BattleMonkey said:About a week ago SCEA said the game passed 2.5 mil. Then about 2 days later it was closing in on 3 million.
Week later it's now sold 3.5 million?
I wish the game all the success as it was fantastic, but this all sounds really silly with numbers being tossed around.
I got a $20, I'll pay for both of us.Irish said:Alright, ND, I'll give you at least $10 for you to bring back the old Uncharted 2 MP back. Pre-1.05, I had fun putting 7 hours a night into this game. Now, I can play maybe 2 hours at most before I have to put in a different game or just quit. The fun factor is no longer there.
For U3, bring back the old gameplay or don't bother designing maps, just create flat plains. (Yes, I do feel the need to over-dramatize everything.)
jhenedo said:Number that were being tossed around last week were not current..does that help?
BattleMonkey said:About a week ago SCEA said the game passed 2.5 mil. Then about 2 days later it was closing in on 3 million.
Week later it's now sold 3.5 million?
I wish the game all the success as it was fantastic, but this all sounds really silly with numbers being tossed around.
VsRobot said:Yes, because Sony has a magic machine in their HQ which updates instantaneously as each copy is sold. It's not like they have to wait for the different territories to report their numbers or anything.
BattleMonkey said:By one million units in one week?
BattleMonkey said:... no but they do know exactly how many units they SOLD, as in how many units they produced and shipped SOLD to retailers. These are obviously shipped numbers, which Sony does know at all times. They have no idea how many units have sold at retail worldwide, and those numbers are not going to be in any time soon. These are shipped numbers which they do know.
VsRobot said:Why does this bother you so much? Who cares? The game is fun, it's an unqualified success, a sequel is assured. The exact number matters not one whit.
And why do you think the numbers they have are wrong? How much do you know about the nuts and bolts of the retail distribution channel? Because unless you're employed at a multi-national corporation as a bean-counter, maybe you should calm the hell down.
Yep. Plunder is (was) my favourite mode and the change just makes it infuriating to play.Yeef said:For face to face encounters the new health isn't a big deal, but for stuff like traversal and carrying the treasure it makes a pretty big difference for the worse, in my opinion.
VsRobot said:Anyone else started to get worried that we've yet to hear the details on how the DLC will be integrated into the game? It's not like match making works that well as-is, it would be a shame if we buy these maps and then can't find people to play with after the first week or two. :/
arne said:we'll be posting about this before the dlc goes live. i've had it in the works for a while anyway, you got nothing to worry about.
Yeah, I played on Train Wreck today, and it wasn't good at all. :/Chamber said:I don't know how anyone can stand the wide open maps like Train Wreck and Lost City anymore. Unless you just love getting shot in the back.
Rapping Granny said:Uhmm what the fuck happened to this game, how did this game get so crappy with a single patch, I tried playing it again for the 3rd time after the patch and it still sucks as much as before, the damage system is the worst thing to ever happen to this game, it is now officially Gears Of Duty: Drake Warfare, everyone is now basically camping , never coming out, matches are super boring as fuck, the spawns now suck more than ever, you can spawn up and get killed in seconds. This went from one of my favorite Multiplayer games to pure generic crap.
I was waiting for new maps to jump in it again, but now it's going to collect dust until a new patch comes out to undo all this shit or whenever I feel like getting the platinum.
I can't believe ND pulled this shit, it's worse than the KZ2 controller patch, at least that patch didn't break the fundemantal gameplay.
Shearie said:Man I really don't understand you guys.
The only thing that's changed is that you have to use cover more effectively now and you have to be more cautious when running out in the open. This is not even close to feeling like MW2. Unless you don't know the maps well, there are always ways to flank your opponents. I can't ever remember a game where someone or a group of people camped a certain spot a whole match. I also still see people using the shotguns or pistoles effectively. It was actually a little ridiculous before how guys would just run straight at someone aiming and shooting at them with a rifle from a good distance and still get one shot killed by a shotgun or pistole because of how long it would take to kill someone with a rifle.
