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What we know about Legend of Zelda Wii prior to E3 2010

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Deleted member 30609

Unconfirmed Member
I really tried to adjust to the remote/chuck setup in Brawl, but the Cube controller just feels so amazing in my hands. I wish all controls were that controller (with a better second stick and d-pad, maybe). The thing melts in my hands, it's so nice.

I love you, Gamecube controller. More than most things.
 

Kilrogg

paid requisite penance
I'm not sure handheld Smash Bros. is a good idea, unless Nintendo differentiates it from the console versions. Just as Pokémon likely will always remain a handheld series, Nintendo is probably better off leaving SSB as a console exclusive.

Remember that one of Nintendo's challenge ever since the Gameboy has been to maintain both a handheld and a console line that don't steal each other's thunder.

Oh and Wiimote + Nunchuck is vastly superior to GC controls for people who aren't used to the GC controller and Melee in the first place.
 

BGBW

Maturity, bitches.
Well Wiimote + Nunchuck will always be more comfortable because you arms can be in any position you want them to be in.

For the next Smash Bros they will combine the game with Japan Time. The first day you buy a blank game and every day they announce a new feature that is unlocked in your game. Oh the excitement when you finally unlock the OPTIONS SCREEN!
 

selig

Banned
Kilrogg said:
I'm not sure handheld Smash Bros. is a good idea, unless Nintendo differentiates it from the console versions. Just as Pokémon likely will always remain a handheld series, Nintendo is probably better off leaving SSB as a console exclusive.

.

huh?
theres a huge difference between pokemon and smash bros. people would expect major changes to a home console pokemon, whereas smash bros can be brought to handheld without any shortcomings.
 
So.....first new console Zelda announcement in 6 years just over 5 days from now. I don't know about the rest of you, but I'm starting to get LoZ fever. I'm going with a friend to Vienna for the weekend and I actually think I'm looking forward to seeing Zelda more, how crazy is that?
 
LegendofJoe said:
So.....first new console Zelda announcement in 6 years just over 5 days from now. I don't know about the rest of you, but I'm starting to get LoZ fever. I'm going with a friend to Vienna for the weekend and I actually think I'm looking forward to seeing Zelda more, how crazy is that?
I'm thinking about playing through one of the 3D games.

Which should it be?

I have them all. :lol
 

upandaway

Member
Thunder Monkey said:
I'm thinking about playing through one of the 3D games.

Which should it be?

I have them all. :lol
Play a Zelda knockoff instead. Something like Neutopia or Guardian of Paradise (<- this one's freeware, about 4-5 hours).
 

WillyFive

Member
wRATH2x said:
Going from the great Gamecube controller to the Wiimote was disappointing.

Yeah, playing with the Nunchuck on Brawl sucks.

However, ever tried playing with the Wiimote by itself? That makes Brawl a whole lot better, and a lot more responsive than the Gamecube controller.
 

Hobbun

Member
I’m going to try and finish all of my 3D LoZ’s before the new Wii Zelda is released. I have started all, but never finished them. Well, except for WW. Mostly through OoT and barely into MM (I know, travesty) and maybe a third into TP.
 
Hobbun said:
I’m going to try and finish all of my 3D LoZ’s before the new Wii Zelda is released. I have started all, but never finished them. Well, except for WW. Mostly through OoT and barely into MM (I know, travesty) and maybe a third into TP.
I think I'm going to go for Majora's Mask.

I've only played through it once... I'm really not a fan of the time mechanics. Novel idea... but it doesn't really jive with me.
 
Hobbun said:
I’m going to try and finish all of my 3D LoZ’s before the new Wii Zelda is released. I have started all, but never finished them. Well, except for WW. Mostly through OoT and barely into MM (I know, travesty) and maybe a third into TP.

If I were you I'd go ahead and finish Ocarina and then dive into MM as soon as you're finished. I'd probably save TP for a dry spell down the road though, otherwise you might become burnt out on the franchise and won't have the motivation to make it through Zelda Wii.
 
Hobbun said:
I’m going to try and finish all of my 3D LoZ’s before the new Wii Zelda is released. I have started all, but never finished them. Well, except for WW. Mostly through OoT and barely into MM (I know, travesty) and maybe a third into TP.

