Christopher
Member
andrewfee said:1000/1000
even with the horrible amounts of tearing?!
andrewfee said:1000/1000
Dyno said:Regarding precision shooting and shooting from the hip.
Like most people the first time I played through the game I was aiming and shooting everything. Only toward the end of the game did I realise that running and gunning was equally effective in certain situations. The second time I played through I utilized the hip shooting mechanic a whole lot more and it made some fights not only easier but more action-packed and quick. Besides, how else do you think I got the Steel Fist rewards?
The game is made so bloodly well that there are two separate shooting mechanics that are both highly polished and fun.
Can't say enough about this game. I'll definately go through the game a third time on Crushing.
I never said it would stop me from playing or enjoying the game, but I think it's pretty ridiculous that we have systems this powerful and yet developers don't have enough restraint to hold back on the graphics and hit a solid 30fps which should be the absolute bare minimum for a game. They didn't even use motion blur to try and smooth things out. (which helps to some degree, but I still think everything should be 60)Christopher said:even with the horrible amounts of tearing?!
Blunty said:Why does everybody care about tearing so much? I don't get it. It's there for a second or two, then it's gone. Better than having a loading screen.
Today we begin our three part interview with Naughty Dogs Lead Character Artist, Richard Diamant. Joining this experienced developer in January 2006, Richard is in charge of the look, pipelines, and creation of the characters in Naughty Dog games.
In the first part of our interview we discuss the character creation process and the models themselves, from their polygon and texture count, to the laborious steps taken to create their hair.
Raist said:Some don't even spot it.
Some spot it but don't care at all.
Some spot it and care if there's a terrible amount of it (I'm right here. Jeebus, AC)
Some spot it and can't stand it. At all.
cyclone87 said:I've heard a bit about screen tearing in Uncharted however I've done everything except completing the game on Crushing and I've not noticed any.
You didn't notice any? Not even the tearing right near the start of the game?cyclone87 said:I've heard a bit about screen tearing in Uncharted however I've done everything except completing the game on Crushing and I've not noticed any.
andrewfee said:You didn't notice any? Not even the tearing right near the start of the game?
http://sr-388.net/videos/DSCF9040.MP4
Pan around the camera virtually anywhere on that level before you go inside and it'll tear badly.
Do you see "heavy" tearing past the demo chapter? The begining has the most, but it seems to drop off as time goes on. I didn't think the tearing was ever bad, a la Saint's Row.andrewfee said:I just find it amazing that people don't notice that sort of thing.
I'm running 720p on a CRT monitor so there's nothing in my setup that would cause the tearing.
andrewfee said:I just find it amazing that people don't notice that sort of thing.
I'm running 720p on a CRT monitor so there's nothing in my setup that would cause the tearing.
Felix Lighter said:It's definitely there but it is not bad at all especially compared to a game like Assassin's Creed or Mass Effect. When you watch the Making of Video you can really see how much they've minimized it though in the final product. In those videos of earlier builds the screen was constantly tearing, in the final version it only occasionally tears in certain situations, such as looking over a expansive vista for example. The problem is apparently some people are so sensitive to screen tearing that they can't stand even the most minor tearing issues.
Correct. Heavenly Sword made me cringe a couple of times, as did Skate. But Uncharted...nah, never.Jaeyden said:That's me. I'm a WHORE about frame rates and tearing. Uncharted had virtually NONE when I played through it.
One more to go.Blablurn said:i'm already at chapter 18 :'(
BobTheFork said:I waited too long before I played crushing. I'm terrible now and I can't get past chapter 4 I don't want to play on normal again just to git me groove back.
Loudninja said:Uncharted sold 206,000 copies in December total to 323,000 in the US so far.In the Uk , it sold over 100k.
over 100k in the UK alone!? That's pretty hot. I'd say Europe is around 500-600k by itself (including UK)...bringing Uncharted close to that 1million mark.Loudninja said:Uncharted sold 206,000 copies in December total to 323,000 in the US so far.In the Uk , it sold over 100k.
deepbrown said:over 100k in the UK alone!? That's pretty hot. I'd say Europe is around 500-600k by itself (including UK)...bringing Uncharted close to that 1million mark.
Raist said:Dunno mate. It seems like it sells quite good in UK and France, but other than that, I've never seen it in germany or spain charts :/
Bearillusion said:I hate tearing but the tearing in Unchartered isn't that bad. The sequel better not have any though.
mysticstylez said:Tearing is a gameplay feature in every ND game.
Yeah we know you don't like the tearing I think you've mentioned that like every other page here.andrewfee said:You didn't notice any? Not even the tearing right near the start of the game?
http://sr-388.net/videos/DSCF9040.MP4
Pan around the camera virtually anywhere on that level before you go inside and it'll tear badly.
I never noticed any in Jak&Daxter or Crash WTF are you talking about?mysticstylez said:Tearing is a gameplay feature in every ND game.
spwolf said:it was top 3 ps3 game since it was released in all those markets...
wheres the link to 206k in December? Thats good stuff.
spwolf said:it was top 3 ps3 game since it was released in all those markets...
wheres the link to 206k in December? Thats good stuff.
There seems to be quite a bit of people who haven't encountered much tearing so maybe there's something with your setup that's causing excessive tearing..? Oh, there's some tearing for sure but it's no where as bad as you are making it out to be.andrewfee said:I just find it amazing that people don't notice that sort of thing.
I'm running 720p on a CRT monitor so there's nothing in my setup that would cause the tearing.
andrewfee said:I'm not saying the tearing is excessive, but to say that it's "minor" or that there isn't any, is just wrong. And no, there's nothing in my setup causing the tearing, other than Uncharted itself. If my console was faulty, why is the Motorstorm demo fine? Why doesn't Super Stardust HD or BluRay discs tear if I set the system to 720p?
Maybe if more people acknowledged that Uncharted tears, or that it does actually get quite bad in places then ND might think about doing something about it for the next game. If people say it's fine, or that it doesn't happen, then maybe the next game will end up worse as they focus more on graphics than getting a solid framerate.
Maybe because you had nothing else to play besides uncharted? Or it was cheaper to import due to strong euro? :lol :lol See, I can also do lols! :lol :lol :lolandrewfee said:Yes, I'm dreadfully bitter that Uncharted is such a good game. So bitter that I decided to go through it three times and get all the achievements. :lol I hate the PS3 so much I decided to import one from USA months before it came out over here at my own expense.
Are you sure?I'm not saying the tearing is excessive..
Hey, could it be that uncharted is taxing your system more than those aforementioned games and movies?And no, there's nothing in my setup causing the tearing, other than Uncharted itself. If my console was faulty, why is the Motorstorm demo fine? Why doesn't Super Stardust HD or BluRay discs tear if I set the system to 720p?
As opposed to people like you who will nitpick any flaws he or she finds in ps3 games? Only a blind fanboy would argue that uncharted or any game is flawless but there's a distinct difference between someone who doesn't notice tearing or someone who refuses to believe there's any tearing. The majority of people who have actually played uncharted says they notice some tearing but it's not a big issue for them and ultimately it doesn't really detract from enjoying uncharted. Now, why is that a big problem for you?But what annoys me is that there are so many "defenders" for PS3 games. "Uncharted doesn't tear, Resistance doesn't tear" etc. I don't recall anyone denying that Mass Effect or other games like that have performance issues. That's what annoys me the most - that there are people that say _____ game is so good on PS3 and refuse to accept that it still has problems.