thetrin said:Simply, when you pick up ammo, it doesn't just replenish you, it also adds EXP to that gun. I'm not sure if this is true, but I think you always level up if you're full and pick up more ammo for that weapon.
Upgrades are more like lucky drops that increase the level of that weapon faster than just ammo pick ups. If you see your level going down, it's possible that you've been dying between an upgrade and a checkpoint. Upgrades don't stay with you when you die, so you need to be careful when you get one.
Also, I think there's a set progression to how you upgrade. Some weapons are just bigger magazines, but others are larger splash damage radius, rate of fire, etc.
It's actually a lot deeper (but still very arcadey) than Jim Sterling suggested in his review.
thetrin said:It really is. It's sad to see it getting such mixed reviews.
badcrumble said:I don't know why I was kvetching about the lack of new game+. Sure it'd be neat, but the upgrade system in this game is PURE GENIUS. You don't have to think about it, you don't have to spend time in the menus - it's just wise to try to keep one or two weapons at full ammo if you're able to pull that off. And it scales perfectly with the game's difficulty.
Mixing upgrade elements with a pick-up-and-drop weapon system turned out to work really, really fucking well. God, what an intelligently designed game.
So it seems that the PS3 version has a slight advantage due to the vsync.Curufinwe said:The reviews aren't really that mixed. They're all between 70% and 93% apart from one outliar.
The Eurogamer face-off is up:
http://www.eurogamer.net/articles/digitalfoundry-vanquish-face-off
Mr. Pointy said:I'm not feeling Vanquish. It's pretty and the guns feel good and the boosting is cool and the cutscenes are cheezy as fuck, but it's not clicking with me. I didn't really like Godhand either. Loved the fuck out of P.N.03 though.
I wouldn't say NO to a new game+ feature, mind you. The game just doesn't need it whatsoever.Vilix said:This. I love the New Game+ feature. But, with the natural progression of difficulty, there's no need for one in this game. The upgrade system works perfectly.
jonnybryce said:Yeah, I'm up to Act 4 and I'm giving in. You see all this game has to offer very early. Some nice boss battles,was pretty cool to face twice but there's really not much here. PN03 is far better imo.Unknown
I don't regret buying it, it was a unique and exciting shooter for a while, then it went downhill by plateauing so early.
FlashbladeGAF said:LOL you are so wrong its not even funny, but go ahead and be like everyone else who judges games way before they should.
The last 2 acts were the best in my opinion because they kicked things up to the limit and beyond
panda21 said:so if you pick up the ammo while its full, you are effectively throwing it away?
the thing that really confused me is where you are actually supposed to get it, because i kept almost running out in the 1-3 part.. do the enemies drop ammo? i'm pretty sure i saw an enemy weapon but i couldnt pick it up and it just stayed there stuck on some scenery.. and then i found a heavy rifle pickup randomly lying around but i'm not sure why.
it seemed like it was far too easy to run out and then i had to go searching, and there only seemed to be a small number of pre-placed weapon pickups scattered around the room, that didnt re-generate. like if you were kind of bad at the game you could easily run out completely and i dont think you could melee that big boss thing to death.
hamchan said:Yeah the lack of hype on the internet is really worrying.
badcrumble said:I don't know why I was kvetching about the lack of new game+. Sure it'd be neat, but the upgrade system in this game is PURE GENIUS. You don't have to think about it, you don't have to spend time in the menus - it's just wise to try to keep one or two weapons at full ammo if you're able to pull that off. And it scales perfectly with the game's difficulty.
Mixing upgrade elements with a pick-up-and-drop weapon system turned out to work really, really fucking well. God, what an intelligently designed game.
The footage of the 360 version looked worse than the article would lead you to believe. There was a lot of tearing in the 360 version. It was pretty obvious in the demo as well.Curufinwe said:The reviews aren't really that mixed. They're all between 70% and 93% apart from one outliar.
