Really? That's encouraging..:Wesker:. said:Actually it looks slightly better since the assets are a bit higher-res than they need to be for a 480p game.
Define "slightly higher", though. High enough so as to not be Blown Up to 720p?
Really? That's encouraging..:Wesker:. said:Actually it looks slightly better since the assets are a bit higher-res than they need to be for a 480p game.
Yeah.jarosh said:looks like upscaled low-res sprites, just as i thought.
Brb getting Windwaker and plugging in my PS3 controller.:Wesker:. said:[Pics]
Runs fullspeed at 30fps
Specs and plug-in settings?Threi said:Can't get NSMBWii to run over 35fps.
Oh well.
Threi said:Can't get NSMBWii to run over 35fps.
Oh well.
look up..:Wesker:. said:Specs and plug-in settings?
lol what crawled up your butt.:Wesker:. said:HURR THE HUD IS STRETCHED, THIS SHIT IS ATROCIOUS
Yes, I get good results from my OCed Core 2 Duo machine.riceandbeans said:Is there any rig out there right now that can run this emulator full speed besides an OC'ed i7?
You make my butt crawl.TheOneGuy said:lol what crawled up your butt
.:Wesker:. said:You make my butt crawl.
TheOneGuy said:http://i38.tinypic.com/zvbmgp.jpg[img][/QUOTE]
Vanessa still wins: [url]http://i49.tinypic.com/35ddisj.gif[/url]
mos defJocchan said:Vanessa still wins: http://i49.tinypic.com/35ddisj.gif
Stallion Free said:Really nice screens Wesker, I would love to see more if you are going to play farther into the game. Keep them widescreen too.
I would take widescreen (with appropriate aspect ratio as shown) and a stretched hud over 4:3 any day. 4:3 look fucking atrocious if you ask me.
riceandbeans said:Is there any rig out there right now that can run this emulator full speed besides an OC'ed i7?
HEY FUCK YOU THAT IS AWESOME.:Wesker:. said:![]()
HURR THE HUD IS STRETCHED, THIS SHIT IS ATROCIOUS
I'm assuming it'll be fine, especially with a slight overclock. I can run most of my games at full speed on my notebook (X9000 and a geforce 8600), so I'd guess a decent desktop setup would be more than enough.JRW said:How would an i7 920 CPU + GTX 260 perform with Dolphin?
I was sarcasm'ing bro, relax.MNC said:HEY FUCK YOU THAT IS AWESOME
no shit.:Wesker:. said:I was sarcasm'ing bro, relax.
I dunno, it's kind of hard to detect in general, being emotionless text and all. Though I suppose the caps should have tipped me offMNC said:no shit
I was too, don't worry. What's wrong with GAFs sarcasm sometimes? I had hoped the all caps would've given it away :lol
Truly.Surgeon Rocket said:It really can't be said enough how much of a great looking game Wind Waker is.
That's part of the style, innit.FoneBone said:I can tell I'm in the minority, but I don't think that Wind Waker has aged terribly well, or that HD screens do wonders for it. The art style is still gorgeous, but the environments look so... barren.
I think it's funny that Wind Waker's HUD wasn't future proofed yet NSMBWii's HUD looks totally fine even at 1920x1080TheOneGuy said:That's part of the style, innit.
I still love it. It's just that the HUD is so jarringly out of place, being not at all made for that resolution - widescreen or otherwise. I hate inconsistencies. ):
It's because NSMBWii supports 16:9.:Wesker:. said:I think it's funny that Wind Waker's HUD wasn't future proofed yet NSMBWii's HUD looks totally fine even at 1920x1080
I mean to say that when bumping up Wind Wakers resolution, even at 4:3 without using the widescreen hack, the HUD elements don't become more detailed like NSMBWii's HUD.darkpaladinmfc said:It's because NSMBWii supports 16:9. Also, it isn't just the HUD that isn't 'future-proof', a hack is needed to get the 3D to render properly in widescreen.
Ah, my apologies then. I believe Brawl also has high-res 2D assets..:Wesker:. said:I mean to say that when bumping up Wind Wakers resolution, even at 4:3 without using the widescreen hack, the HUD elements don't become more detailed like NSMBWii's HUD.
Borman said:http://img.photobucket.com/albums/v450/Borman/Dolphin2009-12-0710-02-54-22.jpg
http://img.photobucket.com/albums/v450/Borman/Dolphin2009-12-0710-07-08-70.jpg]
WHAT HAS SCIENCE DONEblame space said:STOP IT! You're RUINING IT!!!
Maybe the font is, but the icons still look blown-up.Durante said:The NSMB HUD really is "future-proof" in the sense that it's much higher resolution than it needs to be for 480p. It's interesting.
I respectfully disagree.TheOneGuy said:Maybe the font is, but the icons still look blown-up.
Then I guess they look like that normally and you're just used to it from playing on your Wii because those are very clearly too low for the resolution at which they're currently displayed. the Mario head and normal coin especially. Star coin is not as guilty, and could pass..:Wesker:. said:I respectfully disagree.
So it's accurate enough to include shitty SD filters, but not the important effects in the game?U K Narayan said:Sin & Punishment 2, unfortunately, does not scale so well in this emulator due to the same filter that No More Heroes has. Plus, there are a ton of effects missing in the emulation state. Not really worth it.
TheOneGuy said:Then I guess they look like that normally and you're just used to it from playing on your Wii because those are very clearly too low for the resolution at which they're currently displayed. the Mario head and normal coin especially. Star coin is not as guilty, and could pass.
Well of course. I never said that wasn't a possibility! In fact I think you're probably right.FoxSpirit said:They are only blown up a bit, not not a full 640p->1080p blow. Take a look again at this post:
http