Switch 2 Pro Controller doesn't have analogue triggers. "Pinnacle of all Controllers".

So at the end of the day nothing changes? Anyone wanting a real pro controller will buy it from 8BitDo. I wish they could expand to making PS controllers.
 
- it doesn't have hall functionality
I don't really care for the triggers personally, this is the real bummer imo.

At least we're getting dedicated back buttons and a headphone jack. At first I thought I'd literally just be the Switch 1 Pro Controller with a "C" button.
 
So at the end of the day nothing changes? Anyone wanting a real pro controller will buy it from 8BitDo. I wish they could expand to making PS controllers.
The back buttons on the 8BitDo are not mappable with Steam Input, they can only be mapped with their proprietary software, and they can be mapped only to existing buttons.

We are still waiting for a decently priced controller (below 100 dollars/euro) that has true back buttons and also has all the other features (rumble, gyro, etc). I hope this is the one, we will see.
 
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That's not a excuse to ommit them from the so called "Pro" Controller.

It definitly is. The games are made so they can be played pretty much the same way with the joycons and the Pro controller (minus some joy-con specific gamed like Mario Party), having analog triggers for one controller and not the other wouldn't work.

I hate that the Pro controller doesn't have analog triggers but I understand why
 
Well, at least it comes with back paddle by default, instead of selling a elite.

To be honest, not a huge fan of analog triggers in general, I don't recall realizing the difference, and I'm also very frustrated because I bought two Xbox series s controllers and guess which was the first thing that started malfunctioning in both of them? That's right, the analog started getting stuck.

What I'm trying to say is that analog triggers is not that essential, so don't be surprised when it's not always used.
 
The most hyped feature they listed in that interview is the fact they made the sticks quieter lmaoo. This thing is just a switch pro controller with a headphone jack and they're going to charge u a boatload for it.
I love the paddles in the back problem is it only brings 2 paddles not the standard 4 we see on the steam deck, Xbox elite controller and PS5 dual sense edge. Real shame, they were so close.
 
So at the end of the day nothing changes? Anyone wanting a real pro controller will buy it from 8BitDo. I wish they could expand to making PS controllers.
Nintendo has to allow 3rd party controllers to function beside the "Pro Controller" profile.

With Switch 1, all 3rd party controllers with analogue triggers were treated as digital on Switch.

It's all on Nintendo. Not 3rd party.
 
In the Nintendo Asks article on their website, they state that the Pro Controller is the "pinnacle of all Controllers".

Meanhwile:

- it doesn't have hall functionality

- it doesn't have analogue triggers

- it's way too expensive


Why is NOBODY complaining about the fact that you can't even play a damn racing game on it? Nintendo made a conscious (?) decision to remove the functionality and therefore is excluding a popular genre completely. As a serious gamer (yes, I have other systems) this I completely unacceptable.

How can a company be this retarded to want to exclude a popular genre and then call it the "pinaccle of all controllers". By the way, the GameCube had analogue triggers and these games AND the controller itself are coming to Switch 2. Unfortunately GameCube analogue triggers aren't comparable to modern analogue triggers and are unsuitable for comfortable racing, so even if that controller is comparable with analogue it would still be a bad choice. 3rd party controllers have, on a OS level, always been picked up by Switch as a "Pro Controller", so even if they have analogue triggers they won't work.

Can somebody please, for the love of God, explain to me how Nintendo can be this retarded?

*Note: nothing has been officially confirmed or denied, but interviews and respective product pages don't mention or show the missing features.
In the Nintendo Asks article on their website, they state that the Pro Controller is the "pinnacle of all Controllers".

Meanhwile:

- it doesn't have hall functionality

- it doesn't have analogue triggers

- it's way too expensive


Why is NOBODY complaining about the fact that you can't even play a damn racing game on it? Nintendo made a conscious (?) decision to remove the functionality and therefore is excluding a popular genre completely. As a serious gamer (yes, I have other systems) this I completely unacceptable.

