What are you expectations for Persona 5 (still not announced)

Tribes of Trusty said:
To have a segment about (Persona 3 spoilers)
how Elizabeth saves Persona 3's MC

I think (hope) this will be touched upon in the next Persona.
And then it ends with an epilogue where the Protagonist meets the previous protagonists so they all fight together against Nyx-no-Inazagi-no-Genesis-sama!!!

Also, if I romance someone, I want them to address me sweetly in the main story as well (looking at you, Mitsuru :[ )
 
I'd be happy with just about anything - the Persona team does no wrong, in my book - but I can think of a few things to make it more appealing to me, personally.

  • Possibly allow us to customize our protagonist - hair, eyes, clothes, gender, etc. Nothing complicated, just a sort of paper doll sort of thing. If P5 looks anything like Catherine, they'd have no issues rendering a custom character in cutscenes. Admittedly, if P5 releases on handhelds, this probably won't be an option.
  • A more mature cast. I have nothing against the series' high school setting, but having the majority of social interactions take place in college or at work would free up options a bit more. It'd be nice to have a cast without a curfew - people who can disappear down demonic portals for long periods of time without their parents calling the police.
  • The ability to choose your main character's Arcana. So far, the lead always takes the role of the Fool, which allows him/her to use multiple Personas. I think we should stick to that, for the sake of variety. However, when you switch Persona, your "affinity" should change, as well as some of your abilities. Having a Persona of the Devil variety should make you weaker against Shadows alligned with Justice, and vice versa.
  • Keep Social Links - they're gold, and distinguish the series from SMT proper. Expand them - give players more things to do with their friends and significant other. Take a hint from Dragon Age 2 and allow negative relationships to effect you as much as positive ones. ALSO: If I'm involved with someone romantically, I want them to actually acknowledge it in dialogue. Chie, why are you so grossed out about the idea of kissing me? I'm your boyfriend!
  • Lots of unlockables. I want enough incentive to play this game to completion multiple times.
  • Different endings! Sure, technically the Persona games have multiple endings, but more often than not it's an example of "shitty ending, shitting ending, shitting ending, TRUE ending". Let us side with different factions and characters, and let that effect our ending. The SMT concept of Law vs. Chaos should figure in a bit more. Devil Survivor handled this perfectly.
 
Gouda Jouji said:
Vinny and Jeff cameo would be better. Maybe if you go to Inaba for something, you find that they've moved there.

1145660-p4jefftemplate_thumb.jpg
 
With all of these requests for college or office settings, I'd rather just see a mix of high schoolers and adult party members as the case was with P2 (I would see a throwback to this as a more realistic expectation than dramatic changes to the formula).

EDIT: That said, I'm also thinking people asking for college are doing so under the impression that the lifestyle of Japanese universities is exactly the same as in the US.
 
Dark Schala said:
I think it's more of the school aspect affecting choices. Can you pick your major? Can you pick the classes you want to go to (ex: math/pure sciences increase your knowledge; humanities/social sciences enhance your Understanding, etc)? Exam questions would change depending on what kind of classes you're taking. There are more clubs. You can go to study group (increase diligence). Will you party all night or will you study (+knowledge/diligence)? Will you go to lecture, or will you skip to hang out with the Moon Social Link again?

There's just so much you can do in university/college as opposed to the constraints placed upon you when you're a student in high school (ie: you have to keep to a schedule in high school because you have to do it; in university, it's more flexible--you don't have to go to class if you don't want to, or you can elect to have days off depending on which classes you take... so you can go into the dungeon or work on those days).

It would be interesting to see how the university setting would affect the narrative (with regards to more adult themes like alcoholism, the herbivore lifestyle, some of the stuff we can't mention on GAF anymore, etc). But this idea more than likely won't happen.
What you described does sound appealing. Though I'm not sure how college in Japan differs from American colleges. Maybe Japanese college isn't that fun? I dunno. Unless you're rich and your parents are paying your way, I don't think college is any more fun than high school. It's even more time consuming, expensive, and tiring. Though this may be just my experience.

