http://www.ipodlounge.com/images/uploads/VB-DS.jpg
Thanksgiving at my family's house. I like Nintendo's older products as much as (maybe more than) the next guy, but I can't be deluded into believing the company has anything close to a perfect track record on hardware or software - far from it. (Collectors may note the number of VB titles in the stacks; at least these titles were (save a few) original to the platform.)
>Regardless of your like/dislike for the DS, you absolutely do not have a leg to stand on
>with your assertion that Nintendo "has become a regurgitator of old games with slightly
>new gloss." The new, original games that have been released thus far over the
>lifespans of the GC and GBA -- and they represent an overwhelming majority of
>Nintendo's release lists -- say you're wrong.
My feeling, without going back through TRST lists, is that Nintendo's first-party release list for the GBA platform considerably outdistances that for the GameCube, for which software releases have been nothing short of anemic (and, in many cases, disappointing). It's also very hard to ignore the tens of unedited NES re-releases on the GBA's list (2 or 3 tens, that is), say nothing of the several Mario/Yoshi SNES ports to that platform, and Zelda, just to name a few. This qualifies as (mass) regurgitation in my book. Though it's not necessary to do so as it further proves the point, I will omit Nintendo's retrofit of the original F-Zero title from this list because they at least re-did the maps and made some gameplay tweaks, and Metroid because they again made some tweaks and somewhat updated the maps, and put aside the double counting of inherently similar Pokemon titles for the GB platforms.
>Or as if people somehow don't actually want portable versions of classic Mario games.
>Hate to break it to you but yeah, lots of us do. And if you personally don't, that's cool
>because there's plenty of original content on Nintendo systems.
I'm sorry to say that what I've been waiting for (almost endlessly, I might add) is Super Mario Bros. 5 (counting SMW as 4, not counting Yoshis), or the long-promised 100 Marios, or Mario 128, not more re-releases of SNES and NES games. There was a point (given your historian's background, I'm sure you recall, post SMB2-JPN) in Nintendo's history where the bump from Mario to Mario wasn't just a re-draw of graphics or maps, but was a complete rethinking of core gameplay mechanics, level designs, etcetera. This yielded the jaw-dropping SMB3 and SMW, plus the original Yoshi. Of course, it also yielded Zelda 2, but then it yielded 3 and Ocarina as well.
While I'm aware that some people are just fine re-playing old titles with updated backgrounds, Luigi, and Mario Bros. forgettably appended, I think this wore thin long ago. But that's just my feeling.
Nintendo doesn't need to re-release classic titles to fund its development efforts. It has long boasted of its $5+ billion cash reserve, which last I checked was a bit bigger than the budget of any of the games that made the company successful. Rather, Nintendo needs to stop screwing around with hardware gimmicks and get back to making excellent software, the sort that used to embarrass competitors like Sony rather than emboldening them.