The Eurogamer face-off is up:
http://www.eurogamer.net/articles/digitalfoundry-vanquish-face-off
its two down falls are:hamchan said:Yeah the lack of hype on the internet is really worrying.
jonnybryce said:I'm up to Act 4. It's been the same thing for 4 acts. There are 5 acts.
I'm not saying it's a bad game by any means, but it's not for everyone. People seem to be really digging it here, on other forums I've seen more mixed opinions and that's where I fall.
It was about the same case with Bayonetta, if I remember correctly, and that game sold quite modestly with 1.1 million copies. I don't expect Vanquish to sell the same numbers, but I do hope that more people become aware of its existence. If only someone could market it properly. (Or not release it when there are a good amount of games released close to it. Goddamnit, Sega, what's wrong with you?)Tricky I Shadow said:Yeah, you know a game is gonna sell really horribly when even the official thread on GAF is hardly getting any attention. I mean what the hell?
For real. If PlatinumGames ever closes up shop and its key employees decide to stop making video games, I will give up video gaming for the rest of my life.Nemesis556 said:I have ascended to the heavens. All I need is Sam Gideon and Bayonetta. <3
For real. If PlatinumGames ever closes up shop and its key employees decide to stop making video games, I will give up video gaming for the rest of my life.
I can only hope that this will be true! These guys have been making my favorite games for over a decade now, and their passion for making games seems as strong as its ever been.thetrin said:I don't think Mikami or Kamiya will ever do that. They'll probably still be making awesome video games when they're old men. :lol
Nemesis556 said:They have actually finished all their projects for now, haven't they? Are there any indications AT ALL of what they're working on?
Nemesis556 said:They have actually finished all their projects for now, haven't they? Are there any indications AT ALL of what they're working on?
Shinji Mikami is currently the Creative Producer for Grasshoper Manufacture's/EA's Shadows of the Damned. I'm sure he has another project with PlatinumGames lined up. It'll probably be another collaboration with Tango since he's still an external board member of PG. Hideki Kamiya... no idea, but he did hint that PG has a multiplayer game in development.Nemesis556 said:They have actually finished all their projects for now, haven't they? Are there any indications AT ALL of what they're working on?
robor said:Dunno about Mikami but didn't Kamiya say he's already working on something else?
He has his own studio: Tango. He's an external board member of PG. So... yes to both, I guess?Nemesis556 said:I'm assuming Mikami is working on Damned with EA.
Does Mikami technically work for Platinum or is he a bit of a freelancer? =/
here's an incentive:george_us said:What hurts the game is that, unless you're a person who loves beating their high score, there's really no incentive to play this again. There aren't any suit upgrades and weapon upgrades don't even carry over. P.N.03 is literally a 3 hour game but I put at least 30 hours trying to get all of the moves and unlock all of the suits. Then I put another 10 hours trying to beat Hard Mode with the Papillon.:lol Yes I sucked, sue me.
Nemesis556 said:I have ascended to the heavens. All I need is Sam Gideon and Bayonetta. <3
GuiltybyAssociation said:I feel like an idiot, I barely touched the disk cutter weapon as I didn't get the point. Just wasn't doing much damage. I got to the scene in Act III with the medium sized mechs (I don't know their exact name) with drills and let it tried it again - awesome! Chops off its arms and legs and watch it hop toward you, worthless to do anything else. Or saw off its head and let it stumble around, attacking in random directions.
I love this game.
:lol Mikami has great humor.
Tricky I Shadow said:Yeah.....that 3D cover was a nice surprise. Now go and enjoy the best shooter since RE4!
jetsetfluken said:You guys are talking about the EU version right? My NA version doesn't have a slip-cover...
Can't wait for my UK Limited Edition to arrive though.
So is Halo: Reach. So is Dead Rising 2. So is Bayonetta. So is Fallout: New Vegas. So is Red Dead: Redemption. So is Mass Effect 2.badcrumble said:here's an incentive:
it's fun