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LTD (Aligned) PS5 75.0 M Profit $12B; PS4 76.7 m, Profit $4B | 9.5M PS5 units sold in Q3 FY24

Robb

Gold Member
Sony just face slapped the haters with a giant 75m unit dick.
cM7aEEH.jpeg
 
Rule #1 on Gaf:

Gaf is never representative of real life in any way.

GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.
 
Last edited:

Ozriel

M$FT
That's just obviously not true.
Microsoft's historical fumble and folding is arguably more important to Sony's current successes than their making the right decisions for this gen.

They made the right move with launch hardware. It’s cheaper to make than the competition, and games run about on par.

They made the right moves with launch and launch window software. Spidey, GoW and Horizon back to back were hits, and their deals with WB for Hogwarts Legacy sold a shit ton of units.

They paced themselves with their Cloud push. All hardware was earmarked for consumers until supply finally caught up to demand. Contrast that to MS putting Series X chips in Cloud servers even while there was a console shortage back in 2021/2022.

They were the ones who showed up with a next gen controller. The ones who went with the Portal that’s proving to be a very successful accessory.

Even the PS5 Slim and Pro strategy. They’ve tweaked the design with a smaller chip and cheaper cooling to reduce BOM, smaller packaging for cheaper shipping and driven sales of the digital console by making the drive an accessory.

Marketing wise, they’re consistent. Much better than the competition.

Sure, stuff like PSVR 2 were missteps. But more hits than misses overall for their strategy.
 

Synastry

Member
GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.
Not to mention that atleast to me Tides of Annihilation looks better then.

Ninja Gaiden 4,
Doom,
South of Midnight,
Expedition 33

I think what's happening is since Microsoft failed as a platform holder there shills are now holding on to Microsoft becoming a 3rd party publisher so there pushing that narrative now.
 
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tmlDan

Member
GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.
Its not even just GAF, im truly mind blown at how stupid gamers have become. SO many great games and they praise one show with way less.
 
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DeepEnigma

Gold Member
GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.
Yeah, I don't get it.

I guess one has much lower expectations than other now.

Much, much lower.
 

Mibu no ookami

Demoted Member® Pro™
I had previously thought 150 million was in reach. Now I'm thinking ps2 at 160 million is possible. We may have yet to see peak ps5 sales in terms of annual numbers.

I don't think that is feasible. Some element of the PS4 userbase will skip ps5 and go straight to PS6.

I don't think we'll see the PS5 sold long enough and cheap enough to hit 150+ million.

I do think a large percentage of the PS4 active userbase buys PS5 when GTA6 hits though and that we'll see ultimately much larger sales than PS4, but that number is definitely closer to 130 million than 150.
 
I am sorry if I dont feel current Sonys software output warrants the success they are seeing. I feel a lot of people agree with me when you see the polls on this gen and last nights State of play.
Who cares what you see online? The numbers speak for themselves. This site hates everything and shits all over Spiderman 2 which has a 9+ on metacritic from users and reviewers. If you don't think they deserve it fine but clearly the mass market does and that's really what Sony should be focusing on. Not some forum that is ready to boycott a game because you have the option to bang a dude.
 
Death Stranding 2 and Ghost of Yotei as the 2 big AAA titles as exclusives.



PS5 75.0 M Profit $12B
PS4 76.7 m, Profit $4B

Hum...you tell me.


Exactly.

Like...people trying to downpay these numbers are delusional.

After months of concern from the media about consoles sales, Sony slaps everyone with the reality and even forum users can't handle it.

Switch is approaching PS2 level sales and PS5 just had almost 10M consoles sold in a single quarter. Consoles aren't going nowhere.
They are making more profits selling more third parties games / DLC on their store, that has nothing to do with their new strategy since Jim Ryan. I am talking about their first party initiative (more PC/GAAS/remaster, less first party SP traditionnal content). Previously (say in 2020/2021) they were hiding those low sales thanks to PS4 titles, it doesn't work anymore.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
They made the right move with launch hardware. It’s cheaper to make than the competition, and games run about on par.

They made the right moves with launch and launch window software. Spidey, GoW and Horizon back to back were hits, and their deals with WB for Hogwarts Legacy sold a shit ton of units.

