I was thinking this same shit. Clean up your goddamn house.Drake and Elena need to hire a god damn cleaning lady.
I was thinking this same shit. Clean up your goddamn house.Drake and Elena need to hire a god damn cleaning lady.
Which is also essentially a QTE.
Have any of you played Mark of Kri? The whole fighting in that game is QTE-based. It's quite similar to AC fighting multiple enemies.
It's not a knock on the game.
And someone saying "pressing R2 to shoot" is now a QTE... lol... well you kind of have to aim...
Yes, it's a QTE. No, you guys don't have to feel bad about it.
Uh.... it kind of is.
Is it a context-sensitive action? Then yes, it's still kind of a QTE.
Just because it doesn't have a button prompt flying in your face, doesn't mean it is context sensitive.
The parry in Bloodborne is the same with the gun.... if you shoot at the right time while locked on and pressing the right button.... you get a counter opportunity.
Technically I guess that makes like 80% of all actions in video games QTEs lol. QTE used to mean a big fucking indicator telling you what to press and failing you if you didn't hit it. Now I guess it just mean press block button when anemic attack you, or press dodge button to avoid attack.Technically it is lol the qte was in games for a long time though they just ended up becoming more visible. The boss in uncharted 4 is a long quick time event. Doesn't make it any less interesting though I didn't like it.
My problem is you're watering down a term that was already dumb to begin with, most actions in video games are context sensitive, jumping on a enemy in Mario requires timing while hitting a button. That makes Mario games nothing but QTEs it's just dumb when you define QTEs like you do.Uh.... it kind of is. Enemy goes for a swipe and you counter by pressing a single button to do the parry.
Is it a context-sensitive action? Then yes, it's still kind of a QTE.
Just because it doesn't have a button prompt flying in your face, doesn't mean it is context sensitive.
The parry in Bloodborne is the same with the gun.... if you shoot at the right time while locked on and pressing the right button.... you get a counter opportunity.
What am I reading? TLOU had better characters than Uncharted? Nate and Sully > Joel and Ellie. TLOU is a great game but Uncharted will always be the superior series for me.
Glad I wasn't the only one who noticed that. Even the hair matches too.The VA who played Rafe was top notch and reminded me of Vergil from DMC.
You press a button (or the other button) when he swings to beat the bad guy.
How is that not a QTE.
It's a valid opinion, for one because Nate and Sully's relationship has been written horribly with U3, and some of that damage can't be undone.
I'm through Chapter 16 and my eyes...wtf. this game looks simply out of this world.
Yeah, whatever misgivings I may have about pacing in UC4, I still feel this game is worth 10 times its asking price just for the gorgeous environmental art alone. The atmosphere and natural landscapes, the architecture, the sense of history, the attention to detail like how lived-in Drake's house feels, it's all INSANE. I think someone said earlier the credits note the involvement of like five art studios from China, so it would appear ND outsourced a lot of work to cram in all this detail. Makes me wonder how much this game cost to make.I'm through Chapter 16 and my eyes...wtf. this game looks simply out of this world.
so, has anyone thought of how the beginning of U3 in columbia fits into this timeline? I loved U4's additions but I'm a bit confused on how it all plays out. or does druckmann just not care that much, lol
You sound in delusional lol. People trying to change the definition of context sensitive button prompt whether visible or not.You sound a bit silly.
Yeah, only halfway through the game, but I look forward to each Rafe scene. Best villain in the series so far, IMO. I didn't follow the previews much for this game, so I didn't even know about him before I started playing. I thought the only villain would be Nadine.Rafe is such a good villain. Dude is such an asshole but goddamn he's a bad guy you just love to hate
I disagree. They were multiple points in the story that made me choke up. The powerful emotional points were just as strong as TLOU's.
