wins)- I recognize him from Skullgirls.
If he plays setup-based he could give you a tough time since you use Hawk.
Anyone up for some matches on xbl?
How does releasing a button make it the worst move to execute?
I'll play in like 15 minutes. My gt is the same as my username.
ggs karst and ipitydafu
I noticed you were able to vertical blanka ball some of my crossups this time
How does releasing a button make it the worst move to execute?
gg's i had to leave early to eat lol
i cant get a read on elena. shes so weird
GUY
ROLENTO & decapre also
Evil Ryu's combos are tough to muscle memorize... is the medium axekick -> crouching light punch a 1 frame link? For some reason I have a really hard time to find a visual/audio cue for the correct timing. Having kind of a hard time with the cr.lp -> st.mp link too, the timing is way earlier than I always expect it.
GGs. Every time I did the EX ball out, I was trying to punish.ggs karst and ipitydafu
I noticed you were able to vertical blanka ball some of my crossups this time
Add me and we'll play later: Karsticles.Is anyone on PSN down for some games?
Anyone here on PSN and plays Vega? I really wanna learn that MU and have no idea how to approach it.
hurr hurr hurrr
Try not to get too predictable with your fireballs. I was able to slide under them pretty easily. Same with when you decided to walk forward. Also practice blocking HP mallet smash, it's hella slow so I really shouldnt be hitting it with you consistently, it should only be a move that works maybe once every 2-3 rounds or so. Especially so because HP mallet allows her to go into very big dmg/stun dealing combos.
Add me and we'll play later: Karsticles.
Gotta be very careful of tactics like that, because good Rufus players (and me, but I am a crap Rufus) will switch to frame trap setups as soon as they sniff you going for anti-DK OS. Or just stand outside of your OS's range and counterpoke. Or do what I do and get annoyed and EX Messiah you.
Hilarious. It's crazy to me at this point in the game people fail to understand why someone would not want to fight a grappler up close, even crazier get upset about it to the point of ragemail.
I turned all messages off so I don't get dumb ones like this.
when i was walking forward, i thought i could block in time =x
i was a late on the malletsmash overhead everytime because i was looking out for her lynx tail, it's something i need to get used to
i just like throwing fb haphazardly
No worries. I suck.Awesome, added. I hope you don't mind lowish level play, I've only been playing SF4 with several people since I started. haha
what do you think about ibuki vs rufus?