They paced themselves with their Cloud push. All hardware was earmarked for consumers until supply finally caught up to demand. Contrast that to MS putting Series X chips in Cloud servers even while there was a console shortage back in 2021/2022.

They were the ones who showed up with a next gen controller. The ones who went with the Portal that’s proving to be a very successful accessory.

Even the PS5 Slim and Pro strategy. They’ve tweaked the design with a smaller chip and cheaper cooling to reduce BOM, smaller packaging for cheaper shipping and driven sales of the digital console by making the drive an accessory.

Marketing wise, they’re consistent. Much better than the competition.

Sure, stuff like PSVR 2 were missteps. But more hits than misses overall for their strategy.

Great point about the PS Portal. In 2025 it maybe a reason some people actually upgrade to PS+ Premium too.
 

bender

What time is it?
GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.

ctrl-F 'minna no golf'

F- for both.
 

viveks86

Member

Fafalada

Fafracer forever
Aren’t super accelerating?

Hasn’t it just had a better 4th year than PS1, PS3 and PS4 did?
Ah... but not the PS2!!!!!!

AnywayTopGear.gif

After 17 quarters

  • PS4 : 76.6
  • PS5 : 75.0
  • PS2 : 71.3
  • PS1 : 50.7
  • PSP : 49.6
  • PS3 : 48.0
Thanks to Evilms from the IB Forum.
Psp got robbed in the end, ps3 never earned that win.

Shows how long PS2’s legs were
Both ps2 and ps1 sold over 30% of their LTD After their successor launched.
But PS1 is the only console ever that outsold 2 generations of competitors, time on the market aligned!
Higher than usual launch price alongside a very low price for the PS2 made the PS3 struggle in their first 3 years until the slim launched.
It never really recovered, the only ps living room console that never cracked 15m mark in a year.
 

Mibu no ookami

Demoted Member® Pro™
I will say that depending on Sony's future plans with the PS5, the length of lifetime sales, how deep sony goes with price cuts, maybe based around a ps5 super slim for example, and the exodus of Xbox users not only from Xbox One but potentially Xbox Series, and maybe some pushback on PC adoption due to the 50 series, sony COULD potentially push upwards of 150 or even 150+.

I think it would take a lot though.

I'm talking about a base price of the PS5 Digital at 250 dollars, discounted to like 200 during holidays. PS5 Pro down to 500 dollars and 450 during holidays.

If the Xbox One sold 58 million units and let's assume the Xbox Series caps at 35 million and that entire userbase moves to PS, that would be +23 million. Let's assume that everyone who gets a PS4 gets a Ps5, that's 117 million. That would put you at 140 million. Add some Xbox series users and net new users and yeah, you could get to 150 million.

But the truth is there is some churn between new users and old users, even with some overall growth. Not every Xbox One user will jump to PS5 and you're probably not going to see a huge number of Xbox Series users jumping to PS5.

I also think the dominance Sony is showing will have them keep prices up higher than we'd normally see.

I think 140 is a pretty safe ceiling.
 

DeepEnigma

Gold Member
GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.
Yeah, I don't get it.

I guess one has much lower expectations than other now.

Much, much lower.
To elaborate on this. I just spent time all morning in most of the games announced, individual threads.

Most of the responses are how incredible they look and how hyped people are. But overall the showcase is an "F" ???

Yeah, we're retarded. No other explanation.
 

Ozriel

M$FT
Great point about the PS Portal. In 2025 it maybe a reason some people actually upgrade to PS+ Premium too.

Not just that. It could be their gateway to getting a lot of Cloud users, but more importantly, for folks who own multiple consoles and PC, the Portal could tip the balance for users to get most of their software purchases on PS consoles.

I’ve said it before, but I think the faster turnover at Nintendo and Sony helps them. More ideas come through the pipeline. Spencer has been leading Xbox for 11 years. Greenberg has been doing Xbox marketing for over a decade. 4- 6 years should be the maximum someone spends in those roles.
 
hPHMM2N.jpeg

I have to think these people are snakes at this point. They seem unable to reconcile any evidence beyond that which supports a singular narrative they want to push about, and I say this because Alexandros in particular has been on this talking point for a long time now.

