BruceLeeRoy said:You are playing with your hands and not like your feet or anything right?
:lol :lol :lol :lol That made my day.
:lol :lol :lol I think i saw that on Maury once.
BruceLeeRoy said:You are playing with your hands and not like your feet or anything right?
:lol :lol :lol :lol That made my day.
their telepathic coordination
Green Shinobi said:Is it really? No one else thinks that the waves of enemies, their telepathic coordination and their ridiculous placement cheapens the gameplay?
Green Shinobi said:Ranting and raving.
Snidely Whiplash said:and suck less.
Green Shinobi said:Is it really? No one else thinks that the waves of enemies, their telepathic coordination and their ridiculous placement cheapens the gameplay?
deepbrown said:Oh thanks! That's the one...doesn't really do it justice though!
There's another amazing section with a similar wall later on...it's after the second jetski...and you have a kill a whole load of dudes...and then you go through a doorway and there's a guy hiddden behind a door...who you punch out. Then you have to move a chain round and climb up...the walls inside that building are AMAZING.
If you have an agenda against the game and the ps3....well that's the definition of trolling surely? :lolGreen Shinobi said:So you think I'm trolling because I have an agenda against this game and the PS3?
BeeDog said:It's always fun to see over-protective Uncharted cultists clash out against members that directly whip out the I'm-not-crusading-against-the-PS3-you-zealot-fucks emphasis card.
:loldeepbrown said:If you have an agenda against the game and the ps3....well that's the definition of trolling surely? :lol
G-Bus said:I was a little taken back by how many enemies there were in some parts, but in the end it's just more people for me to shoot in the face..
I think you've been spoiled by ridiculously easy FPS games with to much auto aim.
Don't sit behind one piece of cover the whole time. Move your ass and flank them pirates. It's pretty easy to catch them looking at where you were, as opposed to where your going.
BruceLeeRoy said:I dont think this guy has a agenda at all but you got to admit....those were some pretty sweet opinions.
Green Shinobi said:I think my problem is that the platforming and exploration elements are way, way better than the shooting. I was hoping the game would be like 75% platforming and exploration, 25% shooting. Instead it's about 50/50.
I've never seen such a rabid defense force for any game ever though. And wow at the guy who said that Uncharted is a better shooter than Gears of War.
And whoever told me to suck less, thanks. I'll get right on that.
BeeDog said:I think he's perfectly entitled to his own opinion, even if I myself don't agree with them at all. I'm just annoyed by all the overprotective members here, and also that when threatened, some members immediately have to point out "PS3 fanboyism" as the reason that people protect this game (and other ones).
Green Shinobi said:And wow at the guy who said that Uncharted is a better shooter than Gears of War.
Uncharted does many, many things better than any game out there.BeeDog said:Lol, and I just tried to somewhat take your stand on this, and you directly nullify what I've been trying to say. Gg there.
Green Shinobi said:Uncharted does many, many things better than any game out there.
But would you really want to compare the shooting game and combat to Gears? Should we compare the platforming in Ratchet and Clank to Mario while we're at it, or the RPG elements in Bioshock to Baldur's Gate?
Green Shinobi said:I've never seen such a rabid defense force for any game ever though. And wow at the guy who said that Uncharted is a better shooter than Gears of War.
Green Shinobi said:I think my problem is that the platforming and exploration elements are way, way better than the shooting. I was hoping the game would be like 75% platforming and exploration, 25% shooting. Instead it's about 50/50.
I've never seen such a rabid defense force for any game ever though. And wow at the guy who said that Uncharted is a better shooter than Gears of War.
And whoever told me to suck less, thanks. I'll get right on that.
Green Shinobi said:Uncharted does many, many things better than any game out there.
But would you really want to compare the shooting game and combat to Gears? Should we compare the platforming in Ratchet and Clank to Mario while we're at it, or the RPG elements in Bioshock to Baldur's Gate?
Green Shinobi said:Maybe I'm playing this game with the wrong mindset.
