• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Valve Officially announces Source 2. (+ Steam Link + Steam Lighthouse)

Jzero

Member
I'm guessing there's no point in Steam Link if you already connect your PC to your TV through HDMI.
 

Maximo

Member
On a small Sidenote Im desperately(Now that Streaming to TVs is becoming bigger) hoping more Developers put Co-Op - 4 Player into their games for PC, really dissapointed with the pathetic list of games that allow this.
 

jmga

Member
software that allows to track your movement when you use Valve's + HTC VR device

basically you can walk around in a room opposed to using a controller
But I don't understand this:
"Lighthouse gives us the ability to do this for an arbitrary number of targets at a low enough BOM cost that it can be incorporated into TVs, monitors, headsets, input devices, or mobile devices."

Is it like I will be able to use my phone or my TV to track my movement through the room?
 

Exuro

Member
But I don't understand this:
"Lighthouse gives us the ability to do this for an arbitrary number of targets at a low enough BOM cost that it can be incorporated into TVs, monitors, headsets, input devices, or mobile devices."

Is it like I will be able to use my phone or my TV to track my movement through the room?
No they're saying other companies can use this tech in their products. Your phone/tv would have to already have it.
 

ArjanN

Member
I put Source 2 as the most important news cause honestly I think it's a pretty big deal. Considering there were leaks far back and that they decided to officially announce it that pretty much guarantees new game announcements this year. This is the closest we can get, dudes.

Eh, with Valve Time 'closest' could still be only slightly before the eventual heat death of the universe. I'm definitely at the point with Valve that I need to see a substantial trailer of something to actually get excited.
 
But I don't understand this:
"Lighthouse gives us the ability to do this for an arbitrary number of targets at a low enough BOM cost that it can be incorporated into TVs, monitors, headsets, input devices, or mobile devices."

Is it like I will be able to use my phone or my TV to track my movement through the room?

What I think what it means, is that if any HW manufacturer wanted they could incorporate this tech in to those devices.
 

Salsa

Member
Eh, with Valve Time 'closest' could still be only slightly before the eventual heat death of the universe. I'm definitely at the point with Valve that I need to see a substantial trailer of something to actually get excited.

eh, I remember Portal 2's reveal/ARG stuff vividly and it wasnt that long ago at all as to consider them stale in that aspect. people sure like to hyperbolize
 
1386872789019.gif
 

Anno

Member
So is Source 2 free (without an asterisk)?

Like, no revenue share or anything, just free?

Pretty amazing if that's the case.

Eh anything made on it Valve will get a cut of anyway via game sales, right? Seems reasonable to pump it out as much as you can.
 
I'm certain Valve are about to announce:
Half-Life 3
Portal 3
Left 4 Dead 3
Counter-Strike 2
Day of Defeat 2
Ricochet 2
Team Fortress 3
Team Fortress Classic 2

I can feel it in my bones. It's time.
 

Salsa

Member
btw, there's a GDC talk about Vulkan next Thursday and im pretty confident on them talking about Source 2, so we'll probably get something more then
 
btw, there's a GDC talk about Vulkan next Thursday and im pretty confident on them talking about Source 2, so we'll probably get something more then

Not next Thursday, this Thursday. Also, one of Khronos' Vulkan slide had a pic of Dota 2 in Valve's new debugger, so probably.
 
So is Source 2 free (without an asterisk)?

Like, no revenue share or anything, just free?

Pretty amazing if that's the case.

The catch probably is that any content developed in engine will automatically be on Steam on release and distributed accordingly (to the store/workshop etc), where they already take a 30% cut of sales. No point charging you on top of that with a subscription fee.

Valve were very particular with Source and ran a strict NDA over licensing costs, and the cost varied wildly per developer. This seems to mark a change in their attitude.

Edit: Nzyme32 beat me to it.
 
Eh anything made on it Valve will get a cut of anyway via game sales, right? Seems reasonable to pump it out as much as you can.

not necessarily

who knows what the contract looks like once you reach a threshold

i mean i know youre talking about steam but there is a prominent source game still out there not on steam...
 