I also don't get the sniper rifle hate too. This is a game with tiered weapons that you pick up on the map. The more powerful weapons have very few spawn points and longer spawn times with low ammo. Why aren't you guys outraged when 3 of your teammates get blown up at the same time by a rocket or grenade launcher. The sniper rifle was always an underused weapon before the patch (barring sniper rifle and pistole matches, even then it was more of a pistole match since it was hard to kill people with the sniper rifle) and now it's a viable weapon to seek out and not some game breaking uber-weapon. I see plenty of people get a sniper rifle and do nothing but get killed because they can't aim and I've seen really good players with a sniper rifle who are aiming right at me that were unable to kill me because I took good use of cover and got killed by someone else on my team for exposing themselves too much or I eventually snuck up on them.
I don't know if you miss me, but I'll be back on Thursday for the DLC. I took a break to finish AC2, and because I wasn't really having any fun anymore other than playing with you guys. I tried the patch quickly, and I hate that Plunder, my favorite mode, has become Schmunder... But since I love trophiesVsRobot said:The worst thing about 1.05? All the people on my FL who have drifted away from the game.I miss you guys.
Papercuts said:I don't know if the bottom part of your second paragraph is talking about post-patch or not
Wowbagger said:I don't understand how people can claim Plunder has been ruined. I must have played 50+ Plunder matches since the patch, both in full GAF parties and with randoms, and the mode pretty much plays the same as it always has.
Ikkarus said:I agree completely. The only difference I have really found is you cant just run out in to the open and not expect a FAL to be trained on you and kill you very quickly.
Were listening
Its been a week since we released Title Update 1.05 to our multiplayer community. Without a doubt, this has been our most talked about update to multiplayer to date and for good reason there were a lot of additions and adjustments we made and not all of them were received well by everyone. This is something weve seen from your comments on our blog, on Facebook, in various forums, and via Twitter.
Our game designers have been discussing some further adjustments to what we introduced with Title Update 1.05; some of those weve been trying out during our daily playtesting sessions. We dont have anything we can share yet, however well be forthcoming as to the what and when regarding any future adjustments so you know what to expect.
We value our multiplayer community and your feedback quite a bit. As Richard mentioned during his session at the D.I.C.E. Summit last week, collaboration and iteration is an integral part of our development process. Including the voice of our community as part of this process is important to us as we continue supporting the multiplayer modes to UNCHARTED 2.
Were listening.
alr1ghtstart said:http://www.naughtydog.com/site/post/were_listening/
I may just move on to BC2 next week. We'll see what happens.
web01 said:Yet Naughty Dog still pushed ahead with the changes misrepresenting polled results to support their changes despite the fact they refuse to address issues everyone agrees are completely broken like the instant grenade spam a millisecond before death.
Mmmmm mmmm, let me taste your tears. Oh your sweet tears of pure agony sustain me. Oooohhhh. Soooooo good...web01 said:The problem with Naughty Dogs internal testing is that it is completely isolated from real gameplay settings seen in online matchmaking and it has caused alot of these problems to begin with. Also it does not help that it seems like they were sitting aroung playing MW2 and trying to think of ways to make their game more like it.
If your playing with friends in a private game or people you know in a work setting you are going to play in the spirit of the game and not result to cheap tactics. The problem is this is completely isolated from the real world setting of matchmaking against people who have the only goal of playing for themselves and increasing their KDR as much as possible and not helping the team.
The fact that people at Naughty Dog didnt use any common sense when implementing the crushing health patch just shows how detached they are from the real way this game was played online before they ruined it.
It was completely obvious to many people on GAF and other forums who pointed out before the implementation of the patch and during the crushing weekend that reducing health would increase the amount camping and reduce traversal gameplay. These are the main aspects that main uncharted online so great and also the fact that it wasnt always the person who shot first that won a battle as a smart player could turn the tables around and outsmart/ outflank opponent.
Yet Naughty Dog still pushed ahead with the changes misrepresenting polled results to support their changes despite the fact they refuse to address issues everyone agrees are completely broken like the instant grenade spam a millisecond before death.
Anyone called them Naughty Gods deserves to be shot after this mess especially considering they brought the backlash upon themselves.
EDIT: The smart ass coments from Arne to people criticizing the changes just show much they were "listening" to the fans.
He would have to be ridiculously similar to Drake's character to even consider it..Shapingo said:Hip Hop gamer is predicting the next game as a prequel staring Sir Francois Drake. I hope he is wrong and the next game is in China. Yes I know it is HHG
Thank goodness ND is listening.alr1ghtstart said:
Rikyfree said:Mmmmm mmmm, let me taste your tears. Oh your sweet tears of pure agony sustain me. Oooohhhh. Soooooo good...