the_id said:I don't know if i should mention this...but what the fuck:
I JUST FINISHED PLAYING THE DEMO!!!!! OMG, BEST DEMO EVER!!!!!!
I died several times though. but it wasn't frustrating. and this was on easy. Shooters aren't my favs.
I like the platforming in that its not obvious which platform you need to jump on. how the rocks blend into the environment and how the game tries to give you hints by tapping L2.
Tailzo said:^As long as the final game has less shooting of generic ennemies, it'll be awesome. After reading reviews, I feel at ease though, so I've ordered the game, and it should arrive in 7-14 days. (I live in Europe, and I imported it from VG+)
G-Bus said:Has anyone had a chance to go threw some of the game on the crushing difficulty?
this is what i'll be doing over thanksgivingG-Bus said:Has anyone had a chance to go threw some of the game on the crushing difficulty?
G-Bus said:Has anyone had a chance to go threw some of the game on the crushing difficulty?
~Devil Trigger~ said:so question to gAF... I dunno if Naughty Dog addressed this but, based on the ending can Uncharted be a series? another words, can we expect a sequel?
Loudninja said:Gamer TV gives Uncharted perfect 5/5
http://www.n4g.com/ps3/NewsCom-85270.aspx#Comments
Pros:
* AI is great with enemies constantly trying to flank you making no cover safe.
* Vast, detailed environments
* Cutscenes are kept to a minimum with interactive cutscenes
* The Killer franchise the Ps3 deserves
* Engaging story full of twists
* Superb animations
* Rewards, cheats and unlockables
Cons:
Although only a few, there are some cons.
* Sixaxis implentation poor at times (Adjusting Grenade tajectory)
* Little Replay value (Only for rewards)
* The Biggest con of this game is the play time. Average Play time on Normal mode clocks in at 9 hours.
msdstc said:playin it now... not really far into it enough to judge though.
G-Bus said:Nice review.
Is it just me or is this game kind of underrated in the media? no ones really talking about it.
~Devil Trigger~ said:Beat It
Awsome, Beat Story i've seen in a game..probably ever. Nothing was obvious, things stayed interesting throughout. Great Characters, voice acting....Everything
I love the gameplay, it ended up to be more tactical than i xpected, figuring out who's the most dangerous enemy to take out first in a skermish, ammo conservation, when to or not to melee.
so question to gAF... I dunno if Naughty Dog addressed this but, based on the ending can Uncharted be a series? another words, can we expect a sequel?
Loudninja said:Uncharted commercial!
http://www.n4g.com/ps3/NewsPending-85358.aspx
CSSer said:Direct link to it? I don't want to bother signing up.
Kittonwy said:It's designed to be a series, so yes we can expect a sequel.
GauntletFan said:Sales will dictate whether it gets a sequel or not.
Loudninja said:Uncharted commercial!
http://www.gametrailers.com/player/usermovies/132327.html
Loudninja said:Uncharted commercial!
http://www.gametrailers.com/player/usermovies/132327.html
G-Bus said:Haha thats pretty dam good. Like the bit of comedy. They should have shown a bit more gameplay IMO.
DoctorWho said:Graphically the game can hold its own and isn't too far off from the CG the showed at the beginning. Really, they should have shown cutscenes/gameplay.
I think this might be the same deal as the Ratchet commercials where they used in game assets with improved lighting, shaders to give it that CG look but still keep it visually consistent with what the real game looks like so people don't feelHomerSimpson-Man said:Exactly, the Massive Attack trailer as stated shows the real deal of ND amazing work, no need to undercut something that is cinematically well made from the devs themselves.
GauntletFan said:Sales will dictate whether it gets a sequel or not.
elena reminded me a lot of alyx in half-life 2 (sully acts a lot like elena, so yeah). no better, no worse.Kittonwy said:Anyway anyone else as impressed with the companion AI as I am? Elena and Sully just totally handled themselves so fucking well in a gunfight, drawed enough gunfire from me so I can flank the enemies, but never too much that it would become easy, they used cover and never got in my way, I never had to babysit them even once.
reilo said:Up to chapter 13. The difficulty ramped up very quickly the last 3 chapters, and I love it. I'm already changing my approach to most of the gunfights. Laser-sights FTW.
Dante said:Or do you want them to just jump right into the sequel. Before I played this game i would have gone with the former, but not I am not so sure
dfyb said:this goes for uncharted and every other game: i think it would do a lot for them to create more interaction between your partners during a firefight. it would be cool if they'd say "i'll distract them" and then pop out guns blazing and attracting enemy fire, giving you a chance to take out a few guys -- similarly, they could say "distract them for me" and it would then be your job to pop out first. it would also be cool if they handed you ammo etc.
Belfast said:Chapter 20:Playing on Hard and christ, I just can't seem to get past the guys in the monastery. I've gotten it down to where I can generally get through the M79/desert eagle combo, but the second set of enemies once you move about halfway up try REALLY hard to outflank you. They move really fast, too. I kind of wish there was a checkpoint once you get rid of the first set, but oh well.
DoctorWho said:Graphically the game can hold its own and isn't too far off from the CG the showed at the beginning. Really, they should have shown cutscenes/gameplay.
Kittonwy said:Sweet, although I like the Massive Attack Trailer better. Anyway I hope Sony starts showing this commercial everywhere.
Dante said:Well I "beat it" last night, although I won't consider the game truly beat until I have every single medal and reward in my collection. I only managed to grab 26 treasures my first play through which clocked in a little over 12 hours. I beat the game on Hard so I am gonna give crushing a playthrough next. There are a few areas where I know it's gonna beat me to a pulp. It was refreshing also that the final chapter gave me hell. I died more than a few times on it, and was a nice change from recent games where I just breezed through the finale.
What's left to say really? It really is the first game IMO to deliver on all the next gen bullet points. Best console graphics I've seen, along with animation that really feels fresh and new throughout the whole exp. A story and dialogue THAT KICKS SERIOUS ASS This can't be praised enough really, I am soooo looking forward to see how these characters grow and interact with each other. Sound design was beyond fucking brilliant. Gameplay was spot on although if I have ANY crit of this game it would be dump the few QTE segments you have. They are usually only 1 or 2 button presses and not really part of the games mechanics, so I pretty much won't miss them if they are ommited in the sequel. Everything else was utterly FANTASTIC. Even the Jet Ski level people complained about was really fun, and what do you know, you can shoot and drive at the same time, talk about another case of NeoGAf jumping the gun.
I want to throw this out there to you guys, because I am pretty much gonna lap up whatever ND does next as they pretty much solidified themselves as one of my top three devs. Would you guys be totally opposed to downloadable content in the form of mini treasure hunts while they work on a possible J&D game? Or do you want them to just jump right into the sequel. Before I played this game i would have gone with the former, but not I am not so sure
JB1981 said:Don't know what advice to give except to keep at it. I beat the game on Hard first playthru and there are challenging spots to be sure, but the frustrating or unfair ones are few and far between. It's probably one of the most balanced games, difficulty-wise, I've ever played.