Is it foolish to try and do the speed run trophy on crushing? Cause that's what I'm attempting.
Yes.
Is it foolish to try and do the speed run trophy on crushing? Cause that's what I'm attempting.
I'm saying you calling me some lame ass camper is bullshit. I've beaten every game on crushing including u4. you telling me how to play based off a hard playthrough doesn't mean anything. You cant camp on crushing on any of the games (well besides the first one barely). Enemies will flush you out so trying to call me out with that weak shit is bullshit.?? what bullshit.
you mean you can't win in crushing unless you stay hidden behind the same cover for 2 hours throwing back grenades? I doubt it. I believe most of my deaths happaned because of me not moving around enough.
there might be some unfair encounters in that difficulty but that doesn't mean those changes in design which almost compel the player to move around more aren't an improvement, because they are. /and of course rope swinging when you have 10 enemies shooting at your face from that same location isn't gonna help much.
Yes.
Oh well, I still need to beat it on crushing anyways, might as well go for it!
Stealth is fine and all, it would have been 1000x as good if you could distract the guards with something.
Why would I mourn anyone who worked for a criminal warlord?
So the family of these mercenaries are going to track down the person who completely anihilated them and expect to then be able to defeat him themselves? What?
If you're really going deep in to this, most of the people wouldn't have even have known who this person is before they get killed.
My Dearesr Mercette,
I'm patrolling this random ancient rock right now. I'm writing this to preemptively tell you that if I get killed by someone I don't know you need to hunt them down.
Love,
Mercenary thug
P.S. We surprisingly get really great cell service in this thousand year old crypt.
I honestly can't tell if you're kidding around or legitimately think this is a plot hole/legitimate thing.
The game can get quite challenging even on Normal. If you choose not to use stealth to take out half of the 10-12 dudes in the area they flank you so bad it almost seems like they spawn in behind you and all sides.
Stealth is fine and all, it would have been 1000x as good if you could distract the guards with something.
There's one bullshit spawn late game. They throw in a gauntlet in front of you in this tight ass corridor, and then out of nowhere a dude with a shotgun spawns behind you. It's a pretty dick move.The game can get quite challenging even on Normal. If you choose not to use stealth to take out half of the 10-12 dudes in the area they flank you so bad it almost seems like they spawn in behind you and all sides.
Stealth is fine and all, it would have been 1000x as good if you could distract the guards with something.
I love this game. I love Naughty Dog. But what the FUCK were they thinking when they balanced chapter 20 for crushing? This shit is absolutely ridiculous. I've been stuck here for hours now and can't beat the first sectionI'm almost ready to give up and activate the bonus cheats to get through this shitwith the 2 mini gunners.
Excuse me, I have to check myself for ticks.
Very true. Guess they didn't want static animals in fear of players trying to shoot at them and breaking immersion. That's why there's always the fast moving variety that scamper just before you notice them that you may miss haha.Speaking of, I really wish there were more wildlife in the game. There's no way these places would be so empty of things. I expected to see some giant boas and shit, that would have been cool.
Yes you can use cheats for the Crushing trophy. Or anything, doesn't disable any.
You can't swing on hard or crushing. You die before you hit the ground. Game is not balanced for higher difficulties. It's cover down and only move for grenades and ammo. Oh, and less checkpoints too.
Speaking of, I really wish there were more wildlife in the game. There's no way these places would be so empty of things. I expected to see some giant boas and shit, that would have been cool.
Very true. Guess they didn't want static animals in fear of players trying to shoot at them and breaking immersion. That's why there's always the fast moving variety that scamper just before you notice them that you may miss haha.
That's interesting. I'd be happy to see more, but I kept finding myself surprised at how many animals they actually had in the game. I love the lemurs!
Just finished, my review-
95% of the game is awesome, end encounter is poop.
Seriously a random GTE kinda things that uses a completely new gameplay mechanic? That's BS, I just ditched the controller and let the game repeatedly die while having a cup of tea.
It's definitely not even really a nitpick, just an observation. I did notice ain a cave near the end, but that was about it apart from the lemurs and birds.turtle
I can't believe I just spoiler tagged that. Spoiler culture!
The lemurs were cool. Just saying in some of the places you go later I expected a bit more wildlife, but like I said, not even really a nitpick.
it was pretty easy at moderate difficulty. it's two buttons and he telegraphs the moves for like 1-2 whole seconds before he swings. Clearly these people don't play dark souls
Don't forget the rats and crabs!
I found it to be pretty BS on hard mode and I heard it's a one hit kill on Crushing.
