AceBandage
Banned
It'll be more like Super Mario Land 2 with themed settings that aren't just elemental/climate.
wsippel said:They should just port over Infinite and add the first two as bonus content. Disk space should be sufficient for all three games. Unless the Café version uses higher quality assets, of course.
artwalknoon said:I wonder if the next 3d mario console game will bring a more coherent setting that is more theme based like Mario Sunshine or the world based marios like NSMBwii or SMW for example...
AceBandage said:It'll be more like Super Mario Land 2 with themed settings that aren't just elemental/climate.
Fourth Storm said:I approve of this idea. The utter weirdness in Six Golden Coins (I love saying that) was one of its greatest assets. What was the one level? Whale Zone? Only flaw was the game was pretty easy.
Also, stomping on the bosses felt damn satisfying in that game. Great combination of the animation and sound effects.
I also would like to see some unique secrets that are not just more stars. Like Wario Land had all the different treasures you could collect. That was awesome. Or items like the key or flute in SMW/SMB3. I want hidden worlds that feel "top secret" and are not given away by a silhouette on the map as in NSMB.
Retro said:Mario > Mario Land > Mario World > Mario Galaxy > ...
Mario Infinity (previously Mario 128)
Visit parallel universes with parallel Marios, some of them good, some bad, but all in need of assistance from the Omni-dimension Bowser Army. Each universe takes the traditional Mushroom Kingdom and alters it slightly.
- Retro Universe: Chiptune soundtrack, pixel/cubism, lots of side-view sections.
- Bizarre Universe: Mario is evil and Bowser is good. Lots of ruins and castles.
- Next Gen Universe: Mario is bald, everything is brown and high-contrast. lol)
Seriously, just tons of weird, off-the-wall universes, whatever Nintendo wants to throw at us, they can do.
Multiplayer mode means multiple Mario mayhem too.
that's pretty much what I'm saying, the galaxy games are great looking games, so while hd makes any game look better what else could they do? I think the answer is a more unified design. The galaxy stages are very random and absurd when you step back and look at the actual stage layouts. They are visually great and gameplay wise, amazing but they are not coherent. So I think Nintendo could go back to a more themed route like sunshine or some of the others I listed in my above post. Or bigger and crazier.Akai said:Mario Galaxy already looks so gorgeous that I'm not sure what else they could do in terms of visuals BESIDES making larger worlds to explore...
Retro said:Mario > Mario Land > Mario World > Mario Galaxy > ...
Mario Infinity (previously Mario 128)
Visit parallel universes with parallel Marios, some of them good, some bad, but all in need of assistance from the Omni-dimension Bowser Army. Each universe takes the traditional Mushroom Kingdom and alters it slightly.
- Retro Universe: Chiptune soundtrack, pixel/cubism, lots of side-view sections.
- Bizarre Universe: Mario is evil and Bowser is good. Lots of ruins and castles.
- Next Gen Universe: Mario is bald, everything is brown and high-contrast. lol)
- Yoshi Universe: Mario Galaxy in Yoshi's Island crayon-drawn visuals... <3
Seriously, just tons of weird, off-the-wall universes, whatever Nintendo wants to throw at us, they can do. Different visual styles even.
Multiplayer mode means multiple Mario mayhem too.
Akai said:Mario Galaxy already looks so gorgeous that I'm not sure what else they could do in terms of visuals BESIDES making larger worlds to explore...
One thing they could do is end the floating in the middle of nowhere stage design. Maybe ground the stages in some kind of setting or find different ways to create stage barriers.Fourth Storm said:Well, if they decide to ditch the Galaxy concept, having more detailed 3D backgrounds might use up some of the extra power.
someone mentioned putting all the stages into one world like metriod prime or Just Cause but I think that would actually make the game less fun in some ways. Like traveling too much between objectives/stars/stages. One thing I really liked in SMG2 was how quickly you could get in and out of stages.AceBandage said:Mario in a Just Cause 2 sized world.
Now that would be awesome.
artwalknoon said:ya know I thought about an idea of a 3d mario game where one stage or world was in 8bit style kinda like 3d dot hero complete with chiptunes.
Mario Infinity sounds good but I thought they might go with Mario Universe.
Last time I use a Moon Atomizer on YOU!From The Dust said:people are still on Mario 128? ffs people, let it go
From The Dust said:people are still on Mario 128? ffs people, let it go
Retro said:I just like the imagery "Infinity" conjures up, of an endless supply of universes, so you can really go crazy with alternative realities. And yeah, you can have the "Ice Universe", the "Lava Universe", but everything is kind of rooted in a singular world.
So instead of the gravity-defying aspects of Galaxy (which I am not knocking in the slightest, but that's not a direction the series can maintain from here on out.), you have a more Mario 64/Sunshine approach but with all the setting craziness that Galaxy allows.
You could have futuristic worlds, space worlds, prehistoric levels (Caveman Mario), and basically see all of these crazy takes on Mario / Princess / Bowser. Hell, maybe there's a universe where Peach is a dictator and the entire world is this enormous Hot Pink empire.
