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satterfield said:And I'll leave this with one reminder. We gave the game an 8.9 and loved it.
:lol
satterfield said:And I'll leave this with one reminder. We gave the game an 8.9 and loved it.
Three titles that took less than 15 seconds to think of can prove this statement as hypocritical beyond belief.satterfield said:I could honestly care less about what a game was "poised" as. All that crap goes out the window when it's review time. It's just the game measured against its peers. Simple as that.
I dont think the average consumer this holiday season will care, but they will see the commercials and all the adverts and I think those do a fantastic job selling the game.raziel said:I can't fathom how AC scores higher than this. Apparently if Uncharted was longer, more repetitive, had worse combat (as long as its original), and worse AI, it could have maybe cracked 90?
I'm not avoiding anything, I'm in here chatting with you guys aren't I? I didn't have to do that. You guys treat us journos like we're the enemy. We're gamers just like you. We're trying to help you spend your money intelligently. As for the combos, you do them all the same way and then the game plays itself. You think that's better than controlling them yourself? Anyway, bed time for me. Glad a lot of you are enjoying the game.The Sphinx said:Hell, the manual gives three combos (and those aren't the only ones possible).
Well you can only praise it so much before you become a drooling fanboy. Sony's literally in a position to only fail at this point, any praise for anything remotely associated with it makes you a stupid fanboy desperate for a decent title to hold on to.LiquidMetal14 said:This thread needs more praise, less defending. Uncharted stands proud on its own. The commercial is nothing short of awesome. I can't stop watching it.
Actually saved me some extra frustration on themagus said:Am I alone in thinking they they kind of went out of their way to spoil the game? There was a lot of spoilers in that review.
Your review does not state that the combos all play the same way (which is still factually incorrect) or that the user has no input (ditto). Your review states that there is only one combo, and states it as a negative. That is false however you slice it.satterfield said:I'm not avoiding anything, I'm in here chatting with you guys aren't I? I didn't have to do that. You guys treat us journos like we're the enemy. We're gamers just like you. We're trying to help you spend your money intelligently. As for the combos, you do them all the same way and then the game plays itself. You think that's better than controlling them yourself? Anyway, bed time for me. Glad a lot of you are enjoying the game.
Been said throughout the whole thread, but it's still not enough. Seriously, what gives?gketter said:The reviews of Uncharted continue to puzzle me. I've played the game and I just don't see how this game continues to score high 8s, low 9s with very very petty nit-picks in the review text (and in instances factually incorrect complaints). Its like some odd group think ordeal, but i can't figure out why. The game is just pure fun to play, with great sound, graphics, gameplay and something fresh (ie: new ip that isn't military, aliens, or a person bald). ISN'T this what we want out of games??
I mean seriously what are the flaws of this game? I've loved games that reviewed not so hot, but dangit i could at least spot what the main issues of the game were. But with this game i see these low 9s, and high eights, and then all the reviewers rushing in trying to defend it with "We had a blast" or whateve and then give it an 8 something. Wha??
it really sounds like you honestly think triangle square triangle is the only combo and the only variety you see is due to environmental/health contexts. and the only combo you mention is the combo you see pop up in the demo (brutal combo). at the beginning of the game, you see the fast, furious combo (square x5). the manual mentions the gunslinger combo (square, r1, square) and the steel fist combo (r1, square).satterfield said:I'm not avoiding anything, I'm in here chatting with you guys aren't I? I didn't have to do that. You guys treat us journos like we're the enemy. We're gamers just like you. We're trying to help you spend your money intelligently. As for the combos, you do them all the same way and then the game plays itself. You think that's better than controlling them yourself? Anyway, bed time for me. Glad a lot of you are enjoying the game.
satterfield said:I'm not avoiding anything, I'm in here chatting with you guys aren't I? I didn't have to do that. You guys treat us journos like we're the enemy. We're gamers just like you. We're trying to help you spend your money intelligently. As for the combos, you do them all the same way and then the game plays itself. You think that's better than controlling them yourself? Anyway, bed time for me. Glad a lot of you are enjoying the game.
satterfield said:You can try to hang your hat on the fact that we mention no online, but if the single-player were at least of reasonable length it would have scored higher. Eight hours for $60 may be plenty for you guys, but someone who works hard for their games and could care less what system they're on, we think, will want more.
Bugnology said:When will you learn Sony, when? This is not enough.
http://gaming-age.com/previews/ps3/uncharted/box/4.jpg[/]
This is not FUCKING enough![/QUOTE]
If Sony start treating press like MS do, the press will simply accuse them of trying to buy favour. They are caught between a rock and a hard place where the press are concerned.
I'm no fan of incorporating "value" into a game's review score, I just want the review to rate the quality of the game. Value is a separate thing, because price is no guarantee.satterfield said:We're gamers just like you. We're trying to help you spend your money intelligently.
Ploid 3.0 said:One review I read said something great in relation to the game length. Never a dull moment, and theres no filler. or something like that.
Destructible cover, like the stone walls. Grenades can take them out in one hit, weapons like the AK-47 and 9mm handgun will also eventually break them down. It's meant to make battles more dynamic.dammitmattt said:Jesus Christ are some of you babies. Not everyone is out to get you.
Anyway, I never saw an answer for my question. What is the point of the large, breakable jars that are scattered throughout the game?
Bugnology said:When will you learn Sony, when? This is not enough.
http://gaming-age.com/previews/ps3/uncharted/box/4.jpg
This is not FUCKING enough!
I dunno, I don't recall any of those jars being placed directly in areas where there are firefights. I keep shooting them, hoping there will be treasure inside, but no such luck.The Sphinx said:Destructible cover, like the stone walls. Grenades can take them out in one hit, weapons like the AK-47 and 9mm handgun will also eventually break them down. It's meant to make battles more dynamic.
