You will keep hoping for that.
I actually want Apple to try, but if It's gonna be essentially a Xbox Series 2, don't bother.
On a side note, oh well, it looks like PlayStation only for me next gen as well. I won't be buying a Switch 2.
With the way the direction's been the past couple years, unless there's some big shakeups with SIE that seem like they're really prioritizing the console again and get a better flow of 1P AAA & AA games (and with more IP variety, not just the same TLOU/GOW/Spidermans and not just a lot of Western licensed games), I might end up going with Nintendo ahead of a PlayStation.
Like I might still consider a PS6 a few years post-launch but the recent mix of decisions and trends with SIE the past couple of years increase the chances I would not want to be an early adopter at all. Ironically the only thing that might still prevent me from just going PC even if Day 1 were to become a thing for 1P, are horror stories like the Vanguard anti-cheat fiasco with Riot Games.
Chances of SIE or other companies using potential system-bricking or screwy kernel-level trash for PC ports isn't non-zero, and I wouldn't tolerate it whatsoever.
So like 200 dollars less than a phone now?
All we hear about on here is that revenue doesn't matter and profit is what matters. What is it?
Wasn't there data showing that Sonys margins are low/pretty dang bad?
That and Sony themselves saying they are trying to find ways to improve their margins.
This generation has been bad for them in profitability. We've seen the data on here. They are working to turn it around l now though.
Xbox is just a mess, no one knows what's going on there lol
I'd imagine R&D and production expenses for PSVR2 and PS Portal, licensing costs for PS+ 3P content, licensing costs for IP like Spiderman and Wolverine, fluctuations with component pricing and weakening on the yen would've all contributed to reduced profit margins for SIE. But also other things like budget bloat from over-hiring of Hollywood talent, redundant consultancy agencies (SBI, etc.), and having a lot of Western talent in expensive states like California.
None of that's the problem of actual games underperforming in sales. Quite the opposite. It's mainly BTS shit that SIE need to clean up.
That's 6 games in 3.5 years and only one truly next-gen game. Minecraft and Sea of Thieves are also from the Xbox One era and before. Hi-Fi Rush, Pentiment, and Sea of Thieves are on PS5 as well, effectively leaving you with 1 game you cannot play on PS5 and that's a simulation game.
I would not call this a wide selection against: Rift Apart, Returnal, FF XVI, FF VII Rebirth, Spider-Man 2, Ragnarok, Forbidden West, Demon's Souls, The Last of Us Part I, Stellar Blade, Rise of the Ronin and a few more that I can't be bothered to list because I think I got the point across.
There is almost no reason to own a Series X over a PS5 right now. These are the most lopsided libraries we've seen in favor of the Playstation since the original Xbox era.
Oh I wasn't bringing up those games to imply they were on the level of what SIE has mostly been offering in the same time period. I just mentioned them to say, Microsoft
do have some good games. I've always said this, actually. If all their games were garbage, they would've left the industry ages ago.
I think their bigger problem the past several years has been, lack of consistent heavy-hitting zeitgeist-level AAA releases, no super mass-market IP strongly associated with their brand, and no actual exclusives whatsoever. A trifecta of problems that have helped to basically kill off the vast majority of demand for their consoles.
That was the most self sabotage moment in the history.
Nope. SEGA Saturn's surprise US launch is still easily worst. Atari cancelling the Panther for the Jaguar, then having a severe lack of units for Jaguar's launch in Europe, is probably ahead of the XBO debacle as well.
Hell RROD for 360 was worst, only saved by MS taking a hit in all the costs for lifetime warranties to repair any broken system. But XBO reveal is likely in the Top 5 for worst gaming moments ever.
Yeah during the 360 generation they had a 15 million sales lead in the US, that changed with the xbox one and while they were more competitive her than most places they were still outsold by the PS4 and now you have this generation going worse for them than the last one all while having the cheapest option available.
MS made the gamble that people valued price over exclusivity, content, performance, and user experience. That's why they banked on Series S to get so many of the casuals & mainstream who usually wait 'till later in the gen.
They lost that bet. Horribly.