AceBandage said:Anyway...
So, I was thinking. Are they going to have an online version of the 3DS's MiiPlaza? They'll definitely still use Miis, but for what? They are certainly going to keep evolving them.
That would be cool.
AceBandage said:Anyway...
So, I was thinking. Are they going to have an online version of the 3DS's MiiPlaza? They'll definitely still use Miis, but for what? They are certainly going to keep evolving them.
I never understood the reasoning that the shovelware on Wii makes the awesome games less awesome. It's like before you can purchase a title you have to go through the equation:[Nintex] said:I like the Wii too but the line-up is a river of piss with some gems at the bottom. Honestly, I'm sick of diving into the piss to find the gems.
Go go Star Tropics Resort!?!JimboJones said:I need a game where I can walk around wuhu island freely, exploring it and doing some light platformng and adventuring.
MYE said:"All digital future" can fuck itself right off a cliff.
I dont want that, at all
No way this will happen.
JimboJones said:I would love it if they upgraded the look of mii's slightly, maybe give them like a wood grain texture to make them look more like puppets or somthing rather than the cheap shiney plastic look they have at the minute.
Yes they are it sucks to get review copies of that shit I tell ya.BGBW said:Makes no sense. Just ignore them. It's not like they are sitting on your shelf when you get back home.
BGBW said:I never understood the reasoning that the shovelware on Wii makes the awesome games less awesome. It's like before you can purchase a title you have to go through the equation:
Super Mario Galaxy - Imagine Party Babyz = not worth my time.
Makes no sense. Just ignore them. It's not like they are sitting on your shelf when you get back home.
Graphics Horse said:Someone suggested a system like Home, but good.
I can sort of see it working, mingle with online Miis on the TV, or use the direct menu screen on the controller, which would also warp your Mii to the relevant area. It would give you both options without one getting in the way of the other.
If N6 and 3DS support connectivity I'll assume they have an equal number of parts. I like the simplicity of them and the fact that the focus is on the face rather than accessories like Avatars on the 360.CaptainDa said:Yeah, the Miis! Didn't really think about that yet. It's almost a given, I think, that the Wii2 will have Miis as well. I wonder if they'll revamp the low poly, yet functional models. I loved making them cause of their simplicity. It was so easy to make a spitting image of all my friends.
JimboJones said:I would love it if they upgraded the look of mii's slightly, maybe give them like a wood grain texture to make them look more like puppets or somthing rather than the cheap shiney plastic look they have at the minute.
I need a game where I can walk around wuhu island freely, exploring it and doing some light platformng and adventuring.
Metallix said:I'm probably one of the few people who prefers the Wii over the Gamecube, but I can definitely understand the love for the latter.
[Nintex] said:GameCube had a great line-up. Some awesome third party games like Soul Calibur II, Tales of Symphonia, Timesplitters 2 and Beyond Good & Evil. A bunch of great Nintendo games like Pikmin 2, F-Zero GX and the Wind Waker and finally some unique titles not found on other systems(untill they were ported anyway) Eternal Darkness, Resident Evil 4, PN03, Viewtful Joe, Killer 7, REmake, Rogue Squadron etc.
The GameCube had an incredible line-up it slowed down after 2004 for sure but that doesn't make it any less awesome. I like the Wii too but the line-up is a river of piss with some gems at the bottom. Honestly, I'm sick of diving into the piss to find the gems.
That article is making some very far-stretched conjectures there, to put it mildly. Namely, that nintendo decided to end-life the cube, and then changed their minds after some sort of a last-moment fluke in the shape of a desperate price cut. How about: of course they'd leave their old supplies run out if they were planning to release a streamlined redesign.Bending_Unit_22 said:Well, it was 18 months to be more accurate. Though as the link notes, it then sold enough to warrant restarting production.