Agreed. Uncharted's combat is just a natural progression from Gears'. I don't get why people try and hold that game as some untouchable holy grail of greatness. Uncharted does Gears better.BeeDog said:Since Uncharted obviously has gotten a lot from Gears, I don't see why it should be impossible to compare the games. And in my humble fucking opinion, Uncharted exceeds Gears of War when it comes to combat mechanics and overall fun (not saying GeOW is a bad game obviously). I don't see why you or anyone else should criticize my or his opinion about it. The same goes reversibly.
Snidely Whiplash said:Agreed. Uncharted's combat is just a natural progression from Gears'. I don't get why people try and hold that game as some untouchable holy grail of greatness. Uncharted does Gears better.
Green Shinobi said:I think my problem is that the platforming and exploration elements are way, way better than the shooting. I was hoping the game would be like 75% platforming and exploration, 25% shooting. Instead it's about 50/50.
I've never seen such a rabid defense force for any game ever though. And wow at the guy who said that Uncharted is a better shooter than Gears of War.
And whoever told me to suck less, thanks. I'll get right on that.
Green Shinobi said:Uncharted does many, many things better than any game out there.
But would you really want to compare the shooting game and combat to Gears? Should we compare the platforming in Ratchet and Clank to Mario while we're at it, or the RPG elements in Bioshock to Baldur's Gate?
Big-E said:Uncharted enemy AI > Gears enemy AI
Big-E said:All the way through Gears I was able to slowly move myself forward and meet little resistance. Across every difficulty the game played the same, only damage dealt and taken was different. In Gears I always felt safe behind cover knowing that I am basically invulnerable. Having the enemies in Uncharted actually flank you out and charge you at the right moments for me makes the shooting more fun because it keeps you on your toes. I just don't see how calling Uncharted better then Gears in shooting mechanics is that crazy of a statement.
oo Kosma oo said:Not to mention Uncharted is a far more complete SP experience then Gears ever was. It actually has a story besides a premise and everything. And hey Gears is easily one of my fav games this gen and I've spent millions of hours online with it.
The thing that's seems odd now is why they didn't include an MP mode, it would have made the package even more complete, and maybe even more Review friendly. The shooting is very well done and it seems they could have easily squeezed some MP in.
Big-E said:I really don't think that comparing the shooting mechanics in Uncharted with Gears is that absurd. Your other two comparisons are absurd though. I have beaten both Gears and Uncharted and even beat Gears on the highest difficulty by myself without using the stupid glitch against RAAM. Needless to say I think that Uncharted does have the better shooting mechanics. All the way through Gears I was able to slowly move myself forward and meet little resistance. Across every difficulty the game played the same, only damage dealt and taken was different. In Gears I always felt safe behind cover knowing that I am basically invulnerable. Having the enemies in Uncharted actually flank you out and charge you at the right moments for me makes the shooting more fun because it keeps you on your toes. I just don't see how calling Uncharted better then Gears in shooting mechanics is that crazy of a statement.
Some of the mechanics are better than Gears. The actual act of taking cover, for instance.Snidely Whiplash said:Agreed. Uncharted's combat is just a natural progression from Gears'. I don't get why people try and hold that game as some untouchable holy grail of greatness. Uncharted does Gears better.
Green Shinobi said:Some of the mechanics are better than Gears. The actual act of taking cover, for instance.
But the level design from a shooter standpoint isn't as good. The enemy patterns and placements aren't as good. It feels a lot cheaper. This isn't some criticism of Uncharted. In Gears, the combat was everything, whereas in Uncharted, the combat is less than 50% of it. It's natural that an adventure game with shooting elements made by a developer with a history of adventure games isn't going to out-do a pure shooter made by a developer who does nothing but shooters when it comes to the combat and everything that encompasses.
Honestly, i think you are. You need to stop playing it like Gears. You have to be really active...and you have to really experiement with your weapons. A lot of people here find it easy on hard...so I'm guessing you are playing it on normal. And if you are struggling, then it has to be you who's having the problems, and nothing to do with the game itself.Green Shinobi said:Maybe I'm playing this game with the wrong mindset.
Okay, I'm going back to the game.deepbrown said:Honestly, i think you are. You need to stop playing it like Gears. You have to be really active...and you have to really experiement with your weapons. A lot of people here find it easy on hard...so I'm guessing you are playing it on normal. And if you are struggling, then it has to be you who's having the problems, and nothing to do with the game itself.
