Back to the 3D mario discussion: I don't want to sound like a dick, but Galaxy and Galaxy 2 were far too easy. And I know for a fact that I'm not much (if at all) better at the games than the average gamer: my death count in Galaxy 2 was in the high 300s after all 242 stars, which seems to be about what most people had (though many of those were intentional in order to collect star bits... that really bugged me). But there were really only about 4 or 5 stars in the entire game that really felt challenging (thank god for that final galaxy). I understand why the game has to be easy up to the point where you fight the final boss, but after that, it needs to go all Lost Levels on yo ass. I was bothered to the point of anger by the fact that reviewers constantly mentioned the game's "crushing difficulty" or some such nonsense. Yes, I understand that Mario games have never been the most difficult platformers, but every mainline Mario game up to Galaxy was at least to some degree more difficult. Don't get me wrong, the Galaxy games are two of my favorite games of this generation, but I would have had a much better time with the games if I felt challenged more than a handful of times.