I honestly have no idea why people play on the harder difficulties; I've always thought Uncharted was one of the harder TPS series out there. I thought the original was hard as balls. Seems like harder difficulties really nerf some of the fun movement options. Not interested no thanks
Don't forget the rats and crabs!
Tempted to start a third play through. Never done three consecutive play throughs with any of ND's other games....
How are people this bad at the end encounter?
it was pretty easy at moderate difficulty. it's two buttons and he telegraphs the moves for like 1-2 whole seconds before he swings. Clearly these people don't play dark souls
oh okay well then FUCK THAT
I'm on chapter 18 and am already thinking about my 2nd playthrough. I'm on hard and have no interest in playing on Crushing, so I imagine I'll go in on normal. Game is simply one history's finest...
I'm on chapter 18 and am already thinking about my 2nd playthrough. I'm on hard and have no interest in playing on Crushing, so I imagine I'll go in on normal. Game is simply one history's finest...
Jeez. Those are some real balls you have there!
btw speaking of the accuracy ratio, there's a trophy related to it... how do you go about this? Just start a fresh new game or something? I figured the percentage would remain in the statistics.
How are people this bad at the end encounter?
it was pretty easy at moderate difficulty. it's two buttons and he telegraphs the moves for like 1-2 whole seconds before he swings. Clearly these people don't play dark souls
Yep. Never once felt cheated ....of course I've had 2 or 3 really hard sections, but eventually I got through.....on Crushing I imagine these sections being massively frustrating to the point of zapping the fun factor...I did that and I consider it a geat decision.
1. Choose a random encounter from the main menu. This resets the accuracy statistics.
2. Go to Chapter select and pop a few enemies, making sure your accuracy's over 70%. I chose the, killed a few enemies then quit.Alcazar chapter
3. Chapter select the Epilogue and play until it ends.
Ah, so you still get a trophy for crushing if you use any cheats?Once you finish on hard you can enable cheats for Crushing, at least it's fun and you'd get the crushing trophy. Well until the final boss, where it goes from fun to bye bye out the window Mr. PS4
I always love finishing a game, and actually having enough shit to do to immediately jump back in and have even more fun.
WHaaaat
1. Choose a random encounter from the main menu. This resets the accuracy statistics.
2. Go to Chapter select and pop a few enemies, making sure your accuracy's over 70%. I chose the, killed a few enemies then quit.Alcazar chapter
3. Chapter select the Epilogue and play until it ends.
Ah, so you still get a trophy for crushing if you use any cheats?
What do you mean "choose a random encounter from the main menu"?
What do you mean "choose a random encounter from the main menu"?
Powerpyx. Does it by individual chapters. He's the King.What's the best guide to use to find every collectible thing ?
You can pick specific enemy encounter sequences in each chapter after you finish the game. It's in the story menu.
You can choose Chapter Select or Encounter select from the menu. Selecting an encounter resets your stats.
Powerpyx. Does it by individual chapters. He's the King.
Stealth in UC4, for me, is not so much a stealth mechanic so much so that it is a "hide/kill silently until you fuck up" mechanic.
It's a mechanic that rationalises Nathan in the scenarios he's in, where the natural reaction to being swarmed with many enemies is hiding first, but the route to success is still fucking up the stealth to go guns blazing.
Ironically, Uncharted 4implies that Nate's exploits in UC1/2/3 is known to some parts of the fortune hunter world.
Chapter 13:There is way too much platforming in the first half of the chapter. Great combat arena, but good lord, I don't think I realized just how long that portion was my first time through.
Chapter 14:This one's a total snoozer. A big area with nothing in it. I don't even like the fight at the end much. The design wasn't as great as some of the other arenas and doesn't hold a candle to the one you just experienced in 13. Scenery is good, but there are better looking areas in the game. Idk the conversations didn't really do much for me either.
Chapter 15:The Nadine fight is so useless gameplay-wise. Not engaging in any way whatsoever. So boring to do again. At least it's over pretty quick. This chapter really needed a combat arena or two. You didn't find anything interesting either. It's not a "bad" chapter per se, but just really disappointing after the shortcomings of 12-14. The tower and story bit at the end were good, but there's not much in this chapter. Now on to the incredibly dull 16.
I agree.
Those bonus renders are pretty novel. Not sure if I would actually want to play with any of them though.
Love that you can choose any weapon with the bonus unlocks. Bullet time is fun too.
How are people this bad at the end encounter?
it was pretty easy at moderate difficulty. it's two buttons and he telegraphs the moves for like 1-2 whole seconds before he swings. Clearly these people don't play dark souls