Uncharted 4 - A Thief's |Reviews Thread| Nateness Awaits

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You guys are looking at it wrong.

MP isnt adding a 0.2, it's just that the addition of a nice multiplayer suite doesn't fix the problems the reviewer had with the game to begin with. But it's enough to boost the score a little because of added value or whatever

This is the problem with review scores, people try to explain them in a very binary fashion when they're really just a numeral approximation of a feeling
 
You guys are looking at it wrong.

MP isnt adding a 0.2, it's just that the addition of a nice multiplayer suite doesn't fix the problems the reviewer had with the game to begin with. But it's enough to boost the score a little because of added value or whatever

This is the problem with review scores, people try to explain them in a very binary fashion when they're really just a numeral approximation of a feeling
Yep I agree.
 
I think that IGN should hold their score in progress, just show the review and only give it a score once its finalized, cuz there is no way it will end well either way.

If they give the score and bump it up later, people wil complain cuz it seems like they caved to readers pressure, if they bump it down people will complain cuz the score was higher and stuff.

So yeah, lose/lose situation.
 
This game deserves all the praise it can get. The things it is doing are absolutely boundary breaking in videogames.

I cannot think of any game that has such a seamless and smooth interaction between all its gameplay and narrative elements.

Absolutely mindblowing game. The bar has been raised so high by Naughty Dog that I honestly barely can imagine any scenario in which another developer will match them within even a few years, if not longer!

I feel like I've first stepped out onto the 3D world map surrounding Midgar for the first time when I play this game, honestly. It's really that ground-breaking in terms of technology married with art.
 
I wouldn't count on it but at least 94 is locked for good.

Well yeah, it'll probably stay on 94, but it could eventually crawl up to 95. You never know....


This game deserves all the praise it can get. The things it is doing are absolutely boundary breaking in videogames.

I cannot think of any game that has such a seamless and smooth interaction between all it's gameplay and narrative elements.

Absolutely mindblowing game. The bar has been raised so high by Naughty Dog that I honestly barely can imagine any scenario in which another developer will match them within even a few years, if not longer!

I feel like I've first stepped out onto the 3D world map surrounding Midgar for the first time when I play this game, honestly. It's really that ground-breaking in terms of technology married with art.

Preach it brother!
 
You guys are looking at it wrong.

MP isnt adding a 0.2, it's just that the addition of a nice multiplayer suite doesn't fix the problems the reviewer had with the game to begin with. But it's enough to boost the score a little because of added value or whatever

This is the problem with review scores, people try to explain them in a very binary fashion when they're really just a numeral approximation of a feeling

By game, you mean single player campaign. There's a lot more to the game than that. Hell some people on this forum were buying it only for the MP, and didn't even care for the SP. I don't really care either way, but it's weird that so many outlets gave so little attention and time to the MP, which is the part of the game that could ironically enough offer the most longevity in terms of gameplay and fun factor.
 
You guys are looking at it wrong.

MP isnt adding a 0.2, it's just that the addition of a nice multiplayer suite doesn't fix the problems the reviewer had with the game to begin with. But it's enough to boost the score a little because of added value or whatever

This is the problem with review scores, people try to explain them in a very binary fashion when they're really just a numeral approximation of a feeling

Yes, exactly. A subjective interpretation of a game translated to a subjective interpretation on a defined, but not agreed upon, numerical scale.

There are going to be serious translation problems, because not everyone is even speaking the same language.

Reviews from Babel, as it were ;)

Scores do not deserve a place in any review. But they are easy, fast-food approaches to judging the art that is games, or movies, and so we have review scores.
 
I don't have a problem with IGN changing the score. You guys are over reacting nothing wrong with saying the value is better than I thought it was after spending more time with aspects of the game, and raising the score. For clicks or not, they can do what they want, and the review is well written.

I don't think gta5 is some amazing game deserving a 96 on meta personally with the weak storytelling and excessive characterization that's been done for 5 games now. It's opinions in the end.

Also why is Tomb Raider always compared as some "original source" for Uncharted? TR had jumps you could miss and die, rare enemy encounters that one hit killed you, and heavy puzzle solving. Uncharted tried to emulate a blockbuster movie and was very much an action game with light on-rails adventuring. In fact many don't like the reboot of TR and prefer the older games. If anything I see the reboot emulating uncharted titles much more so than uncharted borrowed from TR titles. I guess they are easy enough to compare, but that kinda bothers me, when ND is presented as emulating those games, their storytelling and presentation is unmatched in the industry.
 