They keep asserting this talking point about PC not hurting console sales based on short-term results, while ignoring there is another console platform whose sales collapse in part (tho not wholly) is because of their PC push, specifically with Steam, specifically with Day 1. I think they also continuously fail to learn or acknowledge, that the platform holder of that console has many vested interests in the PC market to where even a collapse of their console doesn't do much harm. Not to mention, that same platform holder just spent $80+ billion buying two of the biggest publishers in the market, so they can easily soften the blow of console sales decline with published software revenue & profits and the glut of games they can now publish.

Sony and by association SIE, don't have those vested interests. They don't have those advantages. They don't have a massive number of other divisions that perform as well or significantly beyond their gaming unit the way that other company does with Azure, Office, AI and so forth. In fact, arguably PlayStation is carrying Sony Corp right now with the Music division and anime as close seconds, and what's driving PlayStation is the console. Always has been and, for at least the next several years, will continue to be.

The sales and returns from the PC ports have been dwindling with each port while also driving more division within the fanbase and community at large, allowing bad faith astroturfers and influencers to push other narratives that just create confusion and drama within the community. That drives down morale, and if that's happening among your most dedicated fans then it can impact sales down the line. We've seen it happen plenty in the distant past; we've been seeing it happen this gen with a certain other console.

With the returns from the Steam ports dropping each release, plus knowing pushing Day 1 would at best mostly create lateral sales (higher Steam sales at the cost of PlayStation sales of the same game; we kinda saw this with Helldivers 2 but maybe a lesser form of it)...why would the PC initiative in terms of Day 1 non-GAAS or continuing the non-GAAS ports as-is be worth it? That's extra money and resources that could go towards even a bit more content for the PlayStation version, more budget & time for R&D on the PlayStation version, etc. Why push Day 1 on a storefront you don't even own and can't even fully integrate your PSN features with?

Why push Day 1 when it will just create more division and drama, drive down morale among some of the most dedicated fans/customers, which could risk drop-offs in sales & revenue from them (who are usually among your higher ARPU customers)? Why decrease the long-term value of your console library by continuing the non-GAAS PC ports as-is or push Day 1 with them? Do people think consoles only sell based on the hot new releases that come out? If you have companies out here saying digital libraries create a lock-in effect and encourage people to stay in a given ecosystem...why would that not apply to a console's game library at large? And how would retaining exclusives somehow NOT add towards that benefit?

As time goes on it's getting easier and easier to see who's really thinking these points through when it comes to discussion of SIE & PC, and who's just regurgitating old talking points with little else. Especially, when we have another console platform on the market serving as a perfect example, of what can happen when you go full-tilt with ports & Day 1 to the modern PC (Steam) audience.

There's a reason we've reports of that console only selling 2 million for an entire calendar year during what should be its peak sales period; you can't dismiss the PC strategy with that given console as if it doesn't play a role (even if it's not the only factor).
 
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Most of the responses are how incredible they look and how hyped people are. But overall the showcase is an "F" ???

Yeah, we're retarded. No other explanation.

There’s a lot of shitposters that aren’t gamers here, I’m convinced, and they’re sadly the most vocal

All they care about is spewing negativity and shitting on our hobby rather than enjoying all the great games on offer these days
 
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Klayzer

Member
GAF:

Microsoft Direct gets an A for Ninja Gaiden 4, Doom, South of Midnight, and Expedition 33

Also GAF:

Sony’s State of Play was awful, F-tier trash, ruining gaming, there’s no new IPs in gaming it’s all sequels and remasters and GaaS slop, fuck you Hermen where’s my PC port

Onimusha
Shinobi
Saros (Housemarque)
Metal Gear Solid 3
Tides of Annihilation
Hell is Us
MindsEye
Directive 8020
Lost Soul Aside
Sonic Racing
Lies of P expansion
The Midnight Walk
Darwin’s Paradox
Days Gone Remaster

Fuck outta here with this clown world doomer double standard bullshit.
Unsurprisingly, all the Xbox stans hated the State of Play.
 

Edmund

is waiting for Starfield 7
There’s a lot of shitposters that aren’t gamers here, I’m convinced, and they’re sadly the most vocal

All they care about is spewing negativity and shitting on our hobby rather than enjoying all the great games on offer these days

It's the current strategy in the anti-ps5 discord. They are just flailing at the moment and panicking due to the excellent results of the ps5.
 

