SkylineRKR
Member
No, the Dreamcast started very unstable, in Japan its initial games were poorly received and in the West after 3 months of frantic sales, game sales were not keeping up and Sega needed to sell games to recover the subsidy costs. The board decided to release several games that today would be AAA at the same time, sales did not react, so they made successive price cuts, in September 2000 the Dreamcast was in the ICU, the following 3 months sales were extremely low, at the time of greater flow of consumers.
Peter Moore was right, the Dreamcast was already dead he just made it official.
Dreamcast had a good US launch, and that was pretty much everything. In summer 2000, which was like 9 months post launch, the console was already fading away. I remember there was a small increased demand when the console was hacked but it was pretty much over already. The back end of 2000 saw some good games that I feel simply came out too late. Shenmue for example came out at the back end of 2000, while it was released in Japan in 1999 already. MSR came out at this time too, and managed to sell only approx 120k copies (with about 13k sold in Europe). By then the console was already on life support.
Effectively it died within a year of presence in the west. But during 2001 some very good games actually still found a release esp. in PAL territories, culminating with Shenmue 2 which I pre ordered and picked up late 2001. I was sort of sad, knowing Sega as a console maker was finished.