Can we all agree that having a pre-release score only to inevitably bump it to a 9.0 is the biggest bunch of horseshit click bait you have ever witnessed?

I would have more respect for them if they kept it at 8.8.

Just an entirely pointless circle of drama for clicks. Fuck IGN.

No, I don't agree at all. Maybe it gets them more clicks but why do I care. Reviewers are not robots. They're people who have opinions, and those opinions change over time.

I hope IGN changes the score a few more times, because that's how people realistically perceive media. It's not just consuming media like a machine and *beep boop* score now printing *bleep blorp*
 
Also why is Tomb Raider always compared as some "original source" for Uncharted? TR had jumps you could miss and die, rare enemy encounters that one hit killed you, and heavy puzzle solving. Uncharted tried to emulate a blockbuster movie and was very much an action game with light on-rails adventuring. In fact many don't like the reboot of TR and prefer the older games. If anything I see the reboot emulating uncharted titles much more so than uncharted borrowed from TR titles. I guess they are easy enough to compare, but that kinda bothers me, when ND is presented as emulating those games, their storytelling and presentation is unmatched in the industry.

Because people are insane and will believe anything even though it's completely false.

The first Tomb Raider all the way until Tomb Raider Underworld, which is many, many games, and which is a platformer above all else is completely unlike Uncharted 1/2/3, which are primarily TPS-action games.

But really, it's because people don't actually play the games to call Uncharted a clone of TR.

It's TR2013/ROTR that cloned Uncharted more than anything else. At least U1/2/3.

If anything clones Uncharted 4, I won't complain. It represents a completely new era in what is possible to do with videogames.
 
Because people are insane and will believe anything even though it's completely false.

The first Tomb Raider all the way until Tomb Raider Underworld, which is many, many games, and which is a platformer above all else is completely unlike Uncharted 1/2/3, which are primarily TPS-action games.

But really, it's because people don't actually play the games to call Uncharted a clone of TR.

It's TR2013/ROTR that cloned Uncharted more than anything else. At least U1/2/3.

If anything clones Uncharted 4, I won't complain. It represents a completely new era in what is possible to do with videogames.


I'd count Legends as a super action heavy game tho...
 
I'd count Legends as a super action heavy game tho...

It's very action heavy, even Underworld is, to a lesser extent. Legend and Underworld are my favourite TR games, by far.

But it says a lot about the difference between the two games when the combat is not designed to be a typical TPS or to be precise.

TR classic/6th/7th gen trilogy was always about platforming first above all else, and the feeling of being an acrobat and movement.

That is even represented in the gunplay, everything is about mobility and dodging above even the shooting (which is just auto-aim essentially).

All of that is basically nothing like Uncharted.
 
By game, you mean single player campaign. There's a lot more to the game than that. Hell some people on this forum were buying it only for the MP, and didn't even care for the SP. I don't really care either way, but it's weird that so many outlets gave so little attention and time to the MP, which is the part of the game that could ironically enough offer the most longevity in terms of gameplay and fun factor.

This is true to all games doe.
 
Because people are insane and will believe anything even though it's completely false.

The first Tomb Raider all the way until Tomb Raider Underworld, which is many, many games, and which is a platformer above all else is completely unlike Uncharted 1/2/3, which are primarily TPS-action games.

But really, it's because people don't actually play the games to call Uncharted a clone of TR.

It's TR2013/ROTR that cloned Uncharted more than anything else. At least U1/2/3.

If anything clones Uncharted 4, I won't complain. It represents a completely new era in what is possible to do with videogames.
yeah....that makes much more sense...people just going along with a narrative I guess. Games play nothing alike until the reboot, cant wait to play uc4 though, gameplay is always the weakest thing about uncharted, even though it is fun. If this one takes it up to the level the praise is saying, it will be hard to top.
 
Can we all agree that having a pre-release score only to inevitably bump it to a 9.0 is the biggest bunch of horseshit click bait you have ever witnessed?

I would have more respect for them if they kept it at 8.8.

Just an entirely pointless circle of drama for clicks. Fuck IGN.

This makes no sense whatsoever. If they gave 8.8 because they worried how multiplayer will function the score should either stay the same or go down. Unless they love multiplayer new score makes absolutely no sense.
 