It's strange, I feel like finishing A Link To The Past more than replaying OOT or Twilight Princess again. They're talking about changing up the game flow which was mostly created by the 3D Zeldas. So a 2D Zelda would bring a closer feel maybe
 

upandaway

Member
gamergirly said:
It's strange, I feel like finishing A Link To The Past more than replaying OOT or Twilight Princess again. They're talking about changing up the game flow which was mostly created by the 3D Zeldas. So a 2D Zelda would bring a closer feel maybe
The formula of OoT and TP are both straight out of LttP
 

Mael

Member
gamergirly said:
It's strange, I feel like finishing A Link To The Past more than replaying OOT or Twilight Princess again. They're talking about changing up the game flow which was mostly created by the 3D Zeldas. So a 2D Zelda would bring a closer feel maybe

huh....no?
I mean OOT is pretty much Alttp in 3D already, if you want something different try older or LA.
 
upandaway said:
The formula of OoT and TP are both straight out of LttP

Essentially, yes. But there was much less "hand holding" and more thinking. I mean, in this one, you're still going to have objectives to complete and still going to have exploration. But it might not be as easy to figure out what you're supposed to do. That's what I want to recapture
 

Hobbun

Member
LegendofJoe said:
If I were you I'd go ahead and finish Ocarina and then dive into MM as soon as you're finished. I'd probably save TP for a dry spell down the road though, otherwise you might become burnt out on the franchise and won't have the motivation to make it through Zelda Wii.

Yeah, you’re probably right. The reason I had stopped playing OoT was I had played through WW and most of OoT and was already getting burned out and had to switch to another game.

I just hope Zelda Wii doesn’t make references to TP storywise otherwise I’ll want to play TP, first.
 

upandaway

Member
gamergirly said:
Essentially, yes. But there was much less "hand holding" and more thinking. I mean, in this one, you're still going to have objectives to complete and still going to have exploration. But it might not be as easy to figure out what you're supposed to do. That's what I want to recapture
Alright I get what you mean. Don't get your hopes up that Zelda Wii won't have hand holding though, because I'm almost certain it will have more hand holding than TP.
 
Thunder Monkey said:
I think I'm going to go for Majora's Mask.

I've only played through it once... I'm really not a fan of the time mechanics. Novel idea... but it doesn't really jive with me.

Tastes change, I wasn't the greatest fan of the time mechanic either when I first played it - I loved it the second time I played through it though.
 

Kilrogg

paid requisite penance
selig said:
huh?
theres a huge difference between pokemon and smash bros. people would expect major changes to a home console pokemon, whereas smash bros can be brought to handheld without any shortcomings.

The problem isn't shortcomings, but not turning the handheld system into a portable home console (or vice versa). There are some Nintendo franchises that are so powerful that they can thrive on both handheld and home systems (like Mario Kart and Super Mario Bros.), but there are reasons why there isn't any Brain Age, Pokémon and Nintendogs game on the Wii, just as there are reasons why there isn't a Smash Bros. game on the DS. This is not to say they shouldn't ever try to make games from any given series on both handheld and home consoles, but that they should make handheld and home versions different enough and tailored to their respective strengths lest Nintendo's handheld and home lines compete with each other. We're seeing in Japan that it is possible for one line to lose ground — Japan is massively migrating to handheld systems —, so Nintendo has to give both lines distinct interesting games and experiences if they want to continue making both.

If in a hypothetical scenario the DS and the Wii had main entries from the same series with little to no difference (besides graphics, which is more and more irrelevant anyway), then at some point people would start wondering what's the point in owning both of them. Nintendo has to strike a balance.
 
Mael said:
huh....no?
I mean OOT is pretty much Alttp in 3D already, if you want something different try older or LA.
LA plays much closer to ALttP than OoT does. LA is basically a portable ALttP; it even shares the same basic map layout.

Ocarina of Time follows the same basic plot formula (though, the two stories are completely different, Ocarina of Time introduces so much of the lore and races that the series is now known for), but it plays completely different than ALttP. I'm tired of people saying that OoT is just ALttP in 3D like that hardly changes anything. The added dimension changes the gameplay experience completely, and you know it.

I mean, I can just as easily say that The Wind Waker is just an Ocarina of Time clone with sailing when you look passed the graphics. And as far as story goes, tWW even shares the same major plot twist of OoT (Zelda in disguise!).
 

mr.beers

Member
Thunder Monkey said:
I'm thinking about playing through one of the 3D games.

Which should it be?

