awwr999999
Member
Add less complicated proprietary HW platforms to the current x86 PS5 platform and allow studios to chose between them.
Bring back the PS2/1 platforms on PSN via updated PS2/1 HW and allow studios to make new exclusive PS2/1 games that take advantage of DualSense.
This way studios can choose between complexity, development time and development cost.
AAA PS1 games in under a year, AAA PS2 games in 1-2 years and AAA PS5 games in 3-6 years.
With updated SDKs and development HW PS2/1 game development cycles should improve significantly.
Studios competing for user time across three active platforms via the PSN will radically change video gaming.
A PS1 game that took one year to make at a cost of $5mil could sell on the PSN for the same $60 as a PS5 game that took 6 years to make at a cost of $200 mil.
Studios could make six new PS games, three new PS2 games or one new PS5 game in the same 6 year period of time.
Most importantly, with the PS5 handling all multi-platform games(PC, Switch, Xbox, etc.) 100% of new PS2/1 games could be PSN exclusives that work with DualSense.
With all x86 PS consoles having the PS2/1 HW it would be possible for the PS2 to exist as a lower priced stand-alone PSN console that's competitive with Nintendo's Switch.
With time the PS2/1 platforms will have a larger user base (PS5 consoles + PS2 consoles = PS2/1 platform consoles) and more games than the more expensive x86 platform.
Bring back the PS2/1 platforms on PSN via updated PS2/1 HW and allow studios to make new exclusive PS2/1 games that take advantage of DualSense.
This way studios can choose between complexity, development time and development cost.
AAA PS1 games in under a year, AAA PS2 games in 1-2 years and AAA PS5 games in 3-6 years.
With updated SDKs and development HW PS2/1 game development cycles should improve significantly.
Studios competing for user time across three active platforms via the PSN will radically change video gaming.
A PS1 game that took one year to make at a cost of $5mil could sell on the PSN for the same $60 as a PS5 game that took 6 years to make at a cost of $200 mil.
Studios could make six new PS games, three new PS2 games or one new PS5 game in the same 6 year period of time.
Most importantly, with the PS5 handling all multi-platform games(PC, Switch, Xbox, etc.) 100% of new PS2/1 games could be PSN exclusives that work with DualSense.
With all x86 PS consoles having the PS2/1 HW it would be possible for the PS2 to exist as a lower priced stand-alone PSN console that's competitive with Nintendo's Switch.
With time the PS2/1 platforms will have a larger user base (PS5 consoles + PS2 consoles = PS2/1 platform consoles) and more games than the more expensive x86 platform.
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