Early impressions (almost all from online last night):
Plusses-
- Weapon creation/upgrading (I made a Bone Club last night and upgraded it to Great Bone Club over 600dmg)
- Farming for materials, both environment based and creature carved
- We saw a hint of where some real subtle strategy is needed (using Sonic Bombs to pull sand monsters out of the ground, and Vark and I figuring out how to catch Goldfish)
- Playing online with guys from here
- Fantastic graphics, environments are beautiful, monsters have superb designs and character models
Minuses-
- Bad first impression of combat
-- It's very hard to see (control over camera is limited, trees/bushes obscure your view, map and text box take up screen real estate - can be turned off but you need them)
-- No damage indication, no hit points and no sign a monster is close to dead (We fought some dinos last night that just never went down, yet we didn't "feel" outmatched. Eventually just left them alone :shrug: )
-- Those same quick-footed dinos were very hard to hit, along with boars, bugs, cats, etc. (maybe something comes available soon that keeps them rooted instead of jumping and dashing all over the place?)
-- Feels sloppy because of poor hit detection (how big is my bounding box?? geez) and no collision detection (you can walk, and more importantly, combo right through monsters making it tough to realign for the next attack)
-- No lock on ability becomes painfully noticeable because of the two bullets above
- Monster's bodies decay quickly, meaning you can't loot them for bones, meat, scales, etc. if you are still busy fighting off a pack of them
- Quests have time limits, so you may not have time to fart around collecting stuff off the ground, and no way to go out in the world without a quest
- Learning curve is steep, the game doesn't tell you much about anything (see Playing online with friends for help with this)
- GUI presentation is horrid, windows, text boxes, etc.
Neutral
- The number of consumable items is overwhelming in the beginning of the game (do you sell them, keep them for use in your limited 20-slot inventory, or keep them at your house in case you can use them in combinations?)
Discuss.