I am on my second playthrough in the game in my way to get the platinum trophy.
The game has very weak game mechanics wrapted around amazing visuals.
My main complaint is that i expected more from the producers of LoUs in the story and in enemy design/AI.
They did amazing things with last of us and in comparison Uncharted 4 feels like a generic third person platformer with some shooting, with long chapters with minimum interactivity, clearly designed to appeal to the masses.
I have platinumed all Uncharted gamed and this was the first gane that I felt bored.
Maybe the long story sections didn't grow on me because Sam as a character is as generic as it can get, and the way ND tries to make the player grow feelings for him is stupid.
And after experiencing the second part of the game I felt dreadful to go and replay some of the early chapters.
I could exchange the first 3 chapters for one clock tower chapter. Clock tower is an example if how they could evolve platforming but as a chapter is a drop in an ocean of grneric platforming.
And OMG the sliding...
Anyway U4 is a great tech demo of what the best guys in the business can do, but as a game I am a bit disappointed.
Uncharted 2 remains my favorite by far.
And a question.
Do we know how the game did sales wise?
No press realease from Sony that the title sold x milion copies or bring y million dollars in its first ten days on the market makes me think that it did not sold very well.
And we are talking for the game with the biggest marketing budget in the history of Sony.
And please my beloved ND, do not make LoU 2 as generic as U4!!!