I have them all. :lol


Been replaying TP and I'm not getting the complaints, excellent all around. Sure the graphics could have been better and music orchestrated. The only big complaint I can walk away with is "enemy" music, I hate when it interrupts Hyrule field nighttime music and Midnas Desperate Hours it really kills the mood. Other small things, treasure chest animation...
 
mr.beers said:
Been replaying TP and I'm not getting the complaints, excellent all around. Sure the graphics could have been better and music orchestrated. The only big complaint I can walk away with is "enemy" music, I hate when it interrupts Hyrule field nighttime music and Midnas Desperate Hours it really kills the mood. Other small things, treasure chest animation...
I've already beaten it twice.

I think I'm going to go for WW. I started MM... and remembered that it's sooo ugly now.

Yes, I'm a very vain. WW and TP are still pretty. I'm a little bit of a graphics horse. 4th time through WW this time.:lol

I'm a freaking geek.
 

Kilrogg

paid requisite penance
So anyway I had a dream last night about Zelda Wii :lol. I don't know why, it's not like it's my most anticipated game. I don't even dream that often about games.

The game featured TP Link (duh) and was a sort of mix between Mount & Blade, Wii Sports Resort and real life.

Link had armor parts over his tunic. I should say "Links" actually, because there were three of them :lol. They were all wielding two-handed swords, and each of them had a distinct fighting stance, and I had to choose one of them.

The world looked a bit like the golf courses in WSR, except better-looking. For one thing, it had gorgeous lighting, with amazing tree shadows. Fortunately, instead of golfing, Link was shooting practice targets with his bow.

At one point it turned out I was in the game (or the game was in real life or whatever :p) and I was by the riverside. My spare Wiimote and MotionPlus were on the ground, and the wind sent them flying into the water :lol, at which point I jumped into the river only to find one of them. Weird stuff.

Oddly enough there wasn't any combat in my dream, even though that's the one part that worries me about the game.

Eh.
 

Dr.Hadji

Member
KeeSomething said:
LA plays much closer to ALttP than OoT does. LA is basically a portable ALttP; it even shares the same basic map layout.

Ocarina of Time follows the same basic plot formula (though, the two stories are completely different, Ocarina of Time introduces so much of the lore and races that the series is now known for), but it plays completely different than ALttP. I'm tired of people saying that OoT is just ALttP in 3D like that hardly changes anything. The added dimension changes the gameplay experience completely, and you know it.

I mean, I can just as easily say that The Wind Waker is just an Ocarina of Time clone with sailing when you look passed the graphics. And as far as story goes, tWW even shares the same major plot twist of OoT (Zelda in disguise!).

Goodness, I'm agreeing with KeeSomething here. You lobbed him a softball but still I'm glad he hit this one out of the park
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
The Zelda Informer reveal was not SSBB3D, just the announcement of their new gaming website that covers all of gaming (woopty fricken do).

Also seems their reveal on the 14th is just predictions for LOZ Wii and the name Prophet of Light was just one of those "predictions". Why the fuck do you hype up E3 predictions?!?!? They acted like the Prophet of Light was for real, such bullshit ZI.

Oh well, only 5 days away from the real thing. :D
 

JSnake

Member
Skiesofwonder said:
The Zelda Informer reveal was not SSBB3D, just the announcement of their new gaming website that covers all of gaming (woopty fricken do).

Also seems their reveal on the 14th is just predictions for LOZ Wii and the name Prophet of Light was just one of those "predictions". Why the fuck do you hype up E3 predictions?!?!? They acted like the Prophet of Light was for real, such bullshit ZI.

Oh well, only 5 days away from the real thing. :D

Knew it.
 
Thunder Monkey said:
I've already beaten it twice.

I think I'm going to go for WW. I started MM... and remembered that it's sooo ugly now.

Yes, I'm a very vain. WW and TP are still pretty. I'm a little bit of a graphics horse. 4th time through WW this time.:lol

I'm a freaking geek.
WW still looks fantastic on my 46" Panny Plasma with Wii component cables.
 

methodman

Banned
Skiesofwonder said:
The Zelda Informer reveal was not SSBB3D, just the announcement of their new gaming website that covers all of gaming (woopty fricken do).

Also seems their reveal on the 14th is just predictions for LOZ Wii and the name Prophet of Light was just one of those "predictions". Why the fuck do you hype up E3 predictions?!?!? They acted like the Prophet of Light was for real, such bullshit ZI.

Oh well, only 5 days away from the real thing. :D

Fuck ZI.
 