I believe the Mii Plaza on 3DS is a test of such a concept. I fully expect a "Mii Resort" set on Wuhu for the Cafe.From The Dust said:I'm still surprised there was no "Mii City" like concept on the Wii. I guess it was a limtation of the online? in either way, a Home-like app would be cool if they can keep support of it
DECK'ARD said:The talk of online hubs and stuff is interesting, because this was one of the Wii's biggest missed-opportunities. With Wii Connect 24 you could have pulled down other people's savefiles (ie. their towns in Animal Crossing) and visit them even without them having to be using their Wii. You wouldn't even need servers.
Wii Connect 24 was a really good idea, but totally squandered. I hope they build on it with the next console, along with all the other online things they need to do.
Metallix said:I believe the Mii Plaza on 3DS is a test of such a concept. I fully expect a "Mii Resort" set on Wuhu for the Cafe.
ReyVGM said:Indeed. I think what killed the GC was the look of the console. People saw the PS2 and Xbox and saw a mature console, but the GC looked like a toy (specially with that damned handle). It didn't matter than the GC had almost the same 3rd party library as the Xbox (and much much better exclusive 1st party games).
This is what a friend and I discussed the moment the announced Wii Connect 24 and all its other features. I figured that they would surely have an Animal Crossing Channel as it just made too much sense.SuperJay said:It might be cool if they built in a version of Animal Crossing as a home-like hub world for the console, but that's probably too cutesy for a system supposedly targeting hardcore gamers.
Agreed. Sony had a fantastic idea with Home, but failed to implement it properly. I think Nintendo could take the concept and run with it.From The Dust said:it would be a great online hub app if done properly
Yeah it should be creepy mannequins like Home to appeal to teh harcores...SuperJay said:It might be cool if they built in a version of Animal Crossing as a home-like hub world for the console, but that's probably too cutesy for a system supposedly targeting hardcore gamers.
blu said:That article is making some very far-stretched conjectures there, to put it mildly. Namely, that nintendo decided to end-life the cube, and then changed their minds after some sort of a last-moment fluke in the shape of a desperate price cut. How about: of course they'd leave their old supplies run out if they were planning to release a streamlined redesign.
ed: On a second read, the conjectures were not so much in the article as me projecting the discussion from this thread onto that article. Anyway, point being, the fact production of cubes stopped temporarily implies only one thing: that the vendor meant to clear out stock. The fact production resumed with a new, cheaper revision imply the vendor felt confident about marketing their revised product at the new pricepoint.
DECK'ARD said:GC was nice hardware, but everything about it was a Nintendo that was totally insulated at the time from everything else that was going on. Everything from the design of the console, to the pad's button layout, to the disc format. It was all wrong from a perspective of what was happening to the industry outside Nintendo. It was doomed from day 1.
[Nintex] said:GameCube had a great line-up. Some awesome third party games like Soul Calibur II, Tales of Symphonia, Timesplitters 2 and Beyond Good & Evil. A bunch of great Nintendo games like Pikmin 2, F-Zero GX and the Wind Waker and finally some unique titles not found on other systems(untill they were ported anyway) Eternal Darkness, Resident Evil 4, PN03, Viewtful Joe, Killer 7, REmake, Rogue Squadron etc.
The GameCube had an incredible line-up it slowed down after 2004 for sure but that doesn't make it any less awesome. I like the Wii too but the line-up is a river of piss with some gems at the bottom. Honestly, I'm sick of diving into the piss to find the gems.
Those petit disks also offered seek times developers on the other consoles could only dream about.ReyVGM said:Aside from that, the discs were just fine. Except the petit discs looked silly or toy-like, right along with the design of the console.
The piss also refers to the shitty online system, the stupid friendcodes or the shoddy motion controls among other things. Also:supabrett said:So you are the the only dumbass that played random Wii games til you found a decent one? At least that is what your story is saying.
I managed to avoid piss on every system I've ever ovwned except for NES being a kid & all.
supabrett said:So you are the the only dumbass that played random Wii games til you found a decent one? At least that is what your story is saying.
I managed to avoid piss on every system I've ever ovwned except for NES being a kid & all.
Funny because I remember in the early days people describing it as the "iMac" of the systems because of its looks. To be fair, it was competing with the XBox.ReyVGM said:Indeed. I think what killed the GC was the look of the console. People saw the PS2 and Xbox and saw a mature console, but the GC looked like a toy (specially with that damned handle). It didn't matter than the GC had almost the same 3rd party library as the Xbox (and much much better exclusive 1st party games).
