What are you expectations for Persona 5 (still not announced)

i won't buy if it feels as similar to three as four did. too samey, those two.

if they're going to keep the "first strike" mini-game as the "no random encounter" method, make it so different weapons make a difference, different enemies behave differently, and the actual layout of the dungeon matters more. i'm still a bit boggled that folk so-much prefer performing this button push a million times rather than just having a random encounter (assuming there's a way to avoid randoms, of course).

actually... make the layout of the dungeons matter more in general. i'd be much more ok with the random generation if they did this, though i think some "designed" sections would be nice for certain parts.

change the way the try-and-retry element works for fusion to make it more fun. i'm not sure how to best do this.

don't make me run all over the city map a million times to pick up/turn in optional quests.
 
Aeana said:
Hi, I'm a woman.

alright so one gi-

Dark Schala said:
This.

Playing as a girl was tons of fun in P3P--finally, I can play a game in my own shoes. It's focused on personal relationships and dating, so why not make it so that I can play it from my gender's perspective again?

ah, never mind. i can see why playing a game like this from a perspective of the opposite gender would be pretty lame and take away from the experience.

Green Scar said:
Move on to a university setting. Enough dancing around the sensitive issues, I want plenty of sex and drink.

i agree. party all night or get some rest?

Luminate said:
Do people really think a college setting will be more "mature/dark"? Based on my experience, most college students don't act that much differently than juniors and seniors in high school.

I think high schoolers and college kids act quite differently - but aging the characters up also allows the game to be more relatable to the aging fanbase.
 
- Older characters in University/Colledge
- Handcrafted dungeons. I hate the random, boring as fuck, totally uninteresting dungeons geared toward grinding in Persona 3 and 4 with no exploration appeal whatsoever.
 
KibblesBits said:
Have you played P2 EP?

I would love for them to take this route too with the next Persona game but I suspect it will be more secondary school setting/social link stuff AGAIN.

The over all color scheme of the game better be green though to keep with the pattern.

*looks at Atlus*

Yeah, thats why I want another game like it, it was pretty much perfect.
 
Gorgon said:
- Handcrafted dungeons. I hate the random, boring as fuck, totally uninteresting dungeons geared toward grinding in Persona 3 and 4 with no exploration appeal whatsoever.
It wasn't random in P4, for each dungeon you had several layouts that would change with a cyclic manner each time you enter it. Enter enough times and you would enter a new cycle.
 
I would like if 5 had less emphasis on S links. Have S. links for party members and close family members and not with random people you find on the street. Develop more the characters close to the hero/heroine and less the random guys on the sport team or the random NPC talking a stroll in the park. I do enjoy the exp bonus for personas granted by S. links since it helps minimize grinding but I'm not really interested in talking with random people to get it.
 
Seems like a lot of people want an older cast/more mature setting. It must be a tough decision for Atlus since the game is probably appealing to Japanese teens, but the current fanbase is now older.

Are the Persona 3/4 cast in Junior high (12-15) or High School (15-18)?
 
M_Night said:
Seems like a lot of people want an older cast/more mature setting. It must be a tough decision for Atlus since the game is probably appealing to Japanese teens, but the current fanbase is now older.

Are the Persona 3/4 cast in Junior high (12-15) or High School (15-18)?


High School
 
M_Night said:
Seems like a lot of people want an older cast/more mature setting. It must be a tough decision for Atlus since the game is probably appealing to Japanese teens, but the current fanbase is now older.

Are the Persona 3/4 cast in Junior high (12-15) or High School (15-18)?

High School. In P3, Mitsuru and Akihiko are top of the class and you/the rest of the cast are a year below, I believe.

In P4 you're all a year below final except Kanji, I think.
 
College setting or bust; if it's in high school again I think it'll really stagnate the series. I'd also really love if they changed the SL system to allow for you to have your maxed out Links be able to join your party.

And even though I know it'll happen, I'd love for it to be set at an American college. It'd allow for a quirky Japanese take on America (like how Mother did), and there'd be more character diversity than in a Japanese setting. And the main characters' Personas would be styled after Native American deities.
 
Keep it to High School. I find it easier to relate to. Have cute designs for the girls and be sure they're flat chested so dating can be awesomesauce. That's all.
 
KyteTron said:
Keep it to High School. I find it easier to relate to. Have cute designs for the girls and be sure they're flat chested so dating can be awesomesauce. That's all.

Why did you change your username, Icecream?
 
Vamphuntr said:
Why did you change your username, Icecream?

My first thought when I read that post.

