Eh, I like the OG trilogy all the same for different reasons.
Drake's Fortune got un an absolutely unmatched atmosphere, it's a charming and pure TPS not ashamed of being one, and playing it at Brutal Difficulty in the Remaster is one of the very best experiences I've ever had in gaming.
Would it be re-released with Unchated 4 mechanics I would play it and replay it all day long for the rest of my life.
Among Thieves got more bombastic and a little more "mature" at the same time, superb atmosphere once again, loved the story and characters, improved gunplay feel but enemies didn't even react when shot which is a colossal downgrade from the first in this regard. Incredible game still.
Drake's Deception got the most amazing and insane set-pieces, the very best graphics on the platform while offering literal impossible levels such as the cruise ship, it offered the best encounter in the trilogy in the ship graveyard and its sublime grenade throwback mechanic would never appear after in the series. Story suffered from the "setpiece first, story around it" philosophy.
Magical games, too bad they unfortunately inspired many developers incapable of replicating it's perfectly dosed ingredients, vital for the success of the formula, and basically ruined a portion of the industry in the process.