And as for the whole P3 MC cameo thing, now that there's two velvet room people (Liz and Theo) and two protagonists, that may be impossible.
 
Korigama said:
With all of these requests for college or office settings, I'd rather just see a mix of high schoolers and adult party members as the case was with P2 (I would see a throwback to this as a more realistic expectation than dramatic changes to the formula).
I see nothing wrong with that, though it might be tough to communicate with certain party members in their daylight hours if they're not all at the same place, at the same time (high school, college). It'd be creepy if your 21-year-old protagonist starts stalking the halls of the local high school, looking for his underage companions.
 
Deified Data said:
I see nothing wrong with that, though it might be tough to communicate with certain party members in their daylight hours if they're not all at the same place, at the same time (high school, college). It'd be creepy if your 21-year-old protagonist starts stalking the halls of the local high school, looking for his underage companions.

P2's way around this was the fact that it didn't operate on a fixed schedule in the manner P3 and P4 did. I also don't see why the group would necessarily meet at the school for plot advancement (students would be just as busy with class in the middle of the day as adults would be with work, and with P4, even they had places like Junes to discuss future plans).
 
Dark Schala said:
Will you go to lecture, or will you skip to hang out with the Moon Social Link again?

How interesting (possibly creepy) would it be if you were the youngest professor or, no, a local townie that hung out around the campus but was not actually a student? I think that both of these types of characters could be cool as S. Links actually.
 
-Takes place in the same continuity as the other Persona games
-Character designs by Shigenori Soejima
-Choice between a male or female MC
-Which ever MC the player doesn't choose will still be in the game as a party member
-Older characters (ie. 20+ in college/the workplace/etc.)
-Social Links return
-Same sex romance Social Links for both genders
-The ability to control all your characters in battle
-The return of demon negotiations
-Multiple pre-designed dungeons
-Cameo appearances from previous games (with possibly a returning character or two joining the party)
-A dark, but not totally bleak storyline
 
Despera said:
Persona 4's difficulty level would be nice. Mythology is definitely the usual mix like in previous games so I wouldn't worry about it.

I remember Hashino mentioning that his team wanted to try a different setting for the next persona game. I'd say a college setting would be perfect for P5. MC should be at least 20 years of age or something around that range...

Random Soejima art:
1cAOX.png


Now that looks like an excellent design for an adult protagonist.

The press-turn battle system doesn't need that much modification, but I'm sure they'll spice things up a bit with an added feature or two. The dungeons in P4 were an improvement over P3's, but we still need to have solid dungeon designs rather than a random mess. Also, I agree that providing unique side quests with their own unique areas, even if they were few and limited in number, can add a lot.

As for the engine, I don't know if it's possible for a long ass game like a Persona title, but Catherine's would be great.

Yeah, adding features to MC's cellphone sounds like a good idea. And demon negotiations should be back this time.

I agree with everything in this post, especially the bolded, but...like I've said earlier about P5, let them surprise us. Atlus always has, always will.

Pic is rockin' too.
 
Deified Data said:
ALSO: If I'm involved with someone romantically, I want them to actually acknowledge it in dialogue. Chie, why are you so grossed out about the idea of kissing me? I'm your boyfriend!

lol when did this happen? :P I don't remember it.
 
Andrefpvs said:
lol when did this happen? :P I don't remember it.
Oh, it's been a while...the situation I mentioned was just to illustrate the point, but I wrote it with the scene where the boys line up on one side of the tables, and the girls on the other, in mind. They were expected to ask eachother sensitive, romantic questions, and Chie seemed grossed out by this (as did everyone).
 
Gunloc said:
-Takes place in the same continuity as the other Persona games
-Character designs by Shigenori Soejima
-Choice between a male or female MC
-Which ever MC the player doesn't choose will still be in the game as a party member
-Older characters (ie. 20+ in college/the workplace/etc.)
-Social Links return
-Same sex romance Social Links for both genders
-The ability to control all your characters in battle
-The return of demon negotiations
-Multiple pre-designed dungeons
-Cameo appearances from previous games (with possibly a returning character or two joining the party)
-A dark, but not totally bleak storyline

Great ideas. As for the bolded one, I'm hoping they do it smart-like ala P3P and not the Dragon Age 2 route.