Thread took a slight detour into creeper town

And now to get this shit back on track

I just hope it comes out...soon

I really cannot wait to see how beautiful a Persona game would look running on the engine that Catherine uses...also those beautiful Persona menus in HD! /drool

Oh and I kinda like the idea of having all of your social links become party members. More variety for usable party members is never a bad thing...maybe bring back the ability to tire party members out like in P3 so that you will have to regularly rotate who you bring into the dungeon. Just saying that if I could roll into a dungeon in P4 with Fox, Sayoko, and Kou that game would be even better. ;)
 
I expect good looking menus/character art, good fighting and addictive demon collecting. I hope they make the UI more user-friendly, return to P3's different physical attacks (pierce, slash and blunt, I think) and let you choose boy/girl MC. I also hope they forgo trope based characters in favor of making the characters likable.
 
kai3345 said:
Diversify the party. Persona 3 had a fairly diverse cast, but the only real wacky character P4 had was Teddy.

Again, I never played P3 so I can't directly compare, but I thought P4's cast was pretty good. I didn't think Yukiko's character was as fleshed out as it could have been, but I thought all the others were pretty unique and enjoyable.

Except Yosuke. Fucking douchebag.
 
Brobzoid said:
I expect good looking menus/character art, good fighting and addictive demon collecting. I hope they make the UI more user-friendly, return to P3's different physical attacks (pierce, slash and blunt, I think) and let you choose boy/girl MC. I also hope they forgo trope based characters in favor of making the characters likable.

We can only hope that they received a lot of positive feedback from P3P. I really loved being able to play as a woman and my girlfriend is really hoping they include the same option in a P4P or P5. Also as others have stated, homosexual relationships would be a fantastic inclusion as well.
 
Uni setting would be cool, but whoever mentioned the office one is even better.
KyteTron said:
Keep it to High School. I find it easier to relate to. Have cute designs for the girls and be sure they're flat chested so dating can be awesomesauce. That's all.
You trollin'.
 
Please, be easy on me. My life only has a limited amount of days left.

Oh, and can I get an in-game encyclopidia for what demons make what?

Really, it take me upwards to a good portion of my total playtime to only get 88% complete in the demon bestiary for P3P. Afterwards, I was so sick of it that I just didn't care anymore. Screw the demons I didn't see. BUT I WANT TO SEE THEM.

Oh, and can we make Social Links either easier, or less in number. I mean, it's really hard to try and get everyone, and by end game I only had about 13 people filled out and alot of others on 5-7 ranks, by which I'm guessing that's nowhere near the total 22.
 
Would having all the characters level up along with the active party, or at a somewhat reduced pace, be too much to ask?

It'd be nice to be able to swap in new people instead of having to go with whatever 3 people you decide to roll with the entire game.

Maybe add a "Go train in this completed dungeon" option for your lower level members.
 
I don't really have any particular expectations other than if there's going to be a hard mode make it challenging in a way that doesn't involve just more numbers.

Things I would like to see:
-Being able to play both a male or female route
-For the romantic s.links that you didn't pursue a relationship with perhaps they could hook up with other people in the game instead or just remain single. So we don't get harem routes all day.
-I don't have any problem with the high school age bracket but a change of pace would be nice. It would allow for different and maybe more mature situations to arise.
-Let me just choose my skills during fusion already. I'm going to reroll for the best set anyway. Or make it that I won't have to reroll entirely.
-Igor as the superboss. Well more like make the superboss a little different this time compared to the usual elemental phase change sorts.
 
jon bones said:
i don't see women playing an obscure japanese role playing game, regardless of it's focus on relationships & dating... but if they were gonna make 2 main characters (male & female) they should add social links for same sex, too.

and bring back chie.

You'd be surprised, I've met a number of females who play RPGs much more obscure than the Persona series, including a few ex's. (it sucks when your ex accidentally spoils a Tales of Symphonia plot twist, that happened to me :P )

Plus, you're talking to Aeana. I don't think I've ever seen a bigger list of RPGs completed than her's...
 
Nix said:
Oh, and can we make Social Links either easier, or less in number. I mean, it's really hard to try and get everyone, and by end game I only had about 13 people filled out and alot of others on 5-7 ranks, by which I'm guessing that's nowhere near the total 22.
Should you be able to get it with everyone? Can't be best friends with everyone in real life, I don't you should be able to here either.
It's one thing I really like about the SL system actually, is how you have multiple options and must pick and choose who you wish to hang out with.

KyteTron said:
Who is icecream!?
Famous GAFfer, with certain.. tastes, which your post implied you share.

jon bones said:
i don't see women playing an obscure japanese role playing game, regardless of it's focus on relationships & dating...
I think all my female gamer friends love Persona.
 
What I want: Ditch Social Links or refine them to make them interesting/entertaining. Go for quality rather than quantity. Alternatively just copy Ar Tonelico's superior dive system.

What I'm expecting:

10qxkkp.jpg
 
I expect that it wont be persona 5, and instead be a real Shin Megami Tensei game to rectify all the years of bastardization the series has suffered.
 
AzureNightmare said:
I expect that it wont be persona 5, and instead be a real Shin Megami Tensei game to rectify all the years of bastardization the series has suffered.