It's probably the same ratio of good/bad games the PS2 had. Just saying. Shovelware goes to the biggest selling console, big news, stop the presses.VisanidethDM said:Avoiding the piss among Wii games is an act of epic dexterity. The good-to-bad game ratio is something like 1-to-212564869761203431201383203billions.
The Wii has good games, for sure, but it's probably the single console in all of history with the lowest average software quality, and that's including the Jaguard and the 3DO.
blu said:Those petit disks also offered seek times developers on the other consoles could only dream about.
VisanidethDM said:The Wii has good games, for sure, but it's probably the single console in all of history with the lowest average software quality, and that's including the Jaguard and the 3DO.
VisanidethDM said:Avoiding the piss among Wii games is an act of epic dexterity. The good-to-bad game ratio is something like 1-to-212564869761203431201383203billions.
The Wii has good games, for sure, but it's probably the single console in all of history with the lowest average software quality, and that's including the Jaguard and the 3DO.
If GCN's games were merely good, then the other guys games sucked exclusive wise.VisanidethDM said:What concerns me in this case is that despite its flaws, the GCN was a good console with good, if not excellent software. And it failed, miserably, for circumstantial and timing problems Nintendo seems to be hell bent in repeating.
I don't really think they need to understand the hardcore crowd too much. The stereotypical "hardcore" crowd are easier to figure out then who they were going for. I just think Iwata knew from the beginning they would be the secondary system for them and hoped 3rd parties would see the potential just on install base which did not happen.VisanidethDM said:What I'm worried of is that someone, up there, may be thinking "we failed cause we went Hardcore, now look at the Wii!" instead of "We really need to try and understand the hardcore crowd, and third party developers, and stop releasing low-specc machines at the worst time possible".
PS2 was the favourite console of last gen whereas the Wii is the one everyone likes to hate on. Shovelware levels could be the same but we are more aware of the shovelware for the Wii because people make an issue of it. It's a nice bulletpoint in the Trolling Wii 101 Manual.manueldelalas said:It's probably the same ratio of good/bad games the PS2 had. Just saying. Shovelware goes to the biggest selling console, big news, stop the presses.
The PS2 had higher amounts of quality third party software. I wouldn't say that the ratio was near the same for both systems.BGBW said:PS2 was the favourite console of last gen whereas the Wii is the one everyone likes to hate on. Shovelware levels could be the same but we are more aware of the shovelware for the Wii because people make an issue of it. It's a nice bulletpoint in the Trolling Wii 101 Manual.
Amounts of quality third party software is not what is in discussion here, don't derail this, everyone here knows that the PS2 had better third party software than the Wii.CoffeeJanitor said:The PS2 had higher amounts of quality third party software. I wouldn't say that the ratio was near the same for both systems.
Nah. They both have around the same amount of titles, right? Or is the Wii library smaller?manueldelalas said:Amounts of quality third party software is not what is in discussion here, don't derail this, everyone here knows that the PS2 had better third party software than the Wii.
The great/shitty ratio of games was about the same; there are thousands of crapware games on the PS2, just like the Wii.
Most likely, but I still think people only exaggerate the ratio for the Wii because they make a point to focus on it. No one knows what the ratio for the PS2 is because no one was insane enough to bother looking at PS2 shovelware.CoffeeJanitor said:The PS2 had higher amounts of quality third party software. I wouldn't say that the ratio was near the same for both systems.
I always look at shovelware as shitty games but I get your pointBGBW said:Most likely, but I still think people only exaggerate the ratio for the Wii because they make a point to focus on it. No one knows what the ratio for the PS2 is because no one was insane enough to bother looking at PS2 shovelware.
Also seems that the definition of shovelware has changed just like casual and hardcore. Wii Music may not be everyone's cup of tea, but it certainly isn't shovelware. It's almost as if for some the definition now is "kiddy/not hardcore = sovelware".