glad to see you got through theChapter 20at shipgraveyard
6 guys at the bottom that rush you, two snipers along the other side trying to get you, one of them is armored just to troll you, so even a headshot doesn't instant kill them, one guard up top with them, three guards below them
Once you take down the snipers they throw in reinforcements with a few more mooks, a gas mask grabber guy, an armored guy that rushes you and a fucking minigunner
If this was Uncharted 2 or 3 there would be power weapons lying around like a grenade launcher or rocket launcher or something decent like a shotgun for the rushers
Instead all they leave you with is a sniper rifle with 3 bullets in the middle of this cluster fuck and two grenades. And if you want them ammo from the snipers perched up? Too fucking bad cause that's where the reinforcements are coming from
Whoever designed this needs a punch to the face
I'm on Ch. 12, but man, I'm not looking forward to that. Sounds fucking ridiculous. But I'm playing on Moderate so maybe it'll be bearable.Chapter 20at shipgraveyard
6 guys at the bottom that rush you, two snipers along the other side trying to get you, one of them is armored just to troll you, so even a headshot doesn't instant kill them, one guard up top with them, three guards below them
Once you take down the snipers they throw in reinforcements with a few more mooks, a gas mask grabber guy, an armored guy that rushes you and a fucking minigunner
If this was Uncharted 2 or 3 there would be power weapons lying around like a grenade launcher or rocket launcher or something decent like a shotgun for the rushers
Instead all they leave you with is a sniper rifle with 3 bullets in the middle of this cluster fuck and two grenades. And if you want them ammo from the snipers perched up? Too fucking bad cause that's where the reinforcements are coming from
Whoever designed this needs a punch to the face
Isn't QTE when you have no control over your character and press buttons when indicated?
Final boss battle is not like that, similar but you have control over your character and you decide when to strike and when to wait for enemy attacks...
I'm through Chapter 16 and my eyes...wtf. this game looks simply out of this world.
yeah, I'm flying blindglad to see you got through the. Lol is this your first playthrough.mummys
I'm on Ch. 12, but man, I'm not looking forward to that. Sounds fucking ridiculous. But I'm playing on Moderate so maybe it'll be bearable.
Chapter 20at shipgraveyard
6 guys at the bottom that rush you, two snipers along the other side trying to get you, one of them is armored just to troll you, so even a headshot doesn't instant kill them, one guard up top with them, three guards below them
Once you take down the snipers they throw in reinforcements with a few more mooks, a gas mask grabber guy, an armored guy that rushes you and a fucking minigunner
If this was Uncharted 2 or 3 there would be power weapons lying around like a grenade launcher or rocket launcher or something decent like a shotgun for the rushers
Instead all they leave you with is a sniper rifle with 3 bullets in the middle of this cluster fuck and two grenades. And if you want them ammo from the snipers perched up? Too fucking bad cause that's where the reinforcements are coming from
Whoever designed this needs a punch to the face
Anything of worth to add?Kind of crazy that UC threads always devolve into this shit.
Final boss is basicallyfrankly loved it.infinity blade.
Chapter 20at shipgraveyard
6 guys at the bottom that rush you, two snipers along the other side trying to get you, one of them is armored just to troll you, so even a headshot doesn't instant kill them, one guard up top with them, three guards below them
Once you take down the snipers they throw in reinforcements with a few more mooks, a gas mask grabber guy, an armored guy that rushes you and a fucking minigunner
If this was Uncharted 2 or 3 there would be power weapons lying around like a grenade launcher or rocket launcher or something decent like a shotgun for the rushers
Instead all they leave you with is a sniper rifle with 3 bullets in the middle of this cluster fuck and two grenades. And if you want them ammo from the snipers perched up? Too fucking bad cause that's where the reinforcements are coming from
Whoever designed this needs a punch to the face
Just finished it and came off with mixed feelings. Visually this game is gorgeous, the small subtle details are amazing, as for the negatives the gameplay felt lackluster,and the plot left me underwhelmed. I enjoyed it but in my opinion it doesn't surpass UC2.
Which has a worse gameplay in every possible way Maybe are you talking about the pacing? Right now i'm on chapter 18 and the story is much better that UC 1-2-3.
Laugh out loud. Where do I say that theYou sound in delusional lol. People trying to change the definition of context sensitive button prompt whether visible or not.
I'm on crushing too. First playthrough. Any advice would help.What difficulty? I did this on crushing earlier and fuck me, felt like one of the hardest things I've ever done in a game, and I felt my entire play through on crushing outside of just a couple of other encounters had been surprisingly easy. I have sort of a strategy to how it can be effectively done if you need it, but even then it's still hard.
Do you remember where it is? There might be a dude carrying it in the reinforcements. I wasn't sure cause as I was dying I saw an explosion that didn't look like a grenade.If I'm remembering correctly, isn't there a China Lake in that section? I know I got the trophy on that level with it.
If I'm remembering correctly, isn't there a China Lake in that section? I know I got the trophy on that level with it.
I'm on crushing too. First playthrough. Any advice would help.
I just discovered that there's a second gas mask grabber guy
Fuck who ever designed this srsly
Anything of worth to add?
You sound a bit silly.
That's completely subjective first off. Pacing is directly related to gameplay and while I prefer uc4 so far, uc2 did have the better overall setpieces and gunfights such ad the tank chase through the village
This uc4 has the least kills and is almost double the length of the others.