Cutter leaving in 3 bothers me less than that Sully bailing out in 2.
Ah.
Well I see they attempted to make the best out of what they had. I guess that now my only comment is why they didn't drive it further that Nate was alienating people throughout the game.
Even if they attempted to be subtle they could have made it clearer in other ways that Nate was pushing people away to follow this dream. I would have preferred more scenes with Elena where we see just how far their marriage had fallen.
I think UC3 originally had better sounding weapons than UC2, so neither received any extra treatment on that front.Interestingly the gun sounds seem to have been tweaked or completely replaced, and they now sound much more satisfying. That alone makes a huge difference for me, and honestly I wish they gave UC2 the same treatment.
I think UC3 originally had better sounding weapons than UC2, so neither received any extra treatment on that front.
Just started UC3.
WOW! The remaster is just bringing out all the fantastic art this game has. It's absolutely jaw dropping stuff.
I literally cannot get over how impressive it looks:
I just beat Uncharted 1 on Hard with 52 collectibles. If I want to play Crushing and find the last 8 items, do I select New Game or select chapter 1? I also want any progress with "weapons kills" trophies to transfer over.
Why do I even bother playing Crushing in these games? I can beat it, but it just sucks all the fun out of it.
Holy crap, Hard mode is kicking my ass at times in Uncharted 1 lol. I don't know how you guys put up with crushing.
Crushing generally isn't much more difficult than Hard. You die in both fast enough that the difference in damage is pretty negligible.
I finished uncharted 2 last night, much like last time I found it incredible, but the last boss is completely awful.
I finished uncharted 2 last night, much like last time I found it incredible, but the last boss is completely awful.
Yeah I couldn't believe the difficulty jump the last few chapters, not that it's too hard or anything but it just happens out of nowhere.Agreed. The game really ups the difficulty near the end, and the last boss is just annoying as hell. DLLLAAAAKKEEEEE!!!!!!
Agreed. The game really ups the difficulty near the end, and the last boss is just annoying as hell. DLLLAAAAKKEEEEE!!!!!!
Can I get the platinums by just going through each game once in crushing? Or do i have to complete other difficulties to do so?
Completing the games on crushing will also give you the trophies for all lower difficulties. You don't need the brutal trophy for platinum but you need all treasures and need to complete some challenge type trophies as well.Can I get the platinums by just going through each game once in crushing? Or do i have to complete other difficulties to do so?
Just finished Uncharted 1. I still think the first game has the best textures in the series.
Interesting - I never noticed anything out of ordinary with UC1 that goes hard against what I remember playing from UC1 on PS3. What encounter are much harder now? Playing on Hard I only stumbled a but on exact same places I found to be hard before.UC1 feels completely rebalanced compared to the original and that doesn't make it better, it actually makes it worse. Encounters which were trivial on PS3 are suddenly hard on PS4 and those which were hard are trivial now. A couple of times I've ran into glitches with AI with enemies not reacting to my appearance.
I'd try another controller first, just to be sure. I will test this tonight and tell you what I find. How about running in other directions? Are you saying you only have to push the stick all the way up to run forward, but not all the way to the left/right/back when you want to run left/right/back?And am I the only one with Nate's running forward control issue in UC2? How did that even happen? I literally need to press the stick into the plastic to get Nate running when looking forward. Never had such issue on PS3 so that's something new to the remaster as well.
AF seems to be hand-tuned for each individual texture in the game, ranging from 4-16x depending on a scene and a texture, so that makes me think it's probably as high as it can go, before the performance would start to suffer for any given scene.AF is also too low on some textures. Shouldn't be a problem to bump it to 16x for PS4 there. An oversight really.
Just finished Uncharted 1. I still think the first game has the best textures in the series.
That's exactly what they were going for. It's what the name "Drake's Deception" implies.Uncharted 3 is much more opaque and subtle game than its predecessors. Talbot and some of the historical characters are essentially magicians who specialize in sleight of hand but won't reveal their secrets and instead rely on their audience's imagination and that carries through to the rest of the game.
Just look at how Drake and Elena's marriage is handled- you don't get any information on what is going on with Elena at all for almost half of the game and when you do they almost never speak plainly and directly to another. The player almost has to piece together that they had a failed marriage (the game won't even come out and say whether they are divorced or just separated).
Marlowe drops the information that Drake isn't even his real name and hints at some potential other secrets about Nate and Scully's past but of course doesn't provide more details. Once again left to the player's imagination.
I think it's what makes the game kind of unsatisfying for some people- Uncharted 2 kind of went out of its way to put a pretty bow on everything so the change up in story telling in UC3 can be kind of jarring and can make it feel incomplete.
I know the first time I played I found the back half of the game almost haunting and depressing. It just felt very lonely. But I also think that's what we are intended to feel- Nate has pushed away everyone he was close to and put the closest thing that he has to a father in mortal danger. There is less fun in his life as a result despite the player going through set piece after set piece that rivals the best stuff in the previous games.
Comparing signature set pieces: In the train scene from Uncharted 2 Nate leaves Elena behind to try to rescue Chloe and, though he comes out the other end banged up, he is rewarded by awakening to Elena in a village that is almost like paradise. In Uncharted 3's equivalent scene, the plane, he once again leaves Elena on a rescue mission but this time when he wakes it is to a Scully that is a figment of his imagination. And the paradise that he finds is a literal mirage.
I don't know whether Hennig intended for the game to have these themes all along or if it was something that materialized due to production schedule shorter than they wanted but I think it still is remarkably effective thematically.
I just beat Uncharted 1 on Hard with 52 collectibles. If I want to play Crushing and find the last 8 items, do I select New Game or select chapter 1? I also want any progress with "weapons kills" trophies to transfer over.
Hmm, I forget how this worked but starting a new save just in case won't hurt. As long as you don't overwrite your completion save.Anyone? Thanks!
basically what i'm always wondering when i read about people platinuming games lol
Well I'm a little bit of a weirdo, having had an absolute blast playing Uncharted 3 on crushing. I would say that the hardest part was theBall room fight on the cruise ship ugggh...
I can see where why though and I think I am going to take on Uncharted 4 in normal mode first. The amount of deaths I personally get can ruin the flow of the story and action sequences. I'll wanna savour the game so I don't mind doing it a few times.