EDIT: This wasn't actually in P3P, but I'm referring to the methodology.
 
we.are.the.armada said:
Great ideas. As for the bolded one, I'm hoping they do it smart-like ala P3P and not the Dragon Age 2 route.

EDIT: This wasn't actually in P3P, but I'm referring to the methodology.
Yeah, I'm not saying that every romancable character should be available to every gender, regardless of orientation, ala Dragon Age II.

But the gay relationships need to have as much thought and choice put into them as the straight ones. None of these vague "possibilities", but actual full fledged relationships.

And regarding your DAII comparisons, if they are going to have a bisexual character, they need to actually plan it out and put some thought into it. Though I liked that Dragon Age II expanded the romance possibilities for different orientations, the character didn't really come off as fully realized relationships, whatever your characters orientation was.
 
Only demand I have: ability to choose sex of MC.

Beyond that, if they get away from high school, I'd far rather have an office setting versus being in college. Would be far more interesting to see the game through a situation we hardly ever get in game (the traditional Japanese office setting).

Also, yes to same-sex relationships. I don't want or need sex in the game, just expand things like that a bit.

A few "dream" requests:
- Ability to help NPCs hook up if I'm not going after them. I so wanted to see Mitsuru + hallway lesbian and Chie + Yosuke.
- Text-message system from Catherine. Really interesting idea to put in the game, and would be absolutely perfect to integrate into a Persona title in conjunction with the Social Links.

..damn, seriously, the more I think about P5 set in an office, the more I want it!
 
Herla said:
This would just make the game too easy, or simplify the fusion system too much (like in Devil Survivor, I didn't like that system much).
A refresh button would be a better idea imo. Making an immune-to-all persona should at least require some work.

Except it's not any more "difficult".

Random fusion results does not in any way make it harder to set up the Persona you want.

It just makes it more tedious.
 
PataHikari said:
Except it's not any more "difficult".

Random fusion results does not in any way make it harder to set up the Persona you want.

It just makes it more tedious.
Exactly. We're all going to keep rerolling, anyway. Might as well get something we want from the get-go.
 
After playing the Catherine demo, certainly use that engine. The character models look great. If we could get a Persona game that looks like that, I don't care if its more like P2 or more like P3/P4, it would be enough to make me super hyped. I know they can deliver quality.
 
Young adults, I'm talking like Persona 2 EP
If not the above, college setting, or post college, or both
Choice of gender or female MC
Darker a bit more grim, mystery or danger at hand, or something with psychotic episodes
Social links or whatever they will be called, need to focus on the consequences that come after the choices & actions we encounter as adults.

Maybe a theme of the real world vs. childhood ideals?
Persona summoning should be harkening back to masks in some way.
Fellow NPC should date which still help you out. As it's the future and you be able to have heterosexual and homosexual relationships. If they still tip toe around this then at least your party members should be able to do so.
 
PataHikari said:
Except it's not any more "difficult".

Random fusion results does not in any way make it harder to set up the Persona you want.

It just makes it more tedious.
Pretty much. The system is already open to being abused as it currently stands, we just waste a lot of time selecting and deselecting demons until we get the exact combination we need. There's nothing challenging or interesting about this process.

All I want is something that will heavily speed up the procedure and let me get back quicker to the actual fun in the game. Either a reshuffle feature or directly selecting available skills are fine by me. It would be the same thing, except not cumbersome and tedious.
 
I'm shocked at people judging highschool as the most interesting setting for an RPG and teenagers protagonists as being "mature enough". Especially with all the teenage angst clichés floating around.

An office environment with young/not-so-young workers would certainly offer a broader variety of perspectives. I like the sound of a cast made of a journalist, a surgeon, a teacher, a lawyer, a salaryman, etc.

