nial
Member
Generations died in November 2020 and the sooner people accept it, the better. While the respective platform holders like SIE and Microsoft didn't really support the old generation systems - PlayStation 4 and Xbox One - much beyond the time frame between November 2022 and April 2023, third-party publishers decided to ride as long as they could.
And make no mistake, consoles never exactly died once a new generation came in. For instance, SCEI produced more PS1 games than PS2 games after the latter had already launched (and I'm not kidding, check the following spoiler list if you want). Nintendo released their very last SFC (SNES) game less than a year before the GameCube launch. KONAMI was still releasing PSP exclusives in 2015, and so on.
But it's certainly a discussion to be had that it was never this prominent before, with so many AA/AAA games still releasing late into the generation's lifecycle, and most importantly, it being a huge revenue stream for live service titles, when even something like Marvel Rivals is being released on PS4 almost a year after its original 9th gen-only launch.
CAPCOM is now rumored to announce a PS4 version of Resident Evil Requiem, and while I find such thing to be unlikely, let's not forget that the PS4 version of the Resident Evil 4 remake wasn't really announced until months later at TGS 2022.
With a huge chunk of developers being accustomed these days to developing for very low target specifications (let's not forget tons of smaller Japanese developers out there that will continue to support the Nintendo Switch ONE [1] for several years to come), it looks like a handheld baseline spec for the PS6 family is releasing on what is, probably, the best time ever to do it.
And make no mistake, consoles never exactly died once a new generation came in. For instance, SCEI produced more PS1 games than PS2 games after the latter had already launched (and I'm not kidding, check the following spoiler list if you want). Nintendo released their very last SFC (SNES) game less than a year before the GameCube launch. KONAMI was still releasing PSP exclusives in 2015, and so on.
PlayStation:
Tiny Bullets (April 13, 2000)
Docchi Mecha! (April 27, 2000)
Aconcagua (June 1, 2000)
Boku no Natsuyasumi (June 22, 2000)
Gekitotsu Toma L'Arc: Tomarunner vs. L'Arc-en-Ciel (July 19, 2000)
Magical Dice Kids (August 3, 2000)
Bealphareth (September 28, 2000)
Gunparade March (September 28, 2000)
Kouashi Kikou Shidan: Bein Panzer (October 12, 2000)
Sachouu Eiyuuden: The Eagle Shooting Heroes (November 30, 2000)
Kokohore! Pukka: Dig-a-Dig Pukka (December 7, 2000)
PlayStation 2:
Fantavision (March 9, 2000)
Scandal (June 29, 2000)
TVDJ (June 29, 2000)
Bikkuri Mouse (July 27, 2000)
Dark Cloud (December 14, 2000)
Tiny Bullets (April 13, 2000)
Docchi Mecha! (April 27, 2000)
Aconcagua (June 1, 2000)
Boku no Natsuyasumi (June 22, 2000)
Gekitotsu Toma L'Arc: Tomarunner vs. L'Arc-en-Ciel (July 19, 2000)
Magical Dice Kids (August 3, 2000)
Bealphareth (September 28, 2000)
Gunparade March (September 28, 2000)
Kouashi Kikou Shidan: Bein Panzer (October 12, 2000)
Sachouu Eiyuuden: The Eagle Shooting Heroes (November 30, 2000)
Kokohore! Pukka: Dig-a-Dig Pukka (December 7, 2000)
PlayStation 2:
Fantavision (March 9, 2000)
Scandal (June 29, 2000)
TVDJ (June 29, 2000)
Bikkuri Mouse (July 27, 2000)
Dark Cloud (December 14, 2000)
But it's certainly a discussion to be had that it was never this prominent before, with so many AA/AAA games still releasing late into the generation's lifecycle, and most importantly, it being a huge revenue stream for live service titles, when even something like Marvel Rivals is being released on PS4 almost a year after its original 9th gen-only launch.
CAPCOM is now rumored to announce a PS4 version of Resident Evil Requiem, and while I find such thing to be unlikely, let's not forget that the PS4 version of the Resident Evil 4 remake wasn't really announced until months later at TGS 2022.
With a huge chunk of developers being accustomed these days to developing for very low target specifications (let's not forget tons of smaller Japanese developers out there that will continue to support the Nintendo Switch ONE [1] for several years to come), it looks like a handheld baseline spec for the PS6 family is releasing on what is, probably, the best time ever to do it.