Its my most played steam game.
Not really the same thing and you know it.
Cool stuff. So Valve mentioned that Steam Machines will start at a console pricepoint but offer higher performance. Do people still think that they are not intended to compete with game consoles?
.. holy shit and I thought ps4 is doing pretty well.. I wonder how long they can keep this up?With steam growing 50% in the last 12 months
If you give their "f2p garbage" a chance, you'll probably see that they are among the best their respective genres have to offer.
Being the best (Dota 2) in its respective genre doesn't mean much when said genre is utterly horrible. I know people enjoy it and that's great, but for a lot of Valve's traditional fans (ie fans of HL, CS, TF, etc) it's frustrating seeing them put so much focus on Dota and microtransaction content. I mean I get it. It makes a lot of money. But at the same time I feel pretty ignored as a longtime Valve fan, and I doubt I'm the only one that feels that way. They need to find a better balance.
As for TF2 and CS:GO, they're both very good games but TF2 was imo much better when it stuck with a simple formula before they totally restructured the game into a money printing machine. It was fine at first, but they went too far with it. Unfortunately CS:GO seems to be going in the same direction...
.. holy shit and I thought ps4 is doing pretty well.. I wonder how long they can keep this up?
Being the best (Dota 2) in its respective genre doesn't mean much when said genre is utterly horrible. I know people enjoy it and that's great, but for a lot of Valve's traditional fans (ie fans of HL, CS, TF, etc) it's frustrating seeing them put so much focus on Dota and microtransaction content. I mean I get it. It makes a lot of money. But at the same time I feel pretty ignored as a longtime Valve fan, and I doubt I'm the only one that feels that way. They need to find a better balance.
As for TF2 and CS:GO, they're both very good games but TF2 was imo much better when it stuck with a simple formula before they totally restructured the game into a money printing machine. It was fine at first, but they went too far with it. Unfortunately CS:GO seems to be going in the same direction...
literally every single fraction of valves fanbase feels ignored
tf2 has like 3 people on it aand everyone was disappointed with that last fan update
csgo bitches about servers every day
dota complains about new content (the lack of it) all the time and theres like 10 people on that team right now
heavy steam client users talk about upcoming (har har) features and bugs endlessly
well half life...
each one of them incorrectly thinks each other game is getting all of the attention
also just play on vanilla servers in tf2 there are a bajillion of those
Half Life fans are the 'original' Valve fans, so they are the most ignored and the fans of their newer games aren't as important, since all of those games aren't 'Original'.
Is the argument in various forms, i see alot of Valve threads.
Being the best (Dota 2) in its respective genre doesn't mean much when said genre is utterly horrible.
So with this finally confirmed, yall know what's coming next.
As long as it's free to make an account, indefinitely.
If we're lucky they'll talk about it during their vulkan session, but chances are it'll just be benchmarks comparing opengl dota 2 with vulkan.
Being the best (Dota 2) in its respective genre doesn't mean much when said genre is utterly horrible. I know people enjoy it and that's great, but for a lot of Valve's traditional fans (ie fans of HL, CS, TF, etc) it's frustrating seeing them put so much focus on Dota and microtransaction content. I mean I get it. It makes a lot of money. But at the same time I feel pretty ignored as a longtime Valve fan, and I doubt I'm the only one that feels that way. They need to find a better balance.
As for TF2 and CS:GO, they're both very good games but TF2 was imo much better when it stuck with a simple formula before they totally restructured the game into a money printing machine. It was fine at first, but they went too far with it. Unfortunately CS:GO seems to be going in the same direction...
We need more statics here.
Also, cant help but to wonder how many of these accounts are the result of key trading/grifting businesses.
Man without engine demonstration it's like they did nothing
Did we get any pictures of the final steam controller design?
That's later
I guess but that is a bit different approach for Valve. They usually release beta or something when they announce new thing.
No. that might come tomorrow (or later today, depending on when you are).
Well there will be something on this page. I think it will be something more than just a copy of their press release too.
Wait, how many days are they going to be announcing stuff?
hl3 (not trolling, there is a team working on it, and has been for a while), l4d3, porting dota 2So they announced a new engine. They have to be making games for it, right?
hl3 (not trolling, there is a team working on it, and has been for a while), l4d3, porting dota 2
outside of that who knows
they might port tf2 or ccsgo or even the half lifes as an exercise
and then whatever else if they have new stuff
So they announce Source 2 and that's all fine and dandy but was there a showcase of the games using said engine?
Thread about source engine
derailed into the usual 'valve maeks no gaems'
which is then instantly disproven
which is then followed by the usual goal post moving and 'but but I don't like their new games'
every
single
time
Thread about source engine
derailed into the usual 'valve maeks no gaems'
which is then instantly disproven
which is then followed by the usual goal post moving and 'but but I don't like their new games'
every
single
time
So they announce Source 2 and that's all fine and dandy but was there a showcase of the games using said engine?
Thread about source engine
derailed into the usual 'valve maeks no gaems'
which is then instantly disproven
which is then followed by the usual goal post moving and 'but but I don't like their new games'
every
single
time