Have we heard anything new regarding Amazing Spiderman?
Sidenote: super stoked for Injustice and Tearaway ^_^
Hmm I don't think so. And yeah, I'm REALLY excited for those two, as well.
Have we heard anything new regarding Amazing Spiderman?
Sidenote: super stoked for Injustice and Tearaway ^_^
Hmm I don't think so. And yeah, I'm REALLY excited for those two, as well.
While I loathe Injustice, I hope it's a quality port for those of you interested...
It should be. It's still sub-native res which is really unfortunate, but the character models are way better than MK Vita, and many more of the lighting effects and shaders are in-tact. So it should be good.
While I loathe Injustice, I hope it's a quality port for those of you interested...
Just noticed there's a demo for the portable version of Lego Marvel Superheroes on the 3DS eShop. Tried it out and it's a surprisingly fun beat'em up! When it drops in price on the PSN I think I'll pick it up
Tbh I was pretty happy with MK but that might have been because that series always looked shit to me haha
Glad they worked on the effects and hopefully the framerate is still nice. The characters look so fun to play.
Made by the guys who did the MG HD collection for Vita apparently! Good good. Ultimate edition nice! The level I'm watching looks a tad muddy in the video though, OLED should help with the darker colours. Wow it does look good, can tell in the next level which is brighter. Still got that UE brown but whatever.
Hope it's not 3GB like MK, ultimate edition as well...
Demo on 3DS, but not Vita? They must be embarrassed.
Demo on 3DS, but not Vita? They must be embarrassed.
I like it better on 3DS. Really good 3D effect.
But yes, it is quite fun. Have it on 3DS and Vita (handed that one down) and the WiiU game.
Ooh maybe you could answer this then: In the 3DS game it looked like a couple things needed to be done on the touch screen. Like flying or landing was swipe up and swipe down. Is it the same on Vita? Is there a button press way around it?
I swear it's like they bank on sales of people thinking it's like the console game..
^ hows the lag? Any better...? Guess I should try it...have to switch out cards -__zzz/
Depends on the host. :S
AusGAF! Big W's doing a pretty amazing deal for the Vita next Saturday, November 9 (one day sale). System with Killzone for $188.
I mean, if you can even find a Big W that actually stocks Vita stuff that is.
AusGAF! Big W's doing a pretty amazing deal for the Vita next Saturday, November 9 (one day sale). System with Killzone for $188.
I mean, if you can even find a Big W that actually stocks Vita stuff that is.
There's no dedicated servers?
Hey guys, I was in the Amazon 3DS Vita thread and I had a poster telling me that the Vita has a greater input lag than the 3DS. Is this true? He compared Vita as playing on a 360/PS3 on a lag free TV while 3DS was like playing on a PC.
I never noticed this while playing my games but if this is noticeable on multiplats I'd like to know. Anyone here who double dipped on some multiplat games? I'd like some comparisons.
Nope.
I don't buy it.
Based on how the games I've played on 3DS are... no.
DKCR3D was horrible in terms of input lag and controls.
Must be game to game basis.
Okay thanks.![]()
Hey guys, I was in the Amazon 3DS Vita thread and I had a poster telling me that the Vita has a greater input lag than the 3DS. Is this true? He compared Vita as playing on a 360/PS3 on a lag free TV while 3DS was like playing on a PC.
I never noticed this while playing my games but if this is noticeable on multiplats I'd like to know. Anyone here who double dipped on some multiplat games? I'd like some comparisons.
Nope.
I don't buy it.
Based on how the games I've played on 3DS are... no.
DKCR3D was horrible in terms of input lag and controls.
Seriously. DKCR3D felt like I was playing Enslaved, Heavenly Sword, or some other NT game.
![]()
But I don't notice anything super different between the limited time I spend with my 3DS and the vast amount of playtime I give my Vita. :|
I've never noticed. But even if it were true, we are talking about something that will never be noticeable by human beings, lol.
Besides, if that were true, we would have definitely heard about it on any news site or even on GAF. So I'll take it as not true at all.
AusGAF! Big W's doing a pretty amazing deal for the Vita next Saturday, November 9 (one day sale). System with Killzone for $188.
I mean, if you can even find a Big W that actually stocks Vita stuff that is.
