Larson Conway
Member
Compared to my peers, who have crafted legendary weapons and armor, I consider myself a casual player of the game. But boy do I enjoy the game immensely. Immersive environments, intriguing and epic lore that entices you to research outside the game, robust customization options, fluid combat with intricate skill sets, diverse classes and specializations -- and I've only ever done player versus environment. I've barely scratched the surface of this game! World versus world, and player versus player are entirely different experiences which I haven't sunk my teeth into.
The community is active and thriving, and world events have consistently healthy population, so by no means is the game struggling to keep and invite in more players (it recently went free-to-play) -- but I ask why the game isn't more popular, because I believe it simply deserves more acclaim and popularity, like, say, FFXIV. My gauge of this, for instance, is there are hardly any headlines when new themed events like Wintersday (Christmas), Shadow of the Mad King (Halloween), Super Adventure Festival (retro gaming maps), etc.
Its first expansion, Heart of Thorns, did not seem to have a wide coverage or was largely ignored by the gaming community. The same goes for its episodic updates with rich lore progression. I'm afraid with another expansion supposedly in the works, it will go unnoticed yet again. Granted, games like Overwatch and FFXIV (which are always on the frontpage of gaming news sites) are relatively new compared to Guild Wars 2, but the equivalent content of the latter, which still enjoys a massive player base, never seem to get featured. And I'm also comparing it WoW, which understandably has more mileage, in terms of coverage.
So, yes, why isn't Guild Wars 2 more popular despite its stellar quality?
The community is active and thriving, and world events have consistently healthy population, so by no means is the game struggling to keep and invite in more players (it recently went free-to-play) -- but I ask why the game isn't more popular, because I believe it simply deserves more acclaim and popularity, like, say, FFXIV. My gauge of this, for instance, is there are hardly any headlines when new themed events like Wintersday (Christmas), Shadow of the Mad King (Halloween), Super Adventure Festival (retro gaming maps), etc.
Its first expansion, Heart of Thorns, did not seem to have a wide coverage or was largely ignored by the gaming community. The same goes for its episodic updates with rich lore progression. I'm afraid with another expansion supposedly in the works, it will go unnoticed yet again. Granted, games like Overwatch and FFXIV (which are always on the frontpage of gaming news sites) are relatively new compared to Guild Wars 2, but the equivalent content of the latter, which still enjoys a massive player base, never seem to get featured. And I'm also comparing it WoW, which understandably has more mileage, in terms of coverage.
So, yes, why isn't Guild Wars 2 more popular despite its stellar quality?