How can a company be this retarded to want to exclude a popular genre and then call it the "pinaccle of all controllers". By the way, the GameCube had analogue triggers and these games AND the controller itself are coming to Switch 2. Unfortunately GameCube analogue triggers aren't comparable to modern analogue triggers and are unsuitable for comfortable racing, so even if that controller is comparable with analogue it would still be a bad choice. 3rd party controllers have, on a OS level, always been picked up by Switch as a "Pro Controller", so even if they have analogue triggers they won't work.

Can somebody please, for the love of God, explain to me how Nintendo can be this retarded?

*Note: nothing has been officially confirmed or denied, but interviews and respective product pages don't mention or show the missing features.
I love the whining and complaining when you yourself acknowledge you don't even know if any of the things you're saying are true.
 
Didn't the switch pro controller sometimes register "up" when you pressed "right"?
Great fun for Tetris players.

mmhmm-okay.gif
 
In the Nintendo Asks article on their website, they state that the Pro Controller is the "pinnacle of all Controllers".

Meanhwile:

- it doesn't have hall functionality

- it doesn't have analogue triggers

- it's way too expensive


Why is NOBODY complaining about the fact that you can't even play a damn racing game on it? Nintendo made a conscious (?) decision to remove the functionality and therefore is excluding a popular genre completely. As a serious gamer (yes, I have other systems) this I completely unacceptable.

How can a company be this retarded to want to exclude a popular genre and then call it the "pinaccle of all controllers". By the way, the GameCube had analogue triggers and these games AND the controller itself are coming to Switch 2. Unfortunately GameCube analogue triggers aren't comparable to modern analogue triggers and are unsuitable for comfortable racing, so even if that controller is comparable with analogue it would still be a bad choice. 3rd party controllers have, on a OS level, always been picked up by Switch as a "Pro Controller", so even if they have analogue triggers they won't work.

Can somebody please, for the love of God, explain to me how Nintendo can be this retarded?

*Note: nothing has been officially confirmed or denied, but interviews and respective product pages don't mention or show the missing features.

If you are worried about an immersive game experience in the "car/racing*" genre (or not being able to have one due to no analogue triggers) why are you playing racing games with a controller at all?

Either buy the steering wheel shell ($19.99...roughly 1/4th the price of the switch 2 pro controller) or buy a $3500 racing rig.
 
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If you are worried about an immersive game experience in the "car/racing*" genre (or not being able to have one due to no analogue triggers) why are you playing racing games with a controller at all?

Either buy the steering wheel shell ($19.99...roughly 1/4th the price of the switch 2 pro controller) or buy a $3500 racing rig.
Horrible argument. Nintendo takes away choice. I own all platforms.
 
How can a company be this retarded to want to exclude a popular genre and then call it the "pinaccle of all controllers". By the way, the GameCube had analogue triggers and these games AND the controller itself are coming to Switch 2. Unfortunately GameCube analogue triggers aren't comparable to modern analogue triggers and are unsuitable for comfortable racing, so even if that controller is comparable with analogue it would still be a bad choice. 3rd party controllers have, on a OS level, always been picked up by Switch as a "Pro Controller", so even if they have analogue triggers they won't work.
This is also a huge omission OP. It's honestly my only real complaint with Nintendo on this system generally speaking. Racing games and backwards compatibility suffer due to this ridiculous omission.

You know how you can smell when all of the media / journalism outlets are marching to the same orders from the manufacturer. The deafening silence on the analog triggers reads to me as Nintendo controlling the messaging.

Microsoft and Sony have had analog triggers since ~2005. It's basically been 2 decades of analog triggers and here we are watching Nintendo miss the obvious.
 
Art of rally, inertial drift, slipstream, super woden GP 2, Outrun...

these are all games that I really like and are playable on Switch but would be infinitely improved if the Switch had analog triggers. Without them, they are all borderline unplayable.

