Khalifa Jayy
Banned
Credits rolling.
Just... amazing. Bravo, Naughty Dog. Bravisimo!
Just... amazing. Bravo, Naughty Dog. Bravisimo!
I don't know, man. Most people's emotions are a roller coaster. One moment you can be pissed off, but after a brief cooldown it's not hard to start making jokes again. Have you never fought with a significant other before? The feeling I got watching Nathan and Elena work through issues felt so real, that it brought up emotions from my relationships, past and present. I once went through a lengthy breakup after a long term relationship, and even though we were going through a tough time, we would still joke around and have fun on occasion.
This is just another example of Nathan being an "every-man".
I don't know, man. Most people's emotions are a roller coaster. One moment you can be pissed off, but after a brief cooldown it's not hard to start making jokes again. Have you never fought with a significant other before? The feeling I got watching Nathan and Elena work through issues felt so real, that it brought up emotions from my own relationships, past and present. I once went through a lengthy breakup after a long term relationship, and even though we were going through a tough time, we would still joke around and have fun on occasion.
This is just another example of Nathan being an "every-man".
I agree with you. The thing is that when you are in a relationship, even when you are like mad at your SO, sometimes you dont show it infront of others.
Winner winner, chicken dinner.
Been there, done that. Joking, affectionate with our friends, hop in our car, could cut the tension with a knife.
Winner winner, chicken dinner.I agree with you. The thing is that when you are in a relationship, even when you are like mad at your SO, sometimes you dont show it infront of others.
Perhaps because the game goes out of its ways to be much more realistic in tone than the other games even starting with the premise.Some well counter arguments against Crossing Eden.
No offense Crossing Eden but if you rarely see Action Movies, thats why you dont get it. If you dont understand why things happen in these flicks, go and watch more. Not everything has to be "realistic". "Oh no Drake just ran over some minority's food stand...someone put a stop to him!! We need to be taught a lesson not do do such things in our world!!" wtf..if something like that is what catches your attention, you are playing the game wrong.
The game wears TLOU's influence on its sleeve. ND cited that game multiple times during development and how it had an effect on the development of UC4 not just from a gameplay standpoint but a narrative one at all. A couple pages back someone even made a joke about this game being Left Behind parts 2-5 and that's not too far off to say especially considering that the quiet moments are one of the biggest influences that TLOU had on this game.Not only that but keeping comparing it to TLOU. Really?
Within the 1st chapter of the game, Joel's daughter dies. Its a totally different game/experience from the get go. ND did kind of fool everyone with "A Thief's End" title of the U4 but it would of been un-Uncharted like for the franchise to end with a MC's death be it Sully,Elena or Drake. Even at the end, the player wouldn't like to see Sam die because by looking at Drake's own reaction, you know he loves the dude dearly and it would have crushed Drake emotionally. Like that's something you wouldn't want to end the franchise at.
Also the end of TLOU is great in that its sorta open for interpretation. Since its a totally different tone, it has maybe a "more mature" ending. Did Joel screw humanity? What if Fireflies did find a cure but kept it for them only for the rest to rot and suffer? Would have been for nothing and Joel would have lost another daughter. Fuck, I'd do the same and try to save those who we really love in such a world as its fucked beyond repair.
D... Do you think people are that one dimensional? That showing that people care about each other still, means that they have no problems? Just because they show to still be comfortable and loving to each other, doesn't mean they're suddenly forgiven.
They're more mature than to be spiteful and yelling at each other constantly. Also Elena's actions during the island makes the ending make far more sense. She's enjoying the adventure, even if she wouldn't admit it. Which makes her actions at the end, when she buys the salvaging company and they plan on going on adventures legally.I think it would've given Elena more depth and development if she let go of Nate for good this time instead of being part of the reward.
Ach mein Gott. The horror.She offers to take in her brother-in-law and promised him that she'll take care of her husband. This truly is a step too far. Clearly, they have erased all sense of tension! People can't be multidimensional, caring about someone and joking with them yet still being upset or tense! That's just inhuman!
