Keep your fingers crossed for:
STREAM
- PIKMIN 3 - Captain Olimar returns in high-definition! Pointer and touchscreen controls rival a PC mouse and keyboard, ideal for real-time strategy. The quantum leap in horsepower packs more Pikmin, detail, etc, onscreen at once, and in HD it's crisp and clear, even from afar. A separate co-op campaign, local split-screen and online, lets two players work together, each with their own army of 100 Pikmin.
- F-ZERO NEXT - Captain Falcon is back in the fast lane, leapfrogging Wii to the next generation on Stream! At a blazing 60 frames per second in 1080p, the game is sensory overload, with 30 racers vying for victory on richly detailed tracks. Online play, vehicle customization, a full-blown track editor via touchscreen and the return of Death Race round out the game.
- STAR FOX ARMADA - Fox McCloud is back to thwart Andross in an all-new adventure developed by Treasure, whose shoot-'em-up skills make for a compelling arcade experience in 60 fps, 1080p HD. All missions are either on-rails or on-rails/free-range, featuring the Arwing, Landmaster, Blue Marine, and a new bipedal mech inspired by the unreleased Star Fox II on Super NES. Also included is open-world local and online multiplayer.
- ETERNAL DARKNESS II - Retro Studios helms a high-definition sequel to Silicon Knights' critically acclaimed 2002 GCN game, now with integrated Vitality Sensor support for biometric-enhanced gameplay, and pointer, motion and touch control for immersive puzzle-solving and combat. The intricate plot follows the machinations of the "corpse god" Mantorok after his fellow Ancients have been destroyed, in a tale that once again spans the ages, including chapters set during the Salem Witch Trials and Nazi Germany. The game monitors the player's pulse and even pupil dilation in deciding when to trigger sanity effects, as well as their degree and duration.
PLUS: Miyamoto's all-new character-driven, water-based IP, codenamed MERMAIDS, and the stunning revelation of Rockstar North's GRAND THEFT AUTO V, exclusive to Stream.
SIDE NOTE:
RE: F-ZERO NEXT: track editor: Using the touchscreen in the control pad, first players draw a closed circuit on a 2D plane. Then, viewing the circuit at a 3D angle, the player pinches and pulls portions of the track to form inclines and declines, adding elevation. Players can also remove portions of the track for gaps, steps, jumps and drop-offs; make the track tubular or hollow; add banked curves, quarter-pipes, half-pipes, corkscrews and loop de loops; crisscross tracks or make them parallel; apply stretches of ice, rough patches, fire and minefields; and add bumpers, boost strips and energy strips, all by simply touching the screen.
During gameplay on the TV, the touchscreen displays the track layout, poll position and rearview mirror. When away from the TV, streaming from the console to the controller, the touchscreen condenses the TVs 1080p image for gaming in and around the household. In local split-screen multiplayer, the touchscreen can also display the game proper, giving each player a perfect view no matter where they sit.
[/dreamy sigh]