alr1ghtstart said:I've finished the first two chapters. HOLY SHIT, game is amazing. Hopefully it keeps up. It's nice seeing actual bosses in my shooters.
MattyH said:finished it on hard yesturday afternoon just got my no die run through to do now
great game pretty much on of my faves from 2010
Tricky I Shadow said:FUUUUU! Got up to Wave 5 in Challenge 6....I managed to take out one Bogey, but the other one ended up killing me! I was so close! : (
GONz said:Just finished it and WOW what a ride. P* definitely Studio of the year.really really looking forward to Vanquish 2, I hope Mikami leaving P* won't cripple the game
And now, the challenges
Thanks; will do. This game is so much fun, sheesh.Chopperman said:Nope
Abuse the Anti-Armor pistol to the fullest
It'd better be in planning, otherwise I'd feel trolled hard by P*X26 said:Bayonetta was more sucessful sales wise, and even that has no word of a sequel yet so I'm not going to get my hopes up
Vanquish 2 would be day one for me if it ever happened though
Ah, right, it's the machine gun one. Shows how much I use the machine gun.Rez said:I assume that's a weapon-specific melee attack.
a Master Ninja said:Beat Vanquish a few days ago, but I came across this .gif posted in another topic:
How do I jump forward like that? I can't believe I've never done that...
Ouch, that sucks. Futurepress is pretty much the only guide publisher that puts out skilled/hardcore gamer oriented guides. Both the Bayonetta and Vanquish guides were very well done, although there's always room for improvement.Dead said:YMMV, but heads up, the strategy guide by Futurepress (the same guys who did the amazing 400+ page Bayonetta guide) is available for 1 penny at Gamestop if they still have it in store.
Enemies are more aggressive but do not gain any new abilities.X26 said:Finished my hard run earlier, regret not playing on that difficulty from the start Also, is it just in my head or do the enemies use different moves on hard as well? Does that trend continue in god hard?
There is nothing cheap like what you're describing in Vanquish, at least not in a scoring run. I recommend you record your own game footage, so you can look back and identify what killed you, and realize you could have prevented it, instead of breaking another controller or blaming imaginary "design faults" that you can't identify or describe. Sometimes there are snipers camping on elevations, for example, but they can all be spotted on your first time through if you pay attention. Also, the game is meant to be replayed multiple times for score and enemy positions memorized. Invisible walls? Never ran into any.. are you trying to run off the map or something? It's not an exploration game. Just about anything can be used as cover. Examples, please. Keep in mind I have the Futurepress guide with elaborate maps of every piece of terrain. And once again if you are playing for score, you will rarely be using cover or bumping into 'invisible walls' as you'll be too busy trying to zoom to the next checkpoint.astroturfing said:my problem was that every time i was doing really well and kicking ass, something out of fucking nowhere would one-shot me and i would RAGE. i hate dying in a game so much without knowing WHY. i didn't mind if was playing like an idiot and a big rocket hit me, or i got too close to the "unknown" enemy and it destroyed me.. those were my own damn fault and i didn't mind trying again. also, way too many irritating invisible walls in levels, and stuff you cant use as cover even though it would be logical. got killed way too many times because of those design faults.
How many games you've played is irrelevant, nor does it matter what names are attached to the difficulty levels. The fact is you ignored an easier skill level (for whatever reason) then blamed the game for being too difficult. This is the exact same as someone choosing the hardest skill level then complaining when they get owned, while everyone else rolls their eyes. Maybe they should keep normal locked and make everyone play casual auto to unlock it.RiotPelaaja said:Disagree. The first boss battle comes way too soon and is quite tough on Normal and I've played a lot of games. I think that was a bad design decisioon, they should have had the boss a bit later. I still gave the game 9 though.
If you bought it at launch full price, you're far from a horrible person.TheApatheticOne said:Ive had this game since launch, installed it, and never got around to playing it until today.
Im soooo sorry Vanquish. You are fucking awesome, and Im a horrible person.