Hey guys, I was in the Amazon 3DS Vita thread and I had a poster telling me that the Vita has a greater input lag than the 3DS. Is this true? He compared Vita as playing on a 360/PS3 on a lag free TV while 3DS was like playing on a PC.
I never noticed this while playing my games but if this is noticeable on multiplats I'd like to know. Anyone here who double dipped on some multiplat games? I'd like some comparisons.
Hey guys, I was in the Amazon 3DS Vita thread and I had a poster telling me that the Vita has a greater input lag than the 3DS. Is this true?
Did he have a Nintendo based avatar? I wouldn't trust him if that's the case.
Maybe he is right, I haven't tried any multiplat games on both systems, but the games I have played on the 3DS do not feel anywhere near as responsive. But that could be from the floaty controls on the games I have played.
The vita analog sticks have a larger deadzone than the 3DS nub, which would account for a tiny bit of input lag, but his console/pc comparison makes no sense in the first place.Hey guys, I was in the Amazon 3DS Vita thread and I had a poster telling me that the Vita has a greater input lag than the 3DS. Is this true? He compared Vita as playing on a 360/PS3 on a lag free TV while 3DS was like playing on a PC.
I never noticed this while playing my games but if this is noticeable on multiplats I'd like to know. Anyone here who double dipped on some multiplat games? I'd like some comparisons.
Well that sucks.
---------------
Must be game to game basis regarding the lag.
Okay thanks.![]()
Did he have a Nintendo based avatar? I wouldn't trust him if that's the case.
Maybe he is right, I haven't tried any multiplat games on both systems, but the games I have played on the 3DS do not feel anywhere near as responsive. But that could be from the floaty controls on the games I have played.
Damn. On 3DS nor Vita have I ever said to myself anything concerning input lag. Maybe I'm just playing the right games? Or you guys or going after some really slight stuff that I just don't see
Damn. On 3DS nor Vita have I ever said to myself anything concerning input lag. Maybe I'm just playing the right games? Or you guys or going after some really slight stuff that I just don't see
The vita analog sticks have a larger deadzone than the 3DS nub, which would account for a tiny bit of input lag, but his console/pc comparison makes no sense in the first place.
The vita analog sticks have a larger deadzone than the 3DS nub, which would account for a tiny bit of input lag, but his console/pc comparison makes no sense in the first place.
DKCR3D seems really harshly reviewed by most of the VitaGAF. So maybe you are playing the right games.
The 3DS needs Spelunky for the ultimate test.
I was thinking that too. We would've heard from Esoteric if there was any perceivable input lag when Spelunky came out.
If the system had it on the whole, I'm sure someone playing any of the 60fps fighters would notice it in spades.
UMvC3, SFxT, MK9, DoA5+, etc.
I can't use Ninja Gaiden Sigma+ as an example because it's 30fps and has slowdown... so that's hard to decipher...![]()
Play a game/navigate the home screen and wiggle your analog stick left to right bit by bit. It has quite a bit of wiggle space before an input registers. Or at least mine does.I never noticed this deadzone. Might be because I haven't come to grips with the system yet since I just bought it recently. What I'm more concerned about the nubs is that why they didn't make the same nub as the PS4 which has a convex. They didn't even do this for the Vita 2000. It would have good too.
Play a game/navigate the home screen and wiggle your analog stick left to right bit by bit. It has quite a bit of wiggle space before an input registers. Or at least mine does.
His PS3/360 on a lagless TV vs PC example makes no sense because there's no input lag on either playing fighting games on both. So it sounds like he's already talking out of his ass in the first place.
Any Killzone pros up in here want to give me tips on how to get an ace ranking? This is impossible...
Finished The Walking Dead on Vita today.
Great game. Horrible port. If you're thinking about getting it, I really advise you to get the PC or console version instead unless you have absolutely no choice.
I have heard that the console versions have the same problem with loading stutters. The PC version still has the save game killing bug.
In the end, every version has its problems although going from PC to Vita was rough.
AusGAF! Big W's doing a pretty amazing deal for the Vita next Saturday, November 9 (one day sale). System with Killzone for $188.
I mean, if you can even find a Big W that actually stocks Vita stuff that is.