Isn't this what Strange Journey was?
 
AzureNightmare said:
I expect that it wont be persona 5, and instead be a real Shin Megami Tensei game to rectify all the years of bastardization the series has suffered.

Oh please. Persona is a great spinoff.
 
P4 battle system
New demons!
No negotiating
1280 x 720 minimum

Possiby Akiba nerds solving a mystery being covered up by a Shinra-ish corporation?

Also, hawt anime chick portraits!
 
This Persona vs SMT fight doesn't make sense, they're both great games and you should be happy for whatever comes out.
The real enemies are portable consoles.
 
BigJiantRobut said:
Oh please. Persona is a great spinoff.
except three and four do the things that smt is good at (combat, party building) less well, and adds some gameplay systems that are much more abstract (like "pick the right answer" conversation trees). for someone who prefers the smt-style, the (fairly obvious) diversion of Atlus' resources into "less desired" gameplay styles is... understandable.
 
birdchili said:
except three and four do the things that smt is good at (combat, party building) less well, and adds some gameplay systems that are much more abstract (like "pick the right answer" conversation trees). for someone who prefers the smt-style, the (fairly obvious) diversion of Atlus' resources into "less desired" gameplay styles is... understandable.

It does things differently because it's a different series. It's a spinoff.

I swear I'm the only person who loves hardcore-ass SMT and the flashier new Persona games (which, to be fair, while easy relative to the series, aren't easy by any standard)
 
All I really care about is something actually resembling difficulty :/ P3 and P4 were pretty easy-mode if you spent some time fusing demons. Make it an extra Hard Mode on top since I'm pretty sure most people don't agree with me on the difficulty.
 
- This isn't that important, but I'd like the option to have the main character's first awakened Persona be able to level up more. Izanagi was one of the coolest summons in Persona 4, but it sucked that he stops growing after such a short amount of time.

- The dungeons in Persona 4 had a lot of personality, but for Persona 5 there should be some more depth to the level design.

- Some ability to swap out party members during battles. I'm not sure how this would work, but I always lamented the fact that I couldn't take everyone along in Persona 3 and 4. Maybe after a string of combos, an option comes up to swap out someone out and bring in another teammate to continue to combo and leave that person in.

I also like the ideas of a college setting and the return of the female main character option. I'd just play as the guy, but it's good to have that option for people who want it.
 
Yeah, I think pretty much all I want are better dungeons and more enemy variety. Those were Persona 4's biggest weaknesses. I felt like going through dungeons got pretty repetitive.

A college setting would be amazing too, but I doubt they'd do that.
 
BigJiantRobut said:
I swear I'm the only person who loves hardcore-ass SMT and the flashier new Persona games (which, to be fair, while easy relative to the series, aren't easy by any standard)

There are a few of us out there. I think I might "win" though cuz not only do I like SMT3 and Persona 3/4, but I also liked Persona 1 (and am beyond excited for 2), Strange Journey, both Digital Devil Sagas and BOTH PS2 Devil Summoners. Yes that includes Devil Summoner 1.

All Megaten threads eventually devolve into battles between the various "factions" though, it's pretty amusing to watch it happen every single time!
 
randomkid said:
All Megaten threads eventually devolve into battles between the various "factions" though, it's pretty amusing to watch it happen every single time!

It's too bad that people don't, you know, look at the thread title and adhere to discussion falling within it. With that being said..

I agree it'd be nice for the original persona you start with to be able to go with you through the entire game. I thought one of the most fantastic parts of P4 was that you really didn't have to do a fuckton of customization in order to be successful, but if you wanted you, you could spend hours upon hours of time to perfect your personas.
 
Acullis said:
Again, I never played P3 so I can't directly compare, but I thought P4's cast was pretty good. I didn't think Yukiko's character was as fleshed out as it could have been, but I thought all the others were pretty unique and enjoyable.

Except Yosuke. Fucking douchebag.
Persona 4 had a great cast. Far better than P3's, but Persona 4's cast was just a bunch of generic looking kids and a bear. P3 had a dog, two androids, and a little kid.


KyteTron said:
with DFC!
wtf man
 
something that would be neat is some sort of morality system or similar that often comes in conflict with "optimizing" social link conversations. assuming you're min/maxing and not rp'ing, you don't ever really have any incentive to not just tell everyone what you think they want to hear. it'd be nice if there were more game benefit to playing a certain "character" even if it meant some of your social links progress more slowly.
 
This thread is making me sad, because now all I can think about is how much I want a new Persona game :(

Like almost everyone else has said the major thing I would want is the ability to play as a female MC. I want to be able to relate to my character, and that change in P3P was simply fantastic.

A modern college setting would be great, since many of us are in our 20's anyways, it would seem only fitting.

Catherine engine should be a must now, and even more importantly: RELEASE THIS GAME SOON ATLUS!
 
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