Eteric Rice

Member
I'd like a Zelda game with around 8 really clever, and really big dungeons. Maybe add some quests that make me go back after I beat the dungeon, and unlock secret parts of the dungeon for new items.

Would be neat.
 
I've been wanting to replay Twilight Princess for a long time. I don't think I have it with me, though. :( I let a friend borrow it...

I'll probably do Zelda II or Minish Cap. There's this one Kinstone in MC that you can't fuse unless you do it before a certain event, and I think I effed that up and can't get 100% now. :( So I'll replay it.

We need a Let's Play Zelda thread, where we play most of the 15 games front to back. I'd gladly do that.
 

Dascu

Member
Thunder Monkey said:
I've already beaten it twice.

I think I'm going to go for WW. I started MM... and remembered that it's sooo ugly now.

Yes, I'm a very vain. WW and TP are still pretty. I'm a little bit of a graphics horse. 4th time through WW this time.:lol

I'm a freaking geek.
Play WW through the Dolphin emulator if you can. It looks marvelous.
 
I started Twilight Princess today..

my god, do all Zelda's have to begin with such derivative and shit fetch quests? Please, Nintendo, find another way of easing the player into the experience that isn't boring. I've been playing 30 minutes and have still to even handle a sword.
 
I NEED SCISSORS said:
I started Twilight Princess today..

my god, do all Zelda's have to begin with such derivative and shit fetch quests? Please, Nintendo, find another way of easing the player into the experience that isn't boring. I've been playing 30 minutes and have still to even handle a sword.
Dude the first two hours of that game suck. Some will even argue that it sucks up until the water or ice dungeons.
 
Eteric Rice said:
I'd like a Zelda game with around 8 really clever, and really big dungeons. Maybe add some quests that make me go back after I beat the dungeon, and unlock secret parts of the dungeon for new items.

Would be neat.

That would actually be really cool, it would add some Metroid like flair to the series.
 
The Lamonster said:
Dude the first two hours of that game suck. Some will even argue that it sucks up until the water or ice dungeons.
Yeah, I like Twilight Princess and all, but the first two dungeons are a little "eh".

(I'm spoiler tagging parts for I NEED SCISSORS's sake)
The worst part of the game to me is the Tears of Light before the Water Dungeon. Everything after that, especially including
transporting the sick Zora kid to Kakariko
I really like.
 
I NEED SCISSORS said:
I started Twilight Princess today..

my god, do all Zelda's have to begin with such derivative and shit fetch quests? Please, Nintendo, find another way of easing the player into the experience that isn't boring. I've been playing 30 minutes and have still to even handle a sword.

It wasn't that bad in other Zelda games. In Wind Waker you could just run into Orca's house right after taking control, and get a short sword tutorial. It was about 10 minutes before you actually got the sword for yourself.

In TP, you have to get the freaking Rupees for a slingshot, then save a basket, then go through a slingshot tutorial, then you finally get a temporary sword for about 5-10 minutes of Bokoblin killing, then it's WOLF TIME for like an hour and then you FINALLY GET A SWORD AND GET TO GO INTO A DUNGEON


i'm sure i'm getting things mixed up because i'm forgetting stuff like the goat herding and goat stopping minigames that were thrown in there too because GOD DAMN it took forever for the game to start
 

NeonZ

Member
KeeSomething said:
LA plays much closer to ALttP than OoT does. LA is basically a portable ALttP; it even shares the same basic map layout.

LA's overworld design style is completely different from AlttP's though. LA's overworld is almost a dungeon by itself. Certainly, Alttp's overworld was busier than OoT's or the other 3d Zeldas, but it never was as clunky and compressed as LA's.
 
EmCeeGramr said:
It wasn't that bad in other Zelda games. In Wind Waker you could just run into Orca's house right after taking control, and get a short sword tutorial. It was about 10 minutes before you actually got the sword for yourself.

In TP, you have to get the freaking Rupees for a slingshot, then save a basket, then go through a slingshot tutorial, then you finally get a temporary sword for about 5-10 minutes of Bokoblin killing, then it's WOLF TIME for like an hour and then you FINALLY GET A SWORD AND GET TO GO INTO A DUNGEON


i'm sure i'm getting things mixed up because i'm forgetting stuff like the goat herding and goat stopping minigames that were thrown in there too because GOD DAMN it took forever for the game to start

Don't forget the hawk calling, lantern, cat fetching(which involves fishing too, hooray), and Epona tutorial.
 
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