Not sure where you live but gas is double permanently and yet you expect console prices to stay the same like 8 years ago lol?The basic idea is that if Sony is planning on releasing a handheld in the future, why not make a version of it that is not portable?
And to tie the branding together, the handheld and its non-handheld should be called the PS6 and PS6 portable. PS6 Pro will be the traditional x86 and the only one with backwards compatibility.
This strategy also solves the problem that $699 - $999 console will shrink the market.
$399 console should remain available next generation. But the branding and marketing is the end-all and be-all. By calling it PS6 and PS6 portable, people will understand that ALL PS6 games will release on it too.
PS6, PS6 Portable, and PS6 Pro will all release at the same time or at least the same quarter. Optional PS6 Pro Max available 3-4 years down the road if there is market for it.
With proper and advanced tools, Sony can perhaps make the development process between the two machines as seamless as PS5 to PS5 pro.
There is no need to differentiate with different architectures…
Simply offer SteamDeck like portable as PS6 and a separately purchased dock equipped with a more powerful discreet gpu. When playing via dock plugged into a tv the console uses the discreet gpu.
*Portable can be plugged into tv and played via a controller without discreet gpu equipped dock if that isn't obvious.
This may be what Microsoft has planned with its confirmed portable…
The dock with discreet gpu still need a power and fast ram configuration. In the end, what you're removing from is only the cpu and all else must be powerful enough not to bottleneck the gpu.
And with that scenario, how much are you really saving with the dock without a cpu? $50? At the price point at which it is targeted (graphics whores), a $50 difference is a drop in a bucket.
And so a full fledged PRO version is a better deal.
A better system would be whatJames Sawyer Ford came up with. A PS6 normal console that is small and portable enough to be docked (or at least connected) to a portable battery, with oled, and PS buttons that look like a bigger PS portal.
The PRO version will still a traditional playstation console. Big and 250w power draw.
Buy a game and you can play in both regular ps6 and the pro. Similar to how it works now in ps5 and the pro.
Yup basically 3 power tiers
Portable/VR3 (runs off same device) - lowest power
PS6 base, docked (runs off same device) - lower/mid power
PS6 Pro (totally different device/hardware) - high power
Just slot the PS6 into a dock, into a portable, or into a VR3 headset. All run off the same chipset, just different power draw/fan like a switch
But RISC-V though...Looks like x86 is out and ARM is in.
Where are you getting the arm news from?Looks like x86 is out and ARM is in.
Out of his ass.Where are you getting the arm news from?
Where are you getting the arm news from?
Can you kindly post a link?KeplerL2
A derivative of AMD soundwave. https://www.notebookcheck.net/AMD-S...cores-novel-MALL-cache-and-more.983765.0.htmlCan you kindly post a link?
No, they're different SoCs. [Redacted] is specially designed to run at very very low voltages.
It's a lot less than 40.
It shares a few things with Soundwave, but it's a different SoC.
I seriously doubt its based or even directly related on the Soundwave Apu. The apu is based on rdna3.5 which simply doesn't provide the performance uplift to fulfill requirements. Hell, even the switch 2 has the better gpu in that comparison. It would need to be rdna4 at minimum or more likely udna+ to make sense with downports from the ps6 gen. Porting from the ps5/6 would also be a serious headache but depending on the cost/power efficiency uplift from arm it might be justified i guess.A derivative of AMD soundwave. https://www.notebookcheck.net/AMD-S...cores-novel-MALL-cache-and-more.983765.0.html
The Switch 2 which is targeting PS4 graphics/performance at $450 USD. ($630 CAD)
What makes you think they'd be able to release anything as powerful as what the PS6 will be OR even as powerful as a PS5, be portable AND cost less than what a Switch 2 is?
I seriously doubt its based or even directly related on the Soundwave Apu. The apu is based on rdna3.5 which simply doesn't provide the performance uplift to fulfill requirements. Hell, even the switch 2 has the better gpu in that comparison. It would need to be rdna4 at minimum or more likely udna+ to make sense with downports from the ps6 gen. Porting from the ps5/6 would also be a serious headache but depending on the cost/power efficiency uplift from arm it might be justified i guess.
Not a derivative, just that they share some IP since they're both ultra low power SoCs.A derivative of AMD soundwave. https://www.notebookcheck.net/AMD-S...cores-novel-MALL-cache-and-more.983765.0.html
Youtube news incoming.Not a derivative, just that they share some IP since they're both ultra low power SoCs.
Technically I don't know the CPU specs but I don't see why they wouldn't use x86 specially now that they have a special low power version of their cores.Youtube news incoming.
Edit: I would like to interpret it as risc-v is still a possibility or an x86.