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when I realised you could go slow-mo as you leapt over cover I was very happy. Lets you get that extra bit of elevation.Bernbaum said:So in every other action shooter game with a cover mechanic that existed before Vanquish, I saw low cover-providing objects as a barrier to hide behind and cry like a vagina.
Now, my eye picks out low cover as a 'launching pad' for jumping over so I can get a better angle to rape the enemies' faces off with a flurry of bullets.
I also love that cover isn't either a wall or medium-sized barrier in this, there's super-low cover you can lay behind. That's three types! Innovation.