is it true that you were some kind of contributor/admin/mod on gaming age or NeoGAF?Drinky Crow said:that makes absolutely no sense, duder.
Drinky Crow said:that makes absolutely no sense, duder.
the_id said:how many skins are there for the game? i know there's the donut and the pirate one. anybody managed to get elena or sullivan's skin?
Speevy said:Yes it does. What games ARE you playing that put Uncharted in the category of "not really a keeper"?
Try harder.
Kittonwy said:Cartoon Drake, Sullivan, Elena, Gabriel Roman, Atoq Navarro, Pirate, Eddy Raja, Wetsuit Drake, Naughty Dog Drake, Baseball shirt Drake.
I wonder if I've missed one.
Drinky Crow said:i'm sorry -- is this an OFFICIAL thread about games other than UNCHARTED? would you like it to be about other games? i'll share, if you're prepared for the derailment. on the other hand, i gave you plenrty of concrete, observable reasons as to why it "isn't really a keeper."
Speevy said:That's really up to you. You've already derailed the thread enough with your negativity, but you're definitely going to lose footing by bringing up other console games.
So...yeah, do whatever you came here to do. But you're pretty much in the minority on the visuals statements you've brought up so far.
Brandon F said:Either you resign yourself to accepting the bobbing, respawning pirates that require a mammoth number of clip reserves to down, or you sift through the dozen of other more accomplished games currently released this quarter.
The **** Raider bits are barely worth mentioning on the box as a 'feature', and while visually it's sound, it doesn't surpass other titles available on competitor consoles.
He's like the biggest joke/troll/"funny man" on the forum and he does crap that ...........reilo said:Why was Drinky unbanned anyway?
Brandon F said:I'm mostly in agreement with Drinky, gunplay in Jak followed some pretty ludicrous rules, and here it's no different. Either you resign yourself to accepting the bobbing, respawning pirates that require a mammoth number of clip reserves to down, or you sift through the dozen of other more accomplished games currently released this quarter. Basically the demo is a pretty apt descriptor for the game in tow. I didn't like it then, and only the narrative context (and hell, achievement unlocks) are keeping me interested in the retail Uncharted to the end...which to say isn't much.
The **** Raider bits are barely worth mentioning on the box as a 'feature', and while visually it's sound, it doesn't surpass other titles available on competitor consoles. Like Heavenly Sword, it's something to play, but not something to remember.
Ratchet however...that's some good shooting fun.
Madman said:Guys, stop responding to him. He doesn't even make sure he's consistent. Just don't give him a reason to post.
Brandon F said:Either you resign yourself to accepting the bobbing, respawning pirates that require a mammoth number of clip reserves to down, or you sift through the dozen of other more accomplished games currently released this quarter.
Pristine_Condition said:A) The pirates don't respawn, that's just a lie, and shows you are ignorant of the gameplay in Uncharted. You want respawning enemies? Play COD4, not Uncharted. Uncharted doesn't have them.
B) Three shots to the body, or one shot to the head. That's what it takes to get a kill against the pirates in Uncharted. That's hardly a "mammoth number of clip reserves to down" and your statement that it does is just another flat-out lie that shows your ignorance of Uncharted's gameplay.
Drinky Crow said:fanboys concoct all sorts of crazy scenarios in their head based on anecdotal or wholly misinterpreted observations. that's what makes them fanboys: cognitive dissonance on parade.
Drinky Crow said:while i don't hold it against the game, i do find it funny that a game that attempts to mold itself after a hollywood globetrotting adventure title hews so narrowly to last-gen stop-and-pop mechanics and has the lead it poses (yet fails to deliver) as a likable and clever rogue rack up a rambo-esque bodycount
Drinky Crow said:while i don't hold it against the game, i do find it funny that a game that attempts to mold itself after a hollywood globetrotting adventure title hews so narrowly to last-gen stop-and-pop mechanics and has the lead it poses (yet fails to deliver) as a likable and clever rogue rack up a rambo-esque bodycount
so is it true you used to be some kind of admin/writer/mod/contributer to Gaming-Age or NeoGAF?Drinky Crow said:perhaps it would have, indeed
for those guys just run and gun, don't press L1 to aim at them.Lightning said:Did anyone else later in the game findthose zombies hard? They killed me dozens of times, especially in the Generator room.
Lightning said:Did anyone else later in the game find thosehard? They killed me dozens of times, especially in the Generator room.zombies
Not sure considering not everyone, including myself, has played the game.Lightning said:Did anyone else later in the game findthose zombies hard? They killed me dozens of times, especially in the Generator room.
YYZ said:so is it true you used to be some kind of admin/writer/mod/contributer to Gaming-Age or NeoGAF?
typhonsentra said:I usually find Drinky to be insightful in his criticism, but here he seems to be trying too hard to write the game off as "Generic" doesn't wring true. I understood and found his complaints against Ratchet reasonable, but this? I don't doubt his sincerity but it doesn't feel like he thought his issues with the game through very carefully before railing against the GAF-census.
And complaining about the AI? They take cover and work as a group as well as I've seen in a game before. Sure there were times where one would commit suicide with a grenade but other than that I found them more than formidable.
Thread derailment or not I'd like him to list the games he feels are better and how they do it better. Maybe it'll give us a better idea where he's going with this.
Lightning said:spoilers.
Lightning said:Did anyone else later in the game find thosezombies hard? They killed me dozens of times, especially in the Generator room.
He'd need to know what the term means first to be able to use it as critique.Speevy said:Also, did he just criticize Uncharted for using light maps?
Uncharted does it's platforming better than **** Raider and it's cover better than Vegas so I don't know what you're getting atDrinky Crow said:that are directly comparable? i'd rather play the <game with ****s one raids> anniversary edition for my ruin-exploring and platforming jones, and rainbow six vegas for my cover-oriented stop-and-pop shenanigans. i didn't ask for a game to wed weaker takes on those two particular mechanics, although i'll concede that it is one of the few titles to do so.
as for better games -- as in random games i enjoyed more this year? take it to pm, or start another thread.