Another change I'd like is more consistency when it comes to the MC's character. The way he manages to befriend everyone, he either suffers from the heaviest form of multiple personality disorder or is the worst hypocrite/manipulator out there. Some S-links should become unavailable depending on the S-Links you've already maxed.
 
shidoshi said:
Only demand I have: ability to choose sex of MC.

Beyond that, if they get away from high school, I'd far rather have an office setting versus being in college. Would be far more interesting to see the game through a situation we hardly ever get in game (the traditional Japanese office setting).

Also, yes to same-sex relationships. I don't want or need sex in the game, just expand things like that a bit.

A few "dream" requests:
- Ability to help NPCs hook up if I'm not going after them. I so wanted to see Mitsuru + hallway lesbian and Chie + Yosuke.
- Text-message system from Catherine. Really interesting idea to put in the game, and would be absolutely perfect to integrate into a Persona title in conjunction with the Social Links.

..damn, seriously, the more I think about P5 set in an office, the more I want it!

Right, like the writer should consult sources in the way that a writer does when writing from the perspective of the opposite gender. As for the bolded, I read it like Chie and a hallway lesbian.
Something huge was approaching fast-o, indeed, Shidoshi!

Gunloc said:
But the gay relationships need to have as much thought and choice put into them as the straight ones. None of these vague "possibilities", but actual full fledged relationships.

Exactly, I wonder if games feature this outcome due to the time/cost involved in approaching the latter.
 
BlindCommunication said:
An office environment with young/not-so-young workers would certainly offer a broader variety of perspectives. I like the sound of a cast made of a journalist, a surgeon, a teacher, a lawyer, a salaryman, etc.

257396_17308_front.jpg


And I doubt anyone here is saying that "high school is the most interesting RPG setting".
 
FFFFFFFFFFFFFFF

I saw Persona 5 in the thread title first and thought Persona 5 was getting announced.
 
College setting ain't happening. Too much sex in college and they aren't gonna bump the CERO rating up, at least not yet.

Can't really think of any significant improvements I'd really need over P4. Just some little things.
 
BlindCommunication said:
An office environment with young/not-so-young workers would certainly offer a broader variety of perspectives. I like the sound of a cast made of a journalist, a surgeon, a teacher, a lawyer, a salaryman, etc.
How about a journalist, freelancer, police lieutenant, underground info-broker, and highschool dropout?
 
More of the same honestly in regards to Persona 4. The fixes/tweaks to the P4 formula I would like to see is:

*More spells
* Customizable weapons/clothes for each character
* More Personas
* Better dungeon design
* More endings
* Characters you can only get based on decisions in story
* More streamlining of the Persona creation system. I remember some part of this process was cumbersome so you spent too much time trying to create stuff.
* Some better voice acting picks than the ones in P4 like Rise who I wanted to strangle. People need to stop hiring the woman who does that voice in games.


I think that covers it. Just the kind of things you would expect in a sequel.
 
we.are.the.armada said:
Right, like the writer should consult sources in the way that a writer does when writing from the perspective of the opposite gender. As for the bolded, I read it like Chie and a hallway lesbian.
Something huge was approaching fast-o, indeed, Shidoshi!

Err, wait! I was saying pair up Mitsuru and the girl in the hallway in P3, and then pair up Chie and Yosuke in P4.
 
I was getting all nostalgic and thought about buying a PSP to play P3P, and I check Amazon and they don't seem to stock 3000s anymore. Weird.
 
shidoshi said:
Err, wait! I was saying pair up Mitsuru and the girl in the hallway in P3, and then pair up Chie and Yosuke in P4.

This! This would be amazing if you could play cupid for the people in Persona as well as getting some sort of functional battle bonus along with it. Awww, Chie and Yosuke eating a Rainy Day donburi together...
 
Yeah, everybody pretty much said what I was going to. Keep in the gender option and heavily alter their social links/story elements accordingly, keep in social links, either a college setting or workplace setting, stop using randomized dungeons, bring back demons and demon negotiation and bring back the Shadows that were seen in the Persona 2 titles.

