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What we know about Legend of Zelda Wii prior to E3 2010

HYDE

Member
*Miyamoto and Iwata reveal that they are actually gods who decended from the heavens to create a game that could end wars, and bring high levels of fun to every household! The two gods fuse into one Miyawata.

:lol :lol :lol :lol :lol

Reminds me a Mikamiya.:D
 

Pyrokai

Member
TSA said:
This isn't a bad thing. There are plenty of able staff at Nintendo who could direct a Zelda title (Koizumi, Tezuka, Aonuma, Tanabe), but if you're looking for real possibilities:

http://us.wii.com/iwata_asks/twilight_princess/

Of course, it could be somebody outside of the Zelda/Twilight Princess team.


Oh, I definitely wasn't complaining. I have been hoping for a director shake-up for a while now. I just didn't know it was actually happening!
 

selig

Banned
camineet said:
4 days

Zelda-Wii-Clouds-Header-e3-2010-640x332.jpg

i love u
 
SpokkX said:
I think the new Zelda will have a top down view ala the old titles or at least preset camera angles like Mario Galaxy and when pulling your sword/bow it will change into RE4-style 3rd person.

This seems like a natural fit with Nintendos "simplifying" of Zelda

Could be cool imo

That's all fine and dandy. Wiimote-only is not.


Mael said:
Such misuse of the Wiimote could actually kill any will I have to play the game...
I'm already THAT close to not even considering Other M as it is

You and me both. I'll try it, but I have zero excitement built up about it. Normally I'd be replaying the series this close to a new Metroid game.

Also, try this: play a Wiimote-sideways game with the Motion Plus attached. No workee. You can either see this as some small insurance that they won't do something so horrible, or you can consider that they'll squeeze you for a new built-in M+ Wiimote if they do.
 

upandaway

Member
When Miyamoto spoke about it last (a year ago at E3 09), he clearly said Zelda doesn't have it.

It's possible that they quickly changed their plans and started working on it, though.
 

Branduil

Member
The new Zelda will be directed by Kojima. It will tell the story of the Metal Triforce, which is being kept hidden in the Snowpeak Mountains, where it is protected by Dark Link.
 

totowhoa

Banned
Branduil said:
The new Zelda will be directed by Kojima. It will tell the story of the Metal Triforce, which is being kept hidden in the Snowpeak Mountains, where it is protected by Dark Link.

The secret of the ever-reoccurring links will finally be revealed, and it will make less sense.
 

totowhoa

Banned
D-Pad said:
Optional dungeons/epic boss battles to gain super weapons/armor/rupees would be amazing. And Vaati.

Side dungeons/Quests would be nice. It would give a similar break to the main game in the way that MM did. It was nice being able to go on little adventures or save a ranch from ghosts/thieves or whatever for the sake of an extra optional item. I'd like to see that incorporated more in some fashion.
 

D-Pad

Member
Sklorenz said:
Side dungeons/Quests would be nice. It would give a similar break to the main game in the way that MM did. It was nice being able to go on little adventures or save a ranch from ghosts/thieves or whatever for the sake of an extra optional item. I'd like to see that incorporated more in some fashion.

Big dungeons and bosses. The kind that when you finish with half a heart, you go, "wait that wasn't part of the main quest?!"
 
"Every person’s own individual experiences with the game should be unique and be their own sort of ’My Zelda’ experience, and I think that’s super important, and we have to look at that when we’re creating dungeons and how we can make that come true. So we’re spending a lot of time concentrating our efforts in that area. But it’s not going to become individual: ’Hi, I’m this Zelda’ or ’I’m this Link!’ The experience will be unique but within the world that we’ve defined."

I wonder if this quote has something to do with the NPCs in the game?
 

Vinci

Danish
Jason's Ultimatum said:
I wonder if this quote has something to do with the NPCs in the game?

Nintendo has this habit of talking very philosophically about something that's actually very basic. For example, I bet that paragraph is describing how you get to name your save file after yourself.
 

upandaway

Member
Vinci said:
Nintendo has this habit of talking very philosophically about something that's actually very basic. For example, I bet that paragraph is describing how you get to name your save file after yourself.
Actually, every single Japanese man shares this trait.
 

Easy_D

never left the stone age
At the very least, I would like one secret dungeon. One that just makes you go "WTF" and it could possibly reveal something awesome, like you'd get some cutscene that explains shit about the game that makes you go "MIND BLOWN!" rather than give you an item.

It's nice to dream.
 

Easy_D

never left the stone age
Broken Arrow said:
Oh man, I would love to take out my Hyrule sword and jump right in the middle...
I'd like to insert my Master Sword into their Pedestal's of Time if you know what I mean
 

Branduil

Member
Sklorenz said:
The secret of the ever-reoccurring links will finally be revealed, and it will make less sense.
It's actually a conspiracy created by the SAGES, a group of time-independent microchips who destroyed Hyrule in the future in order to procreate with Link's mother.
 

Vinci

Danish
Easy_D said:
At the very least, I would like one secret dungeon. One that just makes you go "WTF" and it could possibly reveal something awesome, like you'd get some cutscene that explains shit about the game that makes you go "MIND BLOWN!" rather than give you an item.

It's nice to dream.