Linkzg said:I dont understand the lust for long games these days, have people really forgotten about when they would replay games because they enjoyed it? hell, if you pre-planned to play it once then renting would be a better option.
The score the game got was good, 8.9 is a fine score for any game, but complaining about game length just shouldent be an issue at all, same with using cost as a argument against the game (again renting is always an option and the price of games go down in time).
It is people complaining about game length that gets developers to add boring sections to their games in an effort to extend the experience. I mean, Portal is one of the best games this year and there is a video on youtube of someone beating it in 18 minutes.
I'm not that far in but I've seen it (once). That's how I knew they were destructible, an enemy grenade took one out. I admit they do tend to show up a lot in places without enemy fire.kaching said:I dunno, I don't recall any of those jars being placed directly in areas where there are firefights. I keep shooting them, hoping there will be treasure inside, but no such luck.
Why do complaints bother you? It's not like you read them.dammitmattt said:Jesus Christ are some of you babies. Not everyone is out to get you.
Anyway, I never saw an answer for my question. What is the point of the large, breakable jars that are scattered throughout the game?
raziel said:If Gamespot doesn't give this a 9.0, I quit the internet.
Most of those jars just seem to be out of the way, you see them outside fight zones, unlike the destructible crates and rock walls which you basically see almost exclusively in firefight zones.The Sphinx said:I'm not that far in but I've seen it (once). That's how I knew they were destructible, an enemy grenade took one out. I admit they do tend to show up a lot in places without enemy fire.
Well, I won't really quit the internet since I will still have to spread the gospel that is Uncharted, but if it doesn't get a 9.0 from GS, there truly will be no justice in this world. :lolTEH-CJ said:Start packing your bags
There probably is XD I'm not an achievement whore though, and too many other games this month that need a playthroughkaching said:Most of those jars just seem to be out of the way, you see them outside fight zones, unlike the destructible crates and rock walls which you basically see almost exclusively in firefight zones.
Maybe there's some silly medal for shooting every single jar in the game...
raziel said:Well, I won't really quit the internet since I will still have to spread the gospel that is Uncharted, but if it doesn't get a 9.0 from GS, there truly will be no justice in this world. :lol
satterfield said:Well, I'm still playing Halo 3 several times per week. Don't know what to tell you. One combo = square, triangle, square.
Thunderbear said:That's, in your view, all there's to Uncharted? What was the point of that sentence? I mean first of you're wrong, but are you implying that the whole game relies around one melee combat move?
I mean, really, what? Are you sitting in a tree (nut?)? In Halo 3 and COD4 you don't even have 1 combo, you have 1 hit melee attack.
Weirdest response ever.
TEH-CJ said:Right now his laughing because he made uncharted's chance of getting a AAA rating overal....slim to none, hence the 8.9
believe.
Linkzg said:Uncharted got 3 8.5 scores from EGM, score isnt an issue, it is a meaningless number.
I think the problems with the GT review lie in expectations that were never set and misinformation, it is clear they liked the game and gave this high number for it...but whatever.
one thing I just have to question, are leaderboards a plus in a game? there are many things I just dont get about some people who play games these days.
satterfield said:BioShock was over 15 hours long.
After the human race overpopulates and technology advances, humanity sets out to colonize space. This [insert medium here] revolves around a human that is caught in an intergalactic space war as a new breed of [insert race here] attacks the planet populated by humans.
reilo said:Thank you for coming in here and putting yourself on the line like this. I appreciate that.
But here is my beef... to call Uncharted "unoriginal" or, as you lovely put it, "Tomb Raider meets Gears of War," [which is a valid way of putting it, but shallow at best] is selling the game very short.
Here, I will write up a plot summary of a game, and please tell me which title this reminds you of. To make things easier, you don't have to stick to the same medium [in fairness because you referenced "Romancing The Stone"]:
No, I'm not talking about Halo. No, I'm not talking about Gears of War. No, I'm not talking about Battlestar Galactica. No, I'm not talking about War of the Worlds. No, I'm not talking about Star Wars. No, I'm not talking about Dark City. No, I'm not talking about Serenity/Firefly.
While I love most of these games, movies, and tv-shows, and while they are all highly critically acclaimed, nobody ever brought those aforementioned titles down because they were deemed 'unoriginal.'
If anything, Drake's take on the action/adventure genre is far more refreshing and unique to its medium than anything we have seen in recent years. Generalizing Uncharted into, "but it's just Gears of War meets Tomb Raider meets Romancing The Stone," sells it very, very short, because underneath all of that, it is nothing like any of those titles. I am not singling you out, most previews and podcasts about Uncharted by other websites and magazines are doing the exact same thing. In the recent 1Up Yours podcast, they said Uncharted won't be a big hit because, and I am paraphrasing here, "it's like Gears of War meets Tomb Raider, minus the big boobs and tight ass cheeks."
Then you have some factual inaccuracies in your review, and that bothers me a whole lot, too. But these are minor and people only gripe about them because a review shouldn't have such inaccuracies.
Far Cry when it came out, it had an amazing single player campaign, but a putrid multiplayer. Still an amazing game, still rather short single player, and still it is one of the most highly acclaimed titles that came out that year. Plus, some would put Gears' MP as a negative... so, I'd rather have one of the best single player experiences to date than have it being soured by a lousy multiplayer and have resources diverted from its SP campaign.
Hell, some people have short memories, too. Metal Gear Solid 1 could be beaten in under 4 hours.
Review the game based on what it has, and the quality of it all, and not what it doesn't have. This really doesn't have a whole lot to do with the score of your game [which is a good score!], but the review in and of itself.
Cue "lulz meltdown#!" replies.
satterfield said:It [Bioshock] was also incredibly unique.