Exuro

Member
btw, there's a GDC talk about Vulkan next Thursday and im pretty confident on them talking about Source 2, so we'll probably get something more then
Yeah, its confirmed that there will be live demos as well. The question is if it'll be on Source 2, which is very possible/likely.
 

jediyoshi

Member
So is Source 2 free (without an asterisk)?

Like, no revenue share or anything, just free?

Pretty amazing if that's the case.

I still haven't seen anything in regards to its pricing. I'd 90% imagine it's still just going to be the regular licensing fees attached to it like it's always been if you sell something with it.
 
btw, there's a GDC talk about Vulkan next Thursday and im pretty confident on them talking about Source 2, so we'll probably get something more then

They've been using Dota 2 to show off the debugging tools in the slides they've shown, so yeah, it's extremely likely Source 2 will be demoed (though it's also likely that it won't be anything more interesting than opening the Dota 2 SDK which is publicly available).
 

JoeBoy101

Member
I am so buying Steam Link with the Controller. Fucking awesome, and saves me from playing resolution games with my gaming netbook as the streaming device.
 

neptunes

Member
Aren't most developers comfortable using unity now? is the source engine still a big thing for devs (small or big)?
 

Salsa

Member
$100 will get you Steam games on your TV(s) with a proprietary controller. Just taking the console out the middle.
 

Anno

Member
not necessarily

who knows what the contract looks like once you reach a threshold

i mean i know youre talking about steam but there is a prominent source game still out there not on steam...

I have to imagine that's the idea, but yeah who knows. Valve likes money, but they also like just supporting PC gaming in general since it all loops back to them in the end.
 
This is lukewarm at best.

What can the engine do? Why is there nothing to show? Hopefully sometime this week?

Kinda lame for Valve after Source 1's announcement.
 

twobear

sputum-flecked apoplexy
kind of underwhelming tbh

they say their big focus is on making it easier for people to import their own content into games

valve please, make normal games again
 
Aren't most developers comfortable using unity now? is the source engine still a big thing for devs (small or big)?

As someone who used Source for almost 8 years. it's used by nobody these days apart from a few straggling mod teams.
In terms of people making 'proper' games on it, the last thing to come out commercially was The Stanley Parable I believe.

Valve have never had a straight-forward licensing setup so it made things very difficult for anyone interested in taking their projects to a commercial level.
In spite of all that, Source usage is MASSIVE for Dota 2, CSGO, and previously TF2, where people make maps, gamemodes, comestics etc via the workshop.
 
As someone who used Source for almost 8 years. it's used by nobody these days apart from a few straggling mod teams.
In terms of people making 'proper' games on it, the last thing to come out commercially was The Stanley Parable I believe.

Valve have never had a straight-forward licensing setup so it made things very difficult for anyone interested in taking their projects to a commercial level.
In spite of all that, Source usage is MASSIVE for Dota 2, CSGO, and previously TF2, where people make maps, gamemodes, comestics etc via the workshop.

Wasn't Titanfall made with Source?
 

ouzer

Neo Member
I'm certain Valve are about to announce:
Half-Life 3
Portal 3
Left 4 Dead 3
Counter-Strike 2
Day of Defeat 2
Ricochet 2
Team Fortress 3
Team Fortress Classic 2

I can feel it in my bones. It's time.

And they shall launch Steam Machines with Alien Swarm 2.
 

idolminds

Neo Member
I'll be interested in hearing more surrounding Source 2. Free in nice, but that's not everything. Unreal and Unity support more than just PC and have much better tools than Source 1. If the tools aren't up to snuff and it's a PC only engine I can't really see many developers flocking to it.
 
Wasn't Titanfall made with Source?

yep (if you wanna be really pedantic last we heard it was like a super glued together mish mash of whatever they bolted on it)

and thats about it for aaa stuff outside of valve

then you have a ton of mods and standalone projects and theyre cool and all

but still no one uses source outside of valve
 
That's what csgo is trying to become.

Yeah, it's not as if anything in CS GO is considered to be "sacred" to the point where they would refuse to make big changes to the game if they felt it would result in a better product.

Or just up the servers to 128 tick and rename it CS2, lol.
 

CHC

Member
Engines are great, but games are even better.

I know no one was expecting one since it's GDC but there's nothing tangible here, it's just them saying something that was pretty much known to exist actually exists.
 
Top Bottom