HeWhoWalks

Gold Member
They are making more profits selling more third parties games / DLC on their store, that has nothing to do with their new strategy since Jim Ryan. I am talking about their first party initiative (more PC/GAAS/remaster, less first party SP traditionnal content). Previously (say in 2020/2021) they were hiding those low sales thanks to PS4 titles, it doesn't work anymore.
What “low sales” are you talking about? What is even the point of your rant?
 
They are making more profits selling more third parties games / DLC on their store, that has nothing to do with their new strategy since Jim Ryan. I am talking about their first party initiative (more PC/GAAS/remaster, less first party SP traditionnal content). Previously (say in 2020/2021) they were hiding those low sales thanks to PS4 titles, it doesn't work anymore.

While you are right you do understand that the whole point of the Playstation is to make money off third party purchases correct? Playstation's priority isn't to create first party games and sell them to as many people as they possibly can. Their priority is to sell the console and then make easy money doing nothing but giving access to their userbase. This is why they are making record profits with shitty first party sales because they don't rely on that for profit.

This is like looking at Playstations profits and then saying "but their accessories are selling like shit". Sure they want their first party sales to be as high as possible of course but the primary driver of growth is their console and pulling in 30% from all purchases. Not trying to sell as many copies of Spiderman 2 as they can.
 
While you are right you do understand that the whole point of the Playstation is to make money off third party purchases correct?

Indeed, people forget that PS1’s success was down to Namco, Konami, Square, and Capcom games.

Yes, Sony had first party games, but outside the likes of Ape Escape, Gran Turismo and WipEout they were meh.

Nowhere near Sega’s quality. In terms of first party Saturn slaughtered the PlayStation.
 
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Mibu no ookami

Demoted Member® Pro™
Unsurprisingly, all the Xbox stans hated the State of Play.

Sony is simply held to a standard level of expectation. It was a bad state of play, but the developer direct was worse from a business perspective, albeit it probably was a better put together production.

Every game you show that people aren't interested in lowers the perception of the event.
 
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Felessan

Member
Sony is simply held to a standard level of expectation. It was a bad state of play, but the developer direct was worse from a business perspective, albeit it probably was a better put together production.

Every game you show that people aren't interested in lowers the perception of the event.
It was excellent State of Play. SoP used to be boring mundane stuff , now we at least got something.
It's fucking "always dissappoint" state of play, not some glorious conference with tons of announcements with fancy show (Sony seems to abandon them, but still it doesn't elevate sop to this level)
 

Mibu no ookami

Demoted Member® Pro™
It was excellent State of Play. SoP used to be boring mundane stuff , now we at least got something.
It's fucking "always dissappoint" state of play, not some glorious conference with tons of announcements with fancy show (Sony seems to abandon them, but still it doesn't elevate sop to this level)

When Sony puts on a show for 43 minutes, but its only 4 or 5 minutes of games you want to play, yeah you're going to leave people underwhelmed especially if part of that 4 to 5 minutes was only CG.

This is made worse by the fact that Sony hasn't had a legitimately great show in more than a couple of years now.

There were quite a few games shown during the SoP that I'll probably end up playing

Shinobi maybe, Onimusha 2, Saros, and maybe a couple others, but it felt like 30+ minutes of games I didn't care about and was anchored by only one major SIE game. It's just not great.
 

Killjoy-NL

Member
When Sony puts on a show for 43 minutes, but its only 4 or 5 minutes of games you want to play, yeah you're going to leave people underwhelmed especially if part of that 4 to 5 minutes was only CG.

This is made worse by the fact that Sony hasn't had a legitimately great show in more than a couple of years now.

There were quite a few games shown during the SoP that I'll probably end up playing

Shinobi maybe, Onimusha 2, Saros, and maybe a couple others, but it felt like 30+ minutes of games I didn't care about and was anchored by only one major SIE game. It's just not great.
Thing is, SoP isn't about you.
 

Felessan

Member
When Sony puts on a show for 43 minutes, but its only 4 or 5 minutes of games you want to play, yeah you're going to leave people underwhelmed especially if part of that 4 to 5 minutes was only CG.

This is made worse by the fact that Sony hasn't had a legitimately great show in more than a couple of years now.

