Eteric Rice
Member
So upscaling still makes games look like shit?
Great. -_-
Great. -_-
ToastyBanana said:More giant screens here..
Did you ever resize an image up in Photoshop? That's exactly what upscaling does: takes a 2D image and scale it up.Eteric Rice said:How well would upscaling work, though? What would that look like?
And lets say they did do a system that could render in HD, couldn't they just patch in fixes for games that glitch?
Blizzard said:Are those Metroid Prime 3 shots? Please tell me no. :/ The other games mostly look great, but those look icky.
Eteric Rice said:So upscaling still makes games look like shit?
Great. -_-
Maybe, but companies would probably not bother. Look at the 360 BC for reference.Eteric Rice said:Hmm, there has to be a way they can do that with minimal glitches.
Question: Can Wii games be patched? I know that right now they can't because Nintendo won't allow it (from what I understand, guess it's because of the limited memory). But if they released a system that could re-render games like that, could they allow companies to patch games with glitches?
Xabora said:My copy of PN03 here.
Stand Def Res Upscaled:
![]()
High Res:
![]()
Comparison:
![]()
M3d10n said:Maybe, but companies would probably not bother. Look at the 360 BC for reference.
Err... that's Project Number 03. The only one from "Capcom Five" GC games that wasn't ported to the PS2 (because it bombed hard). There's a PS2 emu thread somewhere, with gorgeous HD shots of various games. And no, SotC doesn't run yet.McLovin said:Now thats upscaling done right!! Thats a ps2 game right? What emulator is that? Anyone know if shadow of the colossus works with emulators? I wouldn't mind replaying it with hd graphics and a good frame rate.
Now I can barely keep it up with your line of thinking. You mean a new Wii, powerful enough for HD games, that runs old Wii software in HD, but only those who were patched by their developers? Is that Super Wii or something like the DSi? In any case they'd need to sit down and test game by game. Not gonna happen.Eteric Rice said:Wouldn't really matter if Nintendo allowed games to run in SD as well (just in case something can't be fixed, or devs won't fix it). The only games that would need to be fixed are the ones that people actually play.
McLovin said:Holy crap you wii guys are really defensive. IMO wii games look really bad on HDTVs.. they actually look much better on SDTVs. Perfect example is Mario Galaxy.. it looks awesome on my STTV but when I plug it into my HDTV I get insane jaggies.. that and a stretched image or black bars.. I wouldn't mind playing some of my wii games on this.
McLovin said:Now thats upscaling done right!! Thats a ps2 game right? What emulator is that? Anyone know if shadow of the colossus works with emulators? I wouldn't mind replaying it with hd graphics and a good frame rate.
No, doesn't make them look like shit. They remain looking like shit and are just a little bit blurry. That's all.Eteric Rice said:So upscaling still makes games look like shit?
Great. -_-
M3d10n said:Err... that's Project Number 03. The only one from "Capcom Five" GC games that wasn't ported to the PS2 (because it bombed hard). There's a PS2 emu thread somewhere, with gorgeous HD shots of various games. And no, SotC doesn't run yet.
Now I can barely keep it up with your line of thinking. You mean a new Wii, powerful enough for HD games, that runs old Wii software in HD, but only those who were patched by their developers? Is that Super Wii or something like the DSi? In any case they'd need to sit down and test game by game. Not gonna happen.
Schrade said:No, doesn't make them look like shit. They remain looking like shit and are just a little bit blurry. That's all.
I don't understand why this is a surprise? Is this really why there are all those people out there who say they don't see a difference between DVD and Blu-ray?
Damn you people for holding back new technology adoption.
It's not upscaling. It's rendering in higher resolution. That's a major, major difference which you should try to understand.McLovin said:Now thats upscaling done right!!
McLovin said:Now thats upscaling done right!! Thats a ps2 game right? What emulator is that? Anyone know if shadow of the colossus works with emulators? I wouldn't mind replaying it with hd graphics and a good frame rate.
It runs both Cube & Wii.Dat_Drink_Ik_Op said:Thats the cube version with the dolphin emulator of this topic.
Schrade said:No, doesn't make them look like shit. They remain looking like shit and are just a little bit blurry. That's all.
I don't understand why this is a surprise? Is this really why there are all those people out there who say they don't see a difference between DVD and Blu-ray?
Damn you people for holding back new technology adoption.
Heh just turned on my wii and your right. I guess I hadn't played it in so long that I forgot.. I did play a large chunk of it in 4:3 which is probably why I remembered it that way. But yeah I'm playing with component cables and I don't think I see a single outline that doesn't have some kind of jaggie on it.gkrykewy said:That doesn't even make sense. Wii has a 16:9 mode that I think is even usable over composite cables. You must be both using composite cables AND not bothering to set your Wii to widescreen, in which case you're not in a good position to be complaining about image quality.
oh right, my bad. But, its not that big a deal. Just a simple mistake.. you need to chill out buddy.. relax.. its just internetbrain_stew said:Posting incorrect shit like this after its been explained more than a dozen times in this thread alone is dumbfounding. Should be bannable.
Xabora said:Second Set from my copy of Metroid Prime 2.
Comparison
![]()
Do you have it set in the graphics config or video card driver level.Anony said:how did you get AA in window'd mode, i'm testing viewtiful joe, and AA only works if i have it at fullscreen mode from what i can tell
Those are old builds, I'm pulling down 2785 atm.Anony said:for that matter, the latest build is 2745, how did you get 2760
M3d10n said:Err... that's Project Number 03. The only one from "Capcom Five" GC games that wasn't ported to the PS2 (because it bombed hard). There's a PS2 emu thread somewhere, with gorgeous HD shots of various games. And no, SotC doesn't run yet.
M3d10n said:Did you ever resize an image up in Photoshop? That's exactly what upscaling does: takes a 2D image and scale it up.
Xabora nailed it, but here's some fresh comparison images I did:
SD (640x480):
![]()
Fusebox said:What game is this? It looks terrific...
That cat has good taste in games. ^_^Dragona Akehi said:That's Ys The Oath In Felghana:
![]()
It's the Cat Seal of Approval.Xabora said:That cat has good taste in games. ^_^
Salmon said:
Fusebox said:Thx Dragona, I'll keep an eye open for it.
EmCeeGramr said:The guy updated. Twilight Princess and Umbrella Chronicles HD videos:
Umbrella Chronicles: http://www.youtube.com/watch?v=WAQbdgv_uQk&fmt=22
Twilight Princess: http://www.youtube.com/watch?v=l6wiAdytyyA&fmt=22
Oh and it has issues with audio/video sync and missing textures, but... guess what apparently runs: http://i42.tinypic.com/eg63y0.jpg
Salmon said:braaaaaaawl.png
dolphinunleashed.png
Y2Kev said:Don't quote large images :X
Games with lots of 2d elements fare the worst (of course). TP looks really messy.
brain_stew said:perfectdark.jpg
stuburns said:This is where we disagree. In the example I gave, Ico, it isn't outputting in some insanely high resolution but the PS2 is making it sub-SD, because why would it? That is the native resolution of the software itself.
In games with HD mode on PS2 you have to activate it in the game, not the console.
Indeed. We cleared up my stupidity later in the thread.TOAO_Cyrus said:Um your thinking about it all wrong. The game is not a seperate entity from the console when its running, its just a bunch of instructions from a pre defined set of instructions that make up the systems native machine language. The game uses one or more of hese instructions to tell the console what resolution to use. An emulator is a program that is fed these instructions and translates them to something your PC can undrstand. During this process it can do anything it wants with them, including change the resolution.