Looks like Crushing will have to wait until I'm done tinkering with my new lappy later this week. For the sequel, I'd just ask for some sort of online co-op...at least for some special mode. The AI is quite good, and I know I'd love to have another ace at my side during some of those Crushing fights. The pacing of the firefights in this game beg for an ally. We'll see how those shotty whores like getting outflanked themselves.
I'd ask for more weapons too, but there is already a nice selection. Perhaps some sort of remote mine/bomb device that'll offer a last-ditch retreat option. It would be great for setting flanker traps to buy a little bit more time. More sniper rifle spawn points would be nice...that or nade launcher spawns. Whatever the case, make the target reticule a bit easier to see for us sucker stuck on SDTV. What I would really like would be access to the fancier guns earlier. It seems like all the great guns got dumped on us in just a few chapters. It fits with the story, but still....
I'd like one of the reward modes to be the debug mode they showed in the "Making of..." videos. The debug mode that showed the line of sight for all the enemies in the scene. I'd like this as a reward b/c I could REALLY use this on Crushing. I already know they'll spot me, but seeing the color changes associated with the different AI awareness levels would be a great training tool for those of us hoping to actually master Crushing. Hell, it would be fantastic for a general tutorial mode, period. Not sure why they chose to leave it out of the finished game.
Please make this a patched item.
Otherwise, I can't stop talking about this game. PEACE.