I actually like this update, and it brought me back to the game, which had been on the shelf for two months.The damage is a nice change, because it now feels like spotting someone first actually means something. I have been killed while climbing, but it's not frequent, surprisingly, as climbing is pretty quick. Also, I don't see many campers. If there is one, I just flank and kill. With the new damage, there's a good chance to kill a camper before s/he runs away. I'm a run-and-gunner, and my kill-death ratio has remained the same (only up by 0.01), but I also use cover, which has worked pretty well. The one-shot sniper kill is not very annoying, in my opinion -- again, I just flank and kill (usually s/he is not focused on me all the time). A one-shot then reload would be nice, though.
The only problems that I see are (both have been problems since the start anyways):
- Grenade
There's no standardized timing. Perhaps it should be a seven second countdown from when it's thrown, or four seconds from when it touches a surface. Another option could be delaying how long it takes before the grenade is thrown from the user pressing L2. The amount of damage it deals is fine, but as soon as it touches the ground, there's like a 5% chance to escape, which is bordering on ridiculous. It's one of the cheapest ways to get kills, and it should be changed somewhat.
- Down the Irons
DTI is overused, and in my opinion, it should cost a lot more to use it -- perhaps $750,000, with people currently using be refunded their money so they have the option of buying it. For me, it would seem more fair. In my opinion, it's one of the only downsides to the new patch, because kills become a little too easy with it. Without using DTI, I believe that game would be far more "balanced" because so many people now are using it.
Anyways, this is just my opinion on the new patch. It's great, but from my perspective, it could use some minor adjustments.