Eddie Nash
Neo Member
I imagine the Non-Xl version of the N3DS is more comfortable but I wouldnt know
It is. As an owner of the original 3DS bought day 1, I guarantee it's pretty confortable. I never had a problem with it. I still don't.
I imagine the Non-Xl version of the N3DS is more comfortable but I wouldnt know
It is. As an owner of the original 3DS bought day 1, I guarantee it's pretty confortable. I never had a problem with it. I still don't.
I've yet to own an ergonomic Nintendo handheld and that's dating back to GBA.
At 14nm there shouldn't be any problem in providing good perf/W (particularly as they can use the Polaris architecture), but cost may be a problem for a late 2016 release.
I would actually guess that Nintendo would go for quite a big jump in performance over the 3DS, because the smaller the gap between the handheld and console the easier it is to cross-develop games for both pieces of hardware. In the ideal case the performance difference should be roughly proportional to the resolution difference (i.e. the console being 4x more powerful than the handheld for 1080p and 540p respectively), but I don't expect they would manage that unless they go with a 14nm handheld SoC and/or a severely underpowered home console. The closer they can get to it the better, though, so a relatively powerful handheld with a low-res screen is the way to go.
Well, Qualcomm makes the Adreno mobile GPUs, which are capable enough, and a number of vendors would be able to offer PowerVR graphics (as used in iPhone/iPad), which probably offers the top performance in a mobile/handheld power envelope. There's also ARM's own Mali GPUs, which are quite widely used, and then Nvidia, who are obviously graphics focussed with the Tegra (although having dropped the Tegra 3 from the 3DS, Nintendo might be wary of partnering with Nvidia again). Lots of options there which could reach the sort of performance levels Nintendo wants.
The advantage of AMD is that, as I described above, they could provide a handheld chip which uses the same GPU architecture as the home console, simplifying cross-development between the two pieces of hardware. The disadvantage is that they don't have any experience offering this architecture at the kind of ultra-low power envelopes that Adreno/PowerVR/Mali are designed for, so it's hard to say if they'd be able to provide suitable performance within the thermal limits of a handheld.
Regarding the semi-custom win that will contribute to Q3 revenue, AMD has been pretty quiet about the specifics. It seems very likely it is the Nintendo console, for a few reasons. It does make sense for Nintendo, since being closer to the other consoles would make it easier to port to it. Since Nintendo creates a large proportion of the games for its platform, it would not have to worry so much about its most attractive titles being moved to the PS4 or Xbox One. Also, considering the timing, it makes perfect sense, as it would it feed into the holiday sales cycle. It is also slightly after AMD's newest GPU architecture will be out. This asks quite a few questions though.
If we assume it is Nintendo, we have to piece together what this processor would be. Nothing quite works perfectly. Would Nintendo want a 28nm processor based on AMD's older GCN architecture? If so, would it also be using Jaguar/Puma or Carrizo? That really would not be ideal, since the cost reductions on 28nm would not be very good at this point; the process being quite mature. But, it is safer and probably cheaper short term than moving to 14nm, which will almost certainly have lower yields. However, 14nm would offer better performance/watt, and be much more likely to offer substantial cost savings in the future.
If it is 14nm, which processor would it be? AMD has shown no intention of moving Jaguar/Puma or the Bulldozer line to 14nm, so that would leave Zen, or an ARM derivative. Neither seems that likely, as ARM would not enable the cross-platform ease x86 would, and so far AMD only has produced A57-based silicon, which is not a particularly successful architecture. Zen is very unlikely. It would pre-date the general release of the processor, and would involve tying a GPU to it, which will not be in the PC market until 2017.
Although not ideal, given Nintendo's generally conservative hardware strategy (with respect to CPU/GPUs), it seems most likely this will be a 28nm part, based on a very similar architecture to the PS4 and Xbox One. This assumes this is the semi-custom win AMD has been talking about, which is not certain.
What would've 3DS been like had it used Tegra 3 and why was it dropped?
Well, OnePlus launched their own phones...I would buy thr shit outta that. But Nintendo is not in the position to launch a whole phone.
'..Neither seems that likely, as ARM would not enable the cross-platform ease x86 would, and so far AMD only has produced A57-based silicon, which is not a particularly successful architecture..'From http://seekingalpha.com/article/3841146-amds-cpu-semi-custom-technology-roadmap-relates-investors
Nothing but guesses, but again, just more information for the discussion from outside of here. The whole read is pretty interesting for what the outlook and roadmap of AMD could be. I just wanted to share.
How about... Nintendo Galaxy By Samsung? Or the Apple Game by Nintendo? Hmmm?Nintendo entering the smartphone market is pure suicide. They shouldn't.
