Cloudius12
Member
Havent been playing Vindictus for a few days. Time to get back in for new updates.
Omnicent said:Ok, Irukul is retardedly hard. Normal Macha and we only managed 1 bar out of 10.
Simply put he makes Blood Lord look lol. Going to need good coordination and use chain hooks (front left leg and back right leg).
Omnicent said:You need to be level 51
Cow Mengde said:Damn, I have a lot of catching up to do. There's so much new content too. I haven't even gotten my Spider Lord set.
ArtistDude88 said:Hello all! I've been playing Vindictus on and off for a good while. It's pretty dang fun!
Was wondering if there's an active NeoGAF guild around on the West server? I did a small bit of combing through the pages...Zero Tokens still active?
I have a guild with a whopping 2 other people in it, lol. They were cool, but they seem to of stopped logging in sometime before the Blood Lord update...
Would just like some people to talk to in-game, heh.
ACE 1991 said:So now that I have a rig capable of running this game well, I'm thinking of jumping in. How repetitive is the quest design and combat? Also, is group play fun? I hope to play this with a couple of kids from my dorm.
Cow Mengde said:Depends. Some quests are repetitive, while others are quick and painless. Evie staff combat is very repetitive so I changed to Scythe. Other characters are great. They learn more moves as they level up, so it might not seem like there's a lot of variety at first. But a lot of people then to forget about the grapple moves in this game.
Well thats an enemy from the original Mabinogi (the sequel).mjemirzian said:Oh boy.. next they can add the spitter, smoker, boomer.. wait what game was this again?
He does look pretty cool though.
Omnicent said:OMG! Can't wait for future boats!!
http://heroes.nexon.com/news/devstory.aspx?bn=20&no=89&mode=view
This dude can grab someone and the group has to rescue said person (the next pic shows someone throwing one of the special side-arms which make it easier to rescue)
This looks wickedly awesome. Thanks to afk on VHQ for the translation (you have to register to view)
OatmealMu said:Updated Stevie gameplay: http://www.youtube.com/watch?v=68XeSCoGOM0
Better video with some sort of gem shield thing: http://www.youtube.com/watch?v=MwMOTKYDGzM
ArtistDude88 said:Wow, they made staff Evie look a lot more fun and involved! Still concerned about the lame bunny hop dodge though.
I bet there will be many funny boss screencaps of the crystallized Evies flying around.
Any idea when this skill rework be around to NA? My Evie is level 35 and I'm just letting her rot, lol.
OatmealMu said:She's getting a dodge called Flying Sparrow.
I can't find it now, but I watched a video yesterday of a revamped Stevie fighting a Tyrant. While using Mana Amber, the Tyrant knocked her into the air. When she was still airborne, the shield disappeared, and Evie took damage from the fall. I think we'll see a lot of instances of Stevies being thrown off the map. Also of note, Mana Amber used to be able to get breaks on bosses. Basically, you'd wait for the boss charge, and at the last moment use Mana Amber. It could also stun bosses, too. Kind of overpowered, so it was removed.
As far as I know, the update has already been released on Korea's test servers. I believe Korea is on Boat 8, so I hope we don't have to wait that long to get the update. It's been a long time coming.
Fiona could use some love next...
SneakyStephan said:edit: wait what: is this game available everywhere now?
I thought this was IP locked for NA only?
Erasus said:I know its been posted, but here is a pretty good Staff Evie vid with the new skills
http://www.youtube.com/watch?v=DGkOqPkyf-s&hd=1
Vasilisk said:What happened to this game coming to Europe?
ArtistDude88 said:Holy cow!
I'll laugh if that Succubus boss is cut from the NA version
Erasus said:Nexon happend... What is it now? 3 moths late, not even a CB date...
Since the new patch apparently. Won't have to come back every couple of days to spend my AP now.OatmealMu said:Whoa, since when were we able to store so much AP? I haven't logged in for weeks and came back to 1000 AP waiting for me.
riceandbeans said:I'm sorta tired of the game already, even with the new content updates. I launch boats, it sometimes takes like 15+ minutes or more for people to join. This shit isn't fun when you need to get a specific oath or item and it's way too hard to beat certain bosses on your own.
mjemirzian said:I looked at the crafting system.. holy crap, it's pure Korean grindfest hell. 5 minutes just to craft an item, watching a bar move across the screen?
There's some challenging raid content in the game now but still way too much trash and endless running through the same identical rooms over and over..
Dreavus said:Agreed. I love fighting bosses (werewolves were my favourite fight so far) but the levels themselves just feel extremely pointless. Like in the second prairies area; I'm still chilling in my old blood prince armor and the level portions are still a joke, but when I get to the boss he deals significant damage and is actually a threat to me. They need to do something about the levels to make them more interesting.