I don't know, man. Most people's emotions are a roller coaster. One moment you can be pissed off, but after a brief cooldown it's not hard to start making jokes again.
I'm supposed to name a moment after the penultimate cutscene of the game? Lol.Name any moment after that that even remotely implies that the tension between them is still there besides "We have a lot to talk about."
You lostI'm supposed to name a moment after the penultimate cutscene of the game? Lol.
Do you have nothing to add but passive aggressive sarcasm btw? Because it's cringeworthy.Name any moment after that that even remotely implies that the tension between them is still there besides "We have a lot to talk about."
There are more cutscenes after way more cutscenes after that one moment. It's nowhere near the penultimate cutscene of the game. I'm talking a bout the one I provided a link to as the end of any perceived tension between those two.I'm supposed to name a moment after the penultimate cutscene of the game? Lol.
If you can't understand the complexity of human emotions and relationships, that's really on you. Watch the cutscene, the tension is there.
That's not any sort of answer at all, that's about as vague asWhy besides that? That is the answer so why exclude it? To prove you right? It's an acknowledgement that there are a lot of issues to deal with. The relief after the adventure means they are joking around and being casual, but that one line hints at the larger picture.
AmazingAnyone see this yet?hahahaha
You seriously think the tension ends afterThere are more cutscenes after way more cutscenes after that one moment. It's nowhere near the penultimate cutscene of the game. I'm talking a bout the one I provided a link to as the end of any perceived tension between those two.
It's not.That's not any sort of answer at all, that's about as vague asAs in there's no bigger picture there. Especially considering the next scene everything is fine and dandy.I followed the sound of gunfire.
There are more cutscenes after way more cutscenes after that one moment. It's nowhere near the penultimate cutscene of the game. I'm talking a bout the one I provided a link to as the end of any perceived tension between those two.
That's not any sort of answer at all, that's about as vague asAs in there's no bigger picture there. Especially considering the next scene everything is fine and dandy.I followed the sound of gunfire.
Exactly.We have no idea how much time passes betweenthe taxi ride, and the cutscene with Elena buying the company. It wasn't an overnight thing. That cutscene could have been weeks after, they could have been having storming arguments for all we know. That is open to interpretation. Do you really need this spelt out in this way? What would you need them to do in order to show the issues to your satisfaction? It's implied, that is enough. Besides, even that last scene is part of the healing process. If everything was fine, Elena wouldn't have needed to buy the company for them would she? They would have carried on as normal, but they didn't, things needed to change, and the epilogue shows that they did.
You seriously think the tension ends afterher faking her death?
You're off your rocker if you honestly believe that. I mean, if you just read a plain script of the dialogue that happens, maybe you could believe such nonsense. But if you actually pay attention to line delivery, body language and facial animation, you'd know there's still tension.
We have no idea how much time passes betweenthe taxi ride, and the cutscene with Elena buying the company. It wasn't an overnight thing. That cutscene could have been weeks after, they could have been having storming arguments for all we know. That is open to interpretation. Do you really need this spelt out in this way? What would you need them to do in order to show the issues to your satisfaction? It's implied, that is enough. Besides, even that last scene is part of the healing process. If everything was fine, Elena wouldn't have needed to buy the company for them would she? They would have carried on as normal, but they didn't, things needed to change, and the epilogue shows that they did.
Edit: for the sake of argument, I just rewatched the second half of the cutsceneafter the timeskip, and the tension is still there even in what seems to be a fairly joyful event. They're still not back to normal then, they're still not perfect.
You seem to be demanding that someone give you a specific timepoint on a YouTube video where you can hear some line of dialogue distinctly stating some tensions.Again, point out any moment where this is evident aside from that one line that's completely at odds with her behavior in that scene and every following scene in the game. It's not there man.
100%I was going to mention this.Elena buys the company where Nathan works, and you can definitely feel that there's still tension between them. The game doesn't spell it out for you, it's all in the performance. The tension is subtle, but it's there.
I guess some people need emotions to be explicitly expressed for it to make sense.
