The game demo rocked. The actual game is going to make me cry rivers of joy.
What I liked:
1. the controls were smooth and responsive. Nathan didn't feel like a log.
2. looking into the distance gave me the affect of looking at a painting - the graphics are the best I've ever experienced/seen.
3. sound is awesome - effects and music are both top notch, and sound terrific in my HT (crappy DD and DTS only...no uncompressed loving yet).
4. I loved the smoke clouds in the distance from the plane wreckage. They looked real, and also gave me the feeling of needing to get over their quick.
5. shooting enemies in different areas of their bodies makes them react believably - fun.
6. awesome black smoke clouds from exploding grenades
7. jumping from one cover spot to another was smooth and easy to do
8. I could make Nathan dive at a wall and when coming back, he would right into
cover mode
9. I could shoot at enemies far away, and more importantly, I could even see them moving around.
10. I loved how the enemies took cover, and eventually rushed. made the fights much more intense.
11. lighting is damn fine - the shadows on the ground fall on nathan the exact same way.
12. nathan's comment while doing his thing were funny and interesting to hear.
13. wet clothes - shiny and sweet.
14. awesome detail on Nathan when you go into shooting mode
15. I liked the hints - they will come in handy
16. enemies blowing themselves - hilarity. only after reading some of this monster thread did I learn that I must have a dude with a grenade, making him drop it, thus killing himself
17. movings trees, plants, atmospheric sounds, the birds.
18. awesome sky - looks real
19. Nathan's lips move when he's talking in game - awesome.
20. The enemies are animated beautifully - I love the way walk around, duck, dive, shoot, die...all awesome.
what I didn't like:
1. my wife was enthralled by the opening scene, and now wants to watch me play the full game. if she keeps to this, I'll have to play when she has free time. I'm now looking at an estimated time of completion somewhere in mid 2008.
2. screen tearing. there wasn't a lot, and most of the time I had to double check that it was really there, but I wish it wasn't there at all.
I hope the tearing isn't in the final game. Otherwise, first day purchase for me.