Personally I felt the shooting aspect is better than the platforming...and I don't really like shooters. Uncharted is a shooter though.
Green Shinobi said:Okay, I'm going back to the game.
And for the record, I think Uncharted easily, easily outdoes Gears as a complete package. Like I said, the platforming and interaction with the environments is beyond anything that's been done before.
BeeDog said:But really, what's the point of actually trying to convince each other about strengths and flaws? It all boils down to subjective opinions, and this kind of crap is exactly the reason why so much crap is flooding over GAF these days. I'm all up for thoughtful debates, but when it tips over into trying to convince the other side, all hell breaks loose.
BruceLeeRoy said:Damn you Kosma now I am going to daydream about what Multiplayer in this game could be like.
I think in this case...he's just struggling with some of the concept and mechanics of the combat. We can all take criticism...like "the platforming is quite easy"...because the platforming is quite easy...whether it's "too" easy is subjective. However, when someone says the "AI is bad" or the "combat is too hard and feels cheap"...then there is definitely something wrong with the guy playing and he needs helpBeeDog said:But really, what's the point of actually trying to convince each other about strengths and flaws? It all boils down to subjective opinions, and this kind of crap is exactly the reason why so much crap is flooding over GAF these days. I'm all up for thoughtful debates, but when it tips over into trying to convince the other side, all hell breaks loose.
Green Shinobi said:Some of the mechanics are better than Gears. The actual act of taking cover, for instance.
But the level design from a shooter standpoint isn't as good. The enemy patterns and placements aren't as good. It feels a lot cheaper. This isn't some criticism of Uncharted. In Gears, the combat was everything, whereas in Uncharted, the combat is less than 50% of it. It's natural that an adventure game with shooting elements made by a developer with a history of adventure games isn't going to out-do a pure shooter made by a developer who does nothing but shooters when it comes to the combat and everything that encompasses.
DOnt be afraid to run out and punch them. Trust me...I suck at shooters. I'm pretty shit...but Uncharted I found myself improving and thinking creatively...jumping for weapons and ammo, aiming for headshots...listening to what they are doing. Stopping and thinking...just sitting behind cover and checking out where every single enemy is....that is until they try and flush me out by coming after me or throwing a grenade.Green Shinobi said:Okay, I'm going back to the game.
And for the record, I think Uncharted easily, easily outdoes Gears as a complete package. Like I said, the platforming and interaction with the environments is beyond anything that's been done before.
deepbrown said:DOnt be afraid to run out and punch them. Trust me...I suck at shooters. I'm pretty shit...but Uncharted I found myself improving and thinking creatively...jumping for weapons and ammo, aiming for headshots...listening to what they are doing. Stopping and thinking...just sitting behind cover and checking out where every single enemy is....that is until they try and flush me out by coming after me or throwing a grenade.
Just get your head together in the heat of the battle and come up with an action plan. It's honestly very fun...and never feels cheap. Too many enemies? Nah...that's Resistance
Good job....You're not wearing a whole load of armour! You can run around! Plus Drake breaths heavily and get's tired, so take his cues and take a rest while you work things out.Green Shinobi said:Wow. This is a testament to the power of GAF to help one get the proper perspective.
Taking the replies to my initial post into account, I tried using the advice I got in this thread, and I think I really get the game now. I was playing it all wrong. With a few adjustments, my appreciation for the game has gone way up.
I think I was just taken by surprise by the enemy placement and attack patterns. Now that I know what to look for, I'm really seeing the strengths in the battle system. It really does things that no game has done before.
So thanks for letting me know how wrong I was initially.
Green Shinobi said:Wow. This is a testament to the power of GAF to help one get the proper perspective.
Green Shinobi said:Wow. This is a testament to the power of GAF to help one get the proper perspective.
Taking the replies to my initial post into account, I tried using the advice I got in this thread, and I think I really get the game now. I was playing it all wrong. With a few adjustments, my appreciation for the game has gone way up.
I think I was just taken by surprise by the enemy placement and attack patterns. Now that I know what to look for, I'm really seeing the strengths in the battle system. It really does things that no game has done before.
So thanks for letting me know how wrong I was initially.