Maybe the theme of the game is, Mario has some McGuffin that you have to obtain from each parallel version. Like Papa Mario's lucky coin or something. Sometimes you need to help that universe's Mario out, sometimes you have to beat him, sometimes you need to rescue him. Whatever it takes to get that world's coin and sort out the Multiverse... hehe
Last time I use a Moon Atomizer on YOU!
Seriously though, I'm not talking about reviving Mario 128, but it was just too cool of an idea not to slip in there; tons of marios.
artwalknoon said:Sounds great but stop dreaming before you end up being dissappointed by what we actually get. Though I'm not sure that's possible with EAD, they kinda are gods at this point.
Yes, it's 2012. It definitely should get a port.nckillthegrimace said:Infinite is 2012, right? It might get a Cafe version alongside the release of the 360/PS3/PC versions.
It might not.wsippel said:Yes, it's 2012. It definitely should get a port.
AceBandage said:Mario in a Just Cause 2 sized world.
Now that would be awesome.
Retro said:I just like the imagery "Infinity" conjures up, of an endless supply of universes, so you can really go crazy with alternative realities. And yeah, you can have the "Ice Universe", the "Lava Universe", but everything is kind of rooted in a singular world.
So instead of the gravity-defying aspects of Galaxy (which I am not knocking in the slightest, but that's not a direction the series can maintain from here on out.), you have a more Mario 64/Sunshine approach but with all the setting craziness that Galaxy allows.
You could have futuristic worlds, space worlds, prehistoric levels (Caveman Mario), and basically see all of these crazy takes on Mario / Princess / Bowser. Hell, maybe there's a universe where Peach is a dictator and the entire world is this enormous Hot Pink empire.
Maybe the theme of the game is, Mario has some McGuffin that you have to obtain from each parallel version. Like Papa Mario's lucky coin or something. Sometimes you need to help that universe's Mario out, sometimes you have to beat him, sometimes you need to rescue him. Whatever it takes to get that world's coin and sort out the Multiverse... hehe
ReyVGM said:This is why Nintendo will die once Miyamoto is not there. I'm sure someone, eventually, will get a crazy idea like that and turn Mario into what Sonic has become: a joke.
No offense, Retro.
I said that it should get a port - not that it will get a port.ShockingAlberto said:It might not.
If they got a devkit midway through development, Irrational might just say "Fuck that, we've got enough on our plate."
And I doubt Take Two will be particularly forceful in trying to get them to do it.
ReyVGM said:This is why Nintendo will die once Miyamoto is not there. I'm sure someone, eventually, will get a crazy idea like that and turn Mario into what Sonic has become: a joke.
No offense, Retro.
I thought Tokyo Nintendo was responsible for a lot of the uniqueness, so even if it's their brain trust, Nintendo will be fine.AceBandage said:Nah, Miyamoto is training like 5 people to think exactly like he does, only with better ideas.
I take it you're not done trollingZeal said:i'm sorry but Miyamoto is overrated. yeah, i said it.
I guess you could call helping design the Wii Remote "not as influencial"AceBandage said:The father of modern video games?
I mean, you can argue that this generation he hasn't been as nearly influential as previous, but overrated? I don't think that's possible.
I think the word overrated is overrated.Zeal said:i'm sorry but Miyamoto is overrated. yeah, i said it.
Zeal said:i'm sorry but Miyamoto is overrated. yeah, i said it.
ElFly said:Never buying a game called "Marionette" ever.
Zeal said:i'm sorry but Miyamoto is overrated. yeah, i said it.
Zeal said:i'm sorry but Miyamoto is overrated. yeah, i said it.
Zeal said:i'm sorry but Miyamoto is overrated. yeah, i said it.
His actual effect on the games he's credited for might be a bit overstated, though. Seems like some people give him all the credit when there's a whole team working on these games.AceBandage said:The father of modern video games?
I mean, you can argue that this generation he hasn't been as nearly influential as previous, but overrated? I don't think that's possible.
CoffeeJanitor said:His actual effect on the games he's credited for might be a bit overstated, though. Seems like some people give him all the credit when there's a whole team working on these games.
but Shiggy still rocks
AceBandage said:Well, sure, it takes a talented team to make a game like Mario Galaxy, and Miyamoto wasn't the only person that was designing it. But his ideas and direction are still very influential in most of Nintendo's products.
Right, no disagreement there.AceBandage said:Well, sure, it takes a talented team to make a game like Mario Galaxy, and Miyamoto wasn't the only person that was designing it. But his ideas and direction are still very influential in most of Nintendo's products.
It's ok. Surely he got all the "bad" out of his system with that one so everything else he touches will be acceptable.brochiller said:It's no coincidence that the majority of games he's been heavily involved with have been classics. Wii music notwithstanding.
I blame BushM74 said:It's ok. Surely he got all the "bad" out of his system with that one so everything else he touches will be acceptable.
CoffeeJanitor said:I blame Bush
That's what you'd think:AceBandage said:Not a lot of gif material from someone staring at a screen...