Hm, it appears a little strange when the 3DS has a rather solid line-up for 2016 in the west.
For Japan, i see a handheld first approach as the better way, especially now with DQ XI missing 2016.
Hope this doesn't mean a split launch with months of time apart.
Can someone explain to me why many are "kind of" believing what these analyst's are guessing? Aren't we all "analyst's" here?
Also Nintendo would NDA anyone who is leaking release dates or products from them.....at least that's what I would assume since the "NDA is strong with this one"
Well despite what this article says, I'm really not expecting the NX portable to launch without the console alongside it. The whole gimmick (as far as we know at this point) is that the two work in tandem. You can play the same games on one as you can on the other. But if you don't have your system's main selling point available until 6 months after launch...that's a big problem.
I feel confident that both will still launch this year, at the same time, and the only reason it wouldn't happen is due to production problems.
From http://seekingalpha.com/article/3841146-amds-cpu-semi-custom-technology-roadmap-relates-investors
If it is 14nm, which processor would it be? AMD has shown no intention of moving Jaguar/Puma or the Bulldozer line to 14nm
So maybe we'll get some kind of news next week?Rösti;193553546 said:Normal office presence still not resumed. The working day ought to have started. Unlikely to hear anything until next week though.
I guess I could share something else though (not directly NX related). This isn't NDA bound, but try to not spread it too much:
Two days after Nintendo's Third Quarter Earnings Release for FY 2015, one day after the briefing. mmh...
Rösti;193553546 said:Normal office presence still not resumed. The working day ought to have started. Unlikely to hear anything until next week though.
I guess I could share something else though (not directly NX related). This isn't NDA bound, but try to not spread it too much:
Two days after Nintendo's Third Quarter Earnings Release for FY 2015, one day after the briefing. mmh...
It really does amaze me that the 3DS is still chugging along on a low clocked ARM11 and PICA200. Even the New 3DS adds to the same basic architecture (did we ever find out with 100% certainty if it was a double clocked dual or same clocked quad, or somethign with a different architecture on the new added cores?)
Better than either of those, it is in fact triple clocked quad
Not the best, just the most logical. They could go with A72 for all we know.Having a53 cores are the best possibilities for nx handheld?
Stealth/earlier than expected MyNintendo/NintendoAccount western launch?Rösti;193553546 said:Two days after Nintendo's Third Quarter Earnings Release for FY 2015, one day after the briefing. mmh...
Not the best, just the most logical. They could go with A72 for all we know.
But A53 have industry-leading performance/watt. Their standing in the mobile industry is not accidental.
500MHZ for the GPU ain't gonna happen. 2CU at 400MHZ if we're lucky (102.4gflops, which is plenty for 540p with Wii U-ish graphics). I'm worried it will be less, in line with the iPhone 5S 76gflops
Bandai Namco is currently developing several NX titles. Smash Bros is planned to be a launch title. I am not sure about the date - yet .
This just popped up in my Time Line on Twitter
https://twitter.com/serkantoto/status/692755598497046528
This just popped up in my Time Line on Twitter
https://twitter.com/serkantoto/status/692755598497046528
Namco's a safe bet anyway right? They work with Nintendo all the time.
This just popped up in my Time Line on Twitter
https://twitter.com/serkantoto/status/692755598497046528
Makes sense, even the naming scheme for the game would work "Smash for NX" maybe with all the stages from the 3Ds and Wii U versions. Wouldn't need Sakurai's input eitherSmash Complete edition port?
No way they made a sequel under the radar lol
Rösti;193553546 said:Normal office presence still not resumed. The working day ought to have started. Unlikely to hear anything until next week though.
I guess I could share something else though (not directly NX related). This isn't NDA bound, but try to not spread it too much:
Two days after Nintendo's Third Quarter Earnings Release for FY 2015, one day after the briefing. mmh...
And he is a pretty reliable guy so... Megaton!!??
This just popped up in my Time Line on Twitter
https://twitter.com/serkantoto/status/692755598497046528
Yeah no way is this Smash 5
Yep, I imagine a lot of Wii U titles will be made to work on the handheld and the console. Especially games like DKCTF. Maybe not Mario Kart and Splatoon since those are more likely sequelsExpect a lot of WiiU ports
Which I am cool with
Fresh start, new life for great games that didnt get enough attention
We don't know how far along the Ice Climbers were on the Wii U before Sakurai pulled the plug. And even then, I'm not sure if they would change Smash 4 without Sakurai.Of course not.
It's gonna be a port of Smash 4 with all the DLC.
+ Ice Climbers as version exclusive.
Expect a lot of WiiU ports
Which I am cool with
Fresh start, new life for great games that didnt get enough attention