msdstc said:
yah? try playing the game on hard... you stand still to recharge they flank you, aaaaand ya done.
This isn't really true. I've played through the demo ten times now, including five play throughs on hard. In each and every fire fight, you can stay in the same position the entire time and force them to come to you where you can dispatch them one on one. In some of them you'll have to run in to trip an enemy spawn (and they always spawn from the same points), but you can dart back to your cover without a problem.
The enemy doesn't really flank so much as they move around trying to get you in their line of sight. If you're moving it's going to feel like flanking, but if you're in the same position, they will always eventually run straight at you at which point you can melee them to death, take their ammo and wait for the next guy.
At the fight at the log (first fight) they won't ever cross over to you, and the guy on the cliff will never come down for a better shot. I've left Nathan standing behind the same rock for ten minutes or more.
At the fight at the temple, they spawn in a very predictable order. Start with three guys. Once you kill them, a wave of four comes from the back of the jungle. After those four a group comes down off the cliff for you. Other than the guy who stays up there (easily handled with a barrel shot) the rest of them will walk right to you.
I love the game (as can be seen by my dozens of earlier posts) but the AI, while aggressive, really isn't very smart. You can utterly control them simply by standing still and making them come for you. I finished the last battle with more than six guys laying dead on the exact same spot, because they kept following me through the gateway to be picked off one by one.