There were quite a few games shown during the SoP that I'll probably end up playing

Shinobi maybe, Onimusha 2, Saros, and maybe a couple others, but it felt like 30+ minutes of games I didn't care about and was anchored by only one major SIE game. It's just not great.
Maybe a problem in you? too entitled and too out of touch?
I easily see 3-5 games I want from the list of shown games and I do understand that some other have their own crowd - like I don't play horror games, but some people are interested in them so these games has their right to be present in the show.
This show is exactly opposite of what people complains that "Sony only do one type of a games" - it shows very wide set of genres and settings for wide auditory likings.
Same people now complains that too few games were shows to exactly their likings.
 

Mibu no ookami

Demoted Member® Pro™
Maybe a problem in you? too entitled and too out of touch?
I easily see 3-5 games I want from the list of shown games and I do understand that some other have their own crowd - like I don't play horror games, but some people are interested in them so these games has their right to be present in the show.
This show is exactly opposite of what people complains that "Sony only do one type of a games" - it shows very wide set of genres and settings for wide auditory likings.
Same people now complains that too few games were shows to exactly their likings.

Some things you should learn

Perception is reality
Know your audience
Set expectations

Sony causes irself a lot of bad PR that HAS to leak into performance to some degree. It could be easily avoided by creating better curated events.

Have an indie event, have a VR event, have a 3rd party spotlight, bring your first party titles together.

I guarantee you if they did these things the reception would be significantly better. Throwing everything in together does the opposite of what you want to accomplish. Rather than get the feeling of "oh there are a lot of things I want", you get the impression that there isn't anything you want.

Sony could have put together a great showcase with just Ghost of Yotei, Intergalactic, Death Stranding, MLB 25, and Saros.

The PSVR2 has nearly 300 games available for it, but people don't realize that because VR games are dumped into spotlights like this and overshadowed.

It's just bad marketing and it is obviously bad marketing.
 

Killjoy-NL

Member
Some things you should learn

Perception is reality
Know your audience
Set expectations

Sony causes irself a lot of bad PR that HAS to leak into performance to some degree. It could be easily avoided by creating better curated events.

Have an indie event, have a VR event, have a 3rd party spotlight, bring your first party titles together.

I guarantee you if they did these things the reception would be significantly better. Throwing everything in together does the opposite of what you want to accomplish. Rather than get the feeling of "oh there are a lot of things I want", you get the impression that there isn't anything you want.

Sony could have put together a great showcase with just Ghost of Yotei, Intergalactic, Death Stranding, MLB 25, and Saros.

The PSVR2 has nearly 300 games available for it, but people don't realize that because VR games are dumped into spotlights like this and overshadowed.

It's just bad marketing and it is obviously bad marketing.
Sony is setting new records all the time, like the Q3 FY24 data, and you claim they are somehow out of touch with the gaming community?
 

Mibu no ookami

Demoted Member® Pro™
Sony is setting new records all the time, like the Q3 FY24 data, and you claim they are somehow out of touch with the gaming community?

There is a difference between being results and process-oriented.

The question isn't how good sony is doing but how good they could be doing.

The response to Ghost and Intergalactic was not what it should have been and much of that is due to the format they were shown in. One in a lowly state of play and the other at TGA where half the audience hates Sony with a passion.

This stuff matters and their lack of sales on titles that should be selling bigger is a result of that. The same was true of Astro Bot which they clearly didn't believe in or Helldivers 2.

You have to call balls and strikes as they are.
 

Killjoy-NL

Member
There is a difference between being results and process-oriented.

The question isn't how good sony is doing but how good they could be doing.

The response to Ghost and Intergalactic was not what it should have been and much of that is due to the format they were shown in. One in a lowly state of play and the other at TGA where half the audience hates Sony with a passion.

This stuff matters and their lack of sales on titles that should be selling bigger is a result of that. The same was true of Astro Bot which they clearly didn't believe in or Helldivers 2.

You have to call balls and strikes as they are.
There is no guarantee that what you're suggesting would completely change everything. Assuming anything needs changing, that is.

Besides, when TLOU1 was announced, it was being bashed for being jsut another zombie corridor shooter that was going to be mediocre.

People also thought GamePass and cloud streaming was the future.

What some people think will be the case doesn't always happen.

And what lack of sales?
Astro Bot is an AA title and I'm pretty sure Sony didn't expect it to sell tens of millions of copies.
Helldivers 2, which was a sleeper-hit, sold well over 12M copies, despite people claiming live service is shit.
 
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