Fimbulvetr said:
How about a journalist, freelancer, police lieutenant, underground info-broker, and highschool dropout?

Add Professional Fashion Model and Bruce Wayne to that list.
 
KyteTron said:
Keep it to High School. I find it easier to relate to. Have cute designs for the girls and be sure they're flat chested so dating can be awesomesauce. That's all.

Hmmm...huh?

pedobear_design_black.png
 
Reveirg said:
Good to hear! I heard they've toned down the story though. Is that true?
Remember how two posts ago you said you only played the beginning of P3 and never touched P4? Apparently neither did whoever you heard this from.
 
I think that a party with a wide range of ages a la Persona 2 would be great. Well maybe not that wide of a range, it's hard to pull off a kid in the party without him/her just being obnoxious. I personally abhorred Ken in Persona 3.

Also there was one other piece of art from that same art book:
lyiaC.jpg

I really like the designs, but I'm sure they were just early P4 concepts.
 
-Optional, Unlockable Characters (Example, Imagine a failed Persona 4 mission... Not game over but the character dies and you can't have it in your party... The same thing in sidequests that you can only do one time)
-I want social links to have more direct impact in battles (Example: Magician 6 gives a bonus damage to agi skills, things like that)
-More endings
-Faster battles PLEASE.
-Not stupid filler calendar activities
-Clothes Shops for the main character and his friends (Like in persona 3 with the battle outfits, but that appear out of battle too)
-Customizable MC (Image, Personality... Depending on personality different affinity with some social links, social links exclusive to X personality type, different dialogue options, etc)
-A System to change the Arcana of your personas
-More secret, powerful and impossible to do fusions

What the hell, just give me a persona 3/4 crossover and I will be happy
 
What I'd like in P5:

Darker tone overall in the story. Occult themes and the like.

Get rid of Fuuka/Rise types during battles. We do not need them to tell us that any character with low HP needs to be healed after each characters turn.

I'd love if all members of your party can change Personas a la P2.

Jpop soundtrack kept to a minimum. I love P3/P4's soundtrack but not as much as the PS1 Persona's.

Cozy Okada.
 
I love persona 4, but i would pretty much prefer any single other dungeon design other than endless foggy corridors. Even randomised dungeons like in diablo were better, put something interesting to look at in there at the very least.
 
Sseklebeast said:
What I'd like in P5:

Darker tone overall in the story. Occult themes and the like.

Get rid of Fuuka/Rise types during battles. We do not need them to tell us that any character with low HP needs to be healed after each characters turn.

I'd love if all members of your party can change Personas a la P2.

Jpop soundtrack kept to a minimum. I love P3/P4's soundtrack but not as much as the PS1 Persona's.

Cozy Okada.


I like the way you think, but don't hold your breath. He's done with Atlus.


Also, that pigtailed girl looks awesome. Keep her on the backburner, Soejima.
 
Teknoman said:
Out of curiousity, what does En-no-Ozuno translate to? Also any art directly from the game?


Heh this just makes me want an SMT V instead of Persona 5.

En no Gyōja (役行者), or En no Ozunu (役小角), born 634, was a Japanese ascetic and mystic, traditionally held to be the founder of Shugendō,[1] a syncretic religion incorporating aspects of Taoism, Shinto, esoteric Buddhism (especially Shingon Mikkyō and the Tendai sect) and traditional Japanese shamanism.[2] He is venerated as a bosatsu (a bodhisattva) Jinben Daibosatsu (神変大菩薩).

Authorship of the non-canonical Sutra on the Unlimited Life of the Threefold Body is attributed to En no Gyōja. Due to his mythical status as a mountain saint, he was believed to possess many supernatural powers.

http://en.wikipedia.org/wiki/En_no_Ozunu

Still looks like him, kind of. :P


Also, I'm sure there's art of him, probably in Kaneko Works 1.
 
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