If a scene doesn't make sense with faceless protagonists then it's not good writing.But instead the writing and acting is actually way more nuanced than that. That would actually be pretty bland writing to be so upfront, and instead the tensions are worn on the facial expressions they make and in the way they deliver lines.
I've only experienced problems with reviving in the multiplayer Savior trial. But that challenge is broken anyway
If a scene doesn't make sense with faceless protagonists then it's not good writing.
If a scene doesn't make sense with faceless protagonists then it's not good writing.
...what?If a scene doesn't make sense with faceless protagonists then it's not good writing.
You seem to be demanding that someone give you a specific timepoint on a YouTube video where you can hear some line of dialogue distinctly stating some tensions.
But instead the writing and acting is actually way more nuanced than that. That would actually be pretty bland writing and instead the tensions are worn on the facial expressions they make and in the way they deliver lines.
My favorite part of every discussion ever is when people decide to stop discussing and start resorting to trolling, it's almost like a fascinating defense mechanism for when someone has jackshit to add to a discussion.If a scene doesn't make sense with faceless protagonists then it's not good writing.
the issue is that you're seeing something that quite clearly not there. The acting is not so nuanced that only a subset of people who understand acting can feel the tension you keep saying shit like read the expression, and just to make sure I watched the scene literally ten seconds ago, Elena is straight up smiling the entire time until she says that she missed the adventure, and then she goes back to smiling while Nate shows confusion and surprise, there's ZERO tension whatsoever during that scene.
Who's trolling?My favorite part of every discussion ever is when people decide to stop discussing and start resorting to trolling, it's almost like a fascinating defense mechanism for when someone has jackshit to add to a discussion.
Where did I even start discussing?My favorite part of every discussion ever is when people decide to stop discussing and start resorting to trolling, it's almost like a fascinating defense mechanism for when someone has jackshit to add to a discussion.
If I wanted to participate in your argument then I would LOL at you giving yourself the right to say that only certain aspects of a scene count and others do not, based purely on your say.EDIT:Trying to understand what's being said here, are you referring to the dialogue itself or is this another ACU joke like someone reaffirmed on the last page, if it's the formers apologies for the above text because I'm absolutely fed up with that happening whenever I enter a discussion.
Have you never heard of the concept of a tense smile?the issue is that you're seeing something that quite clearly not there. The acting is not so nuanced that only a subset of people who understand acting can feel the tension you keep saying shit like read the expression, and just to make sure I watched the scene literally ten seconds ago, Elena is straight up smiling the entire time until she says that she missed the adventure, and then she goes back to smiling while Nate shows confusion and surprise, there's ZERO tension whatsoever during that scene.
Oh, so it was like the chapter that exhibited genuine love and sweetness with an undercurrent of tension and uneasiness?They're speaking to each other in the same tone that they speak during the epilogue and during Chapter 4.
Have you never heard of the concept of a tense smile?
It's not like she was beaming a genuine Duchenne smile all the way through that scene
Oh, so it was like the chapter that exhibited genuine love and sweetness with an undercurrent of tension and uneasiness?
I totally agree.
What that guy is proposing is completely at odds with what's happening in screen. Especially since he specifically said "read the expressions and tone" When they're the same expressions and tone as in the beginning of the game unlikeObviously the scene didn't work for you. It worked for a lot (most?) people but it didn't click for you. There is nothing anyone can say or do to make you understand how we felt as the scene unfolded; you can't do anything to make us who felt something, feel nothing.
Who's trolling?
I think a scene people are forgetting is whenI'm not seeing how them joking about stuff towards the end of the game means there is no tension there. You would have to be extremely naive to believe so.Drake tells Elena that he didn't tell her about anything because he knew that he had broken their promise that they were done with this life. He was afraid of losing her by having her get involved with the whole adventure and to protect himself from being hurt, he'd rather just not involve her at all. The look that Elena gives him right after had to be one of the most realistic animations I've ever seen. It reminded me of Joel lying to Ellie and how she knew he was lying, but chose to accept it. I don't think Elena thought Nate was lying, but she was definitely still feeling emotional about the whole thing and hearing it straight from Nate's mouth just opened up the wound all over again.