Not even to the end of ACT I yet and Im enjoying the hell out of this game so far. So good.
Chopperman said:Nope
Abuse the Anti-Armor pistol to the fullest
It's really good at taking Gorgies out. One headshot will kill just about every variant. It's not so great at taking Romanovs out, however. Viewhounds... maybe, but you don't encounter those a lot, and you can instakill them with an EMP Emitter while they're flying. It has the same melee as the Heavy Machine Gun, so you can replace either weapon when you run out of ammunition. Personally, I think the best weapons in the game are the default ones. The Laser Cannon is the only DLC weapon I find really useful. It has great range and firepower. Just don't use it in AR mode or else you'll overheat the suit in double time. The Disk Launcher is great, too.Urban Scholar said:I haven't started my hard mode run yet but can anyone else vouch for this?
Finaika said:I've just beat the game. I cried at the ending.
Yes it was too short. A shame. But judging from the ending, maybe a sequel is in the works.iconoclast said:Me too. I wanted to play another act or ten.
The Disk Launcher is great, too.
Many people don't see how useful it is until they find out just how quickly a Romanov can be dismembered by it. Sam won't use the suit in its melee function, either, so you won't have to worry about overheating. Keep in mind, however, that each melee attack uses up one disk. The melee itself isn't really too useful unless you want to cancel an enemy's melee, running, or charge up animation. For the most part, you'll want to stick to shooting the disks at Gorgie heads. For Romanovs, you can take out any of their limbs. It's also very effective at crowd control since it can hit more than one enemy at a time per shot. (Usually two enemies per shot.)Urban Scholar said:I appreciate the insight sir and will keep this in mind.
TheApatheticOne said:Ive had this game since launch, installed it, and never got around to playing it until today.
Im soooo sorry Vanquish. You are fucking awesome, and Im a horrible person.
It's really good at taking Gorgies out. One headshot will kill just about every variant. It's not so great at taking Romanovs out, however. Viewhounds... maybe, but you don't encounter those a lot, and you can instakill them with an EMP Emitter while they're flying. It has the same melee as the Heavy Machine Gun, so you can replace either weapon when you run out of ammunition. Personally, I think the best weapons in the game are the default ones. The Laser Cannon is the only DLC weapon I find really useful. It has great range and firepower. Just don't use it in AR mode or else you'll overheat the suit in double time. The Disk Launcher is great, too.
I only speak in terms of default weaponry, because if you're playing for score, you'll be using the mission select mode, which starts you off with default weapons. Furthermore, God Hard doesn't allow weapon upgrades, and there isn't a New Game+ mode, which makes upgrades pretty useless in my eyes.Chopperman said:You don't even need to headshot. one body shot will kill most gorgies, and it penetrates so you can body shot through turrets, walkers, air carriers etc.
It's pretty much the sniper rifle without the limitations that make that weapon balanced:lol
High damage, high accuracy and long range, but with a clip and larger ammo count.(gets 60 shots at max level.)
With it I was able to killbefore he got off of the monorail.Burns
It's my favorite weapon right alongside shotgun in the game.
That's not necessarily a requirement for playing for score.because if you're playing for score, you'll be using the mission select mode
No, it isn't, but it's the least stressful way.mjemirzian said:That's not necessarily a requirement for playing for score.
Furthermore, God Hard doesn't allow weapon upgrades, and there isn't a New Game+ mode, which makes upgrades pretty useless in my eyes.
TheApatheticOne said:Ive had this game since launch, installed it, and never got around to playing it until today.
Im soooo sorry Vanquish. You are fucking awesome, and Im a horrible person.
Not even to the end of ACT I yet and Im enjoying the hell out of this game so far. So good.
Koralsky said:
lucablight said:Up to Act 5 and really enjoying it so far. Power sliding is so much fun. The repeating Boss battles are a bummer though. There's no excuse and smacks of laziness when the game is so short.