No, I don't agree at all. Maybe it gets them more clicks but why do I care. Reviewers are not robots. They're people who have opinions, and those opinions change over time.

I hope IGN changes the score a few more times, because that's how people realistically perceive media. It's not just consuming media like a machine and *beep boop* score now printing *bleep blorp*

Sure, but what kind of opinion can differentiate between 8.8 and 8.7? It's obvious that this idiotic score has nothing to do with opinion. Also why would it go up? Did they liked multiplayer that much?
 
Heh.

Community Manager for HITMAN.

2016-05-1121_20_54-trbji7r.png
 
No, I don't agree at all. Maybe it gets them more clicks but why do I care. Reviewers are not robots. They're people who have opinions, and those opinions change over time.

I hope IGN changes the score a few more times, because that's how people realistically perceive media. It's not just consuming media like a machine and *beep boop* score now printing *bleep blorp*

You're trying to suggest that IGN is trying to uphold integrity by changing a score as their opinions evolved.

While there opposite is more likely. That they are without integrity and instead chose this route not because opinions change, but because it attracts more users to their site.
 
He is and I think he'd be the first to admit that.

I think he's an awful reviewer (dead space 2, UC3) though, but quite easy to listen to.

What was special in his DS2 review? 9 seems like a fair score for this game.
Heh.

Community Manager for HITMAN.

2016-05-1121_20_54-trbji7r.png

Where is Gamespot? I mean it's the second biggest gaming site and they rather put some unknown sites including Playstation Universe as the big site which isn't looking good (you know those comments "Wow a Playstation site gave it a 10 :|"), like put Gamespot, put Giantbomb, two of the most respected sites out there that also provided some phenomenal quotes as well.
 
What was special in his DS2 review? 9 seems like a fair score for this game.


Where is Gamespot? I mean it's the second biggest gaming site and they rather put some unknown sites including Playstation Universe as the big site which isn't looking good (you know those comments "Wow a Playstation site gave it a 10 :|"), like put Gamespot, put Giantbomb, two of the most respected sites out there that also provided some phenomenal quotes as well.

stuff magazine. isn't that one of those mags like maxim? heh
 
I'm on chapter 11 or 12
just got to Madagascar
and I can't say I've been having a blast. Everything only started coming together for me gameplay wise within the last chapter or so. Not sure how far from the end I am, but I'm definitely having fun at this point. Still, I hope it's only up from here because while the graphics and writing and voice acting are phenomenal as expected I can't see why it deserves all these 10s.

I think I read somewhere that it has a slow start so maybe this is when it's supposed to pick up.

Also, thanks ND for the auto-aim because after the Uncharted Collection I realized I just don't care for the series' gunplay. I actually just turned that on in the last chapter so maybe that's another reason why I'm enjoying it more lol. I'm enjoying it more as an adventure game than a TPS.
 
Am I the only one who has trouble actually seeing enemies in this game? Like the shooting doesn't zoom enough or something?

Also, I don't really understand why Drake's incapable of moving sideways across a hill.

What a goddamn game this is, though.
 
Can we all agree that having a pre-release score only to inevitably bump it to a 9.0 is the biggest bunch of horseshit click bait you have ever witnessed?

I would have more respect for them if they kept it at 8.8.

Just an entirely pointless circle of drama for clicks. Fuck IGN.

IGN should publish an apology for raising the score from 8.8 to 9.0.

And also be sure to tell us all how Lucy O'Brien was beaten with sticks. They can't let all this outrage go un-adressed.
 
All I can add for now to a review thread is that the first 7 chapters have been an utterly brilliant, nearly flawless slow boil.


I did NOT expect this kind of pacing and story style, but it's working incredibly well so far. I can see why the game impressed and surprised: It feels fresh and new as a fourth game.
 
What was special in his DS2 review? 9 seems like a fair score for this game.

It's not the scores he gives games, but the way he writes.

Dead Space 2 is an amazing game. I'm going to write about its scary moments, cool kills, and how much I dig the main character's internal struggle, but Dead Space 2 is about more than this. When I beat it for the first time, I sat on the couch with my heart racing and dissected the journey I had just taken. Then, I started my second playthrough, and when that was done, I jumped into a new game for the third time. Dead Space 2 is just that good.
 
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