I thought it was great. What difficulty did you play on out of interest?The terribleat the end really annoyed me. Was having such fun too.boss fight against Rafe
Totally killed the momentum there. I'm not sure what a better option would be, but I hated it. I think it was because I was terrible at the dodging.The terribleat the end really annoyed me. Was having such fun too.boss fight against Rafe
I thought it was great. What difficulty did you play on out of interest?
Read the edit. And where did I say that the it's only up to my day? Where did I even imply that?Where did I even start discussing?
Are you confusing the protagonists in this story?
If I wanted to participate in your argument then I would LOL at you giving yourself the right to say that only certain aspects of a scene count and others do not, based purely on your say.
Have you never heard of the concept of a tense smile?
It's not like she was beaming a genuine Duchenne smile all the way through that scene
Oh, so it was like the chapter that exhibited genuine love and sweetness with an undercurrent of tension and uneasiness?
I totally agree.
It is akin to Chapter 4, you're right. I agreed with that. Because that's a chapter filled with sweetness and love but also tension and anxiety. You know, the complexity of human relationships. The mere fact that the event in the cutscene takes place is enough to inform you of lingering tensions and that things aren't "fine and dandy."Read the edit. And where did I say that the it's only up to my day? Where did I even imply that?
Dude, there's no tense smile there, unless you're proposing that the ending has tension as well, it's literally the same tone as chapter 4 AND THE EPILOGUE, which is what I said in that post. She was constantly smiling trying hiding her excitement, look at the way her mouth moves when she mentions getting her show back. She's ecstatic. We have a chapter dedicated to the player feeling the tension between them and it's literally the complete opposite of what's being said.
Perhaps because the game goes out of its ways to be much more realistic in tone than the other games even starting with the premise.
The game wears TLOU's influence on its sleeve. ND cited that game multiple times during development and how it had an effect on the development of UC4 not just from a gameplay standpoint but a narrative one at all. A couple pages back someone even made a joke about this game being Left Behind parts 2-5 and that's not too far off to say especially considering that the quiet moments are one of the biggest influences that TLOU had on this game.
It would've crushed Drake emotionally but it also would've been a very good wake up call for both him and the player about the risks of pursuing the life style and going so far for something so trivial. Even more so because unlike with Sully it would've been a real death, of someone very close to Drake, not some dude named Jeff, not Charlie breaking his leg, but someone very close to him. The problem with Sam is that Jo matter his actions it would've all been very cliche but I wouldve preferred bittersweet tons title named a Thief's End over a retread of action movie tropes
Stop ignoring the part where I also stated the epilogue. That's the biggest hole in your argument atm. How about you listen to all three audio only. Especially the last two.It is akin to Chapter 4, you're right. I agreed with that. Because that's a chapter filled with sweetness and love but also tension and anxiety. You know, the complexity of human relationships. The mere fact that the event in the cutscene takes place is enough to inform you of lingering tensions and that things aren't "fine and dandy."
As for the epilogue, nah.
Oh you want me to stop ignoring something? Ironic.Stop ignoring the part where I also stated the epilogue. That's the biggest hole in your argument atm. How about you listen to all three audio only. Especially the last two.
I personally believe that killing some of the cast in U4 would havebeen a little bad in taste assuming this would be the last official ND Uncharted game. Like did you really want ND to go out in a "bang" with all the player throwbacks (easter eggs,MP skins of old cast, "One last time" adventures with main 3 characters) in this game and then in a sour note of "RIP Nate" or whoever just to satisfy some weird "Well it should be like TLOU depressing" mentality? Its like the polar opposite and I am glad Nate got his story closed like it did in the prologue. I think 99% of Uncharted fans agree
Which dude are you in this review?
So I have crushing, speedster, sharpshooter, mini game high score, and sword master trophies done... Any other harder skill intensive ones? I like to get those out of the way first and then casually look for all the treasures.