Ridge Racer looks great from Arcade Archives 2, but the arcade had an analog pedal. It would be great to have this on the switch 2, it's the first it's ever been officially released on home console... but It will play like trash I'm sure without analog triggers
 
I forgot to mention Burnout Paradise Remastered port on the Switch. It is an amazing port, runs at a locked 60fps and 720P at least in handheld mode... but it's unplayable without analog triggers. It's a crying shame really.
 
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The only thing missing on this controller are the analog triggers. The sticks are hall effect.

It looks like a really good controller, the Switch Pro Controller was already great anyway. But they made few adjustments (also HD rumble 2!).

Microsoft and Sony have had analog triggers since ~2005. It's basically been 2 decades of analog triggers and here we are watching Nintendo miss the obvious.
But we all know why they're not doing it, it's just a form factor thing. They don't want to add a feature that can't be added on the Joy-Con. Which is a bit of a shame but it is what it is.
 
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which is literally paywalled. Another Innovative First™ from our pals from Kyoto.
Watching how the app integrated with Zelda during an Treehouse presentation and seeing how every kid around me is in FaceTime with their friend groups while they play Fortnite, I think this will be very effective for them.

They should charge for it. The feature has a tremendous amount of upside especially for the younger audience.

I also think half of that Mario Kart price is 6 months or a year of Nintendo online included.
 
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Not sure if anyone else has mentioned this but my main issue with the Switch is the tremendous amount of input delay when using wireless controllers/the dreadful polling rate. This isn't solved by using your controller plugged in.

It is outrageously shit compared to the Dualsense.

If they've not improved this with the Switch 2 they have made a massive oversight.
 
In the Nintendo Asks article on their website, they state that the Pro Controller is the "pinnacle of all Controllers".

Meanhwile:

- it doesn't have hall functionality

- it doesn't have analogue triggers

- it's way too expensive


Why is NOBODY complaining about the fact that you can't even play a damn racing game on it? Nintendo made a conscious (?) decision to remove the functionality and therefore is excluding a popular genre completely. As a serious gamer (yes, I have other systems) this I completely unacceptable.

How can a company be this retarded to want to exclude a popular genre and then call it the "pinaccle of all controllers". By the way, the GameCube had analogue triggers and these games AND the controller itself are coming to Switch 2. Unfortunately GameCube analogue triggers aren't comparable to modern analogue triggers and are unsuitable for comfortable racing, so even if that controller is comparable with analogue it would still be a bad choice. 3rd party controllers have, on a OS level, always been picked up by Switch as a "Pro Controller", so even if they have analogue triggers they won't work.

Can somebody please, for the love of God, explain to me how Nintendo can be this retarded?

*Note: nothing has been officially confirmed or denied, but interviews and respective product pages don't mention or show the missing features.
I'm am complaining about this.

With f-zero gx on the GameCube being available not having these makes the game unplayable

All I got in the other thread was " you can buy a GameCube controller " 😂

Case in point. Gotta buy a replica of a 25 year old controller to play racing games. Ya makes sense on top of all the other costs.
 
I'm am complaining about this.

With f-zero gx on the GameCube being available not having these makes the game unplayable

All I got in the other thread was " you can buy a GameCube controller " 😂

Case in point. Gotta buy a replica of a 25 year old controller to play racing games. Ya makes sense on top of all the other costs.
You're right. Nintendo leaving analogue triggers out is unacceptable.
 
I do wonder if SW2 will have support for direct drive wheels.

Personally I can't play/ enjoy racing games on a controller after getting my full dd sim rig.
 
No offense but who uses analogue triggers in 2025?

Been using digital ones for ages.
What's next?

A switch console that runs on gasoline? 🤣🤣
 
The most hyped feature they listed in that interview is the fact they made the sticks quieter lmaoo. This thing is just a switch pro controller with a headphone jack and they're going to charge u a boatload for it.
Yeah but aren't the other PlayStation controllers doing that ?
 
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