Or a cave that you travel through for hours, fighting off endless hordes of monsters (all of them unique from one another and with various tactics you must employ to defeat them), it's awesome and ridiculously inventive... and you get to the end and there's just an empty room with not a damn thing in it. You look back where you came from and enemies are respawning or reforming themselves somehow, so you must fight your way back through them all to exit.
 

snesfreak

Banned
Assemble! said:
Is it wrong I want Link to have speech (or text) and say "Well, excuuuse me, princess!" at least once????
No, it is not.
That show wasn't exactly great but I still loved every minute of it :lol :lol
 
You know what I miss... Sakurai's Smash Bros. blog. Nothing ever drummed up as much hype as that.

Nintendo should have a Zelda blog. They'd reveal enemies and say things like "This little Octorok is a cute little fella. 'I'll get you with my rocks! Yeah!' ...He never says anything like that." and also crash GAF's servers and create a thread so long, that it's deleted or something.

Easy_D said:
I'd like to insert my Master Sword into their Pedestal's of Time if you know what I mean
B-But that'll make you a kid...
 

Easy_D

never left the stone age
Vinci said:
Or a cave that you travel through for hours, fighting off endless hordes of monsters (all of them unique from one another and with various tactics you must employ to defeat them), it's awesome and ridiculously inventive... and you get to the end and there's just an empty room with not a damn thing in it. You look back where you came from and enemies are respawning or reforming themselves somehow, so you must fight your way back through them all to exit.
That would be diabolical :lol

It's like the Cave of Ordeals except no reward at all and that you have to go back.
 

Shikamaru Ninja

任天堂 の 忍者
Woah.....Auonuma isn't the head director this time? Who is?

Aonuma is the producer. He has basically been the producer of the Zelda series post-Majora's Mask. Someone from the planning team will herald the director role, but really Zelda has a big planning team so its more like one chief director with several co-directors.

This isn't a bad thing. There are plenty of able staff at Nintendo who could direct a Zelda title (Koizumi, Tezuka, Aonuma, Tanabe), but if you're looking for real possibilities:

None of those guys are directing games. Its a salary and position thing. They are all general and senior producers. Younger members are directing all the EAD games.

Look at members of the previous Zelda (console and hand held) teams to be the directors and co-directors.
 

GCX

Member
Even though it looks like Aonuma won't be directing this time, he's definitely still very involved in the production and planning.

And remember, he wasn't supposed to direct Twilight Princess either but had to take the seat in the middle of the development because the production was in deep trouble.
 
Branduil said:
The new Zelda will be directed by Kojima. It will tell the story of the Metal Triforce, which is being kept hidden in the Snowpeak Mountains, where it is protected by Dark Link.


And then we find out that new Sages in OoT planned everything and have been meddling in Hyrule's politics ever since.

Also Malon is the main character and Saria is the final boss.
 

WillyFive

Member
IAmtheFMan said:
What if Nintendo didn't show Zelda at E3?

First of all, that would go against what they have been saying all along.

And second, that will destroy the internet.

Make it happen, Nintendo.
 
Oh yeah, I totally expect them to show it.

But what if it's not playable, not in video form, and what if they don't even mention it?

The collective GAF/Internet reaction would almost make it worth it.
 
Green Scar said:
Twilight Princess Wii playable on show floor
Can't post that here, make a new thread. :lol (don't do it!)

So, what are the realistic expectations? Trailer similar to the 2006 trailer? Live demo by Miyamoto? Playable? Another drawing?
AceBandage said:
Well, Auonuma said it would be playable on the show floor.
So, we'll likely see a trailer, then Miyamoto jump on stage in a green tunic and he and Reggie explain how to play the game while Cammie demonstrates.
Oh, thanks! Maybe Reggiemoto will show some of the co-op features. Kind of like Resident Evil 5.
 
FunkyPajamas said:
Can't post that here, make a new thread. :lol (don't do it!)

So, what are the realistic expectations? Trailer similar to the 2006 trailer? Live demo by Miyamoto? Playable? Another drawing?


Well, Auonuma said it would be playable on the show floor.
So, we'll likely see a trailer, then Miyamoto jump on stage in a green tunic and he and Reggie explain how to play the game while Cammie demonstrates.
 

Twig

Banned
Easy_D said:
I'd like to insert my Master Sword into their Pedestal's of Time if you know what I mean
No, I don't.

Pedestal is of Time? What does that mean?!

alternatively...

Who is Pedestal, and why do they have an "of Time"? More importantly, what is an "of Time"?

SO CONFUSED.
 

Ether_Snake

安安安安安安安安安安安安安安安
I think his weapon is basically a magical sword that can turn into any weapon/tool.

So the sword can turn into the bow, the hookshot, the boomrang, etc., or at least do equivalent functions as those tools. This is because the player never actually changes input device (always the Wiimote) so in the same way Link never actually changes weapon, especially since you have 1-1 control between the Wiimote and the sword.

To it will be more immersive in that regard because in a way, you are always holding "the sword", it just changes based on how you want to use it.
 
Ether_Snake said:
I think his weapon is basically a magical sword that can turn into any weapon/tool.

So the sword can turn into the arrow, the hookshot, the boomrang, etc. This is because the player never actually changes input device (always the Wiimote) so in the same way Link never actually changes weapon, especially since you have 1-1 control between the Wiimote and the sword.

To it will be more immersive in that regard because in a way, you are always holding "the sword", it just changes based on how you want to use it.


Honestly, I hope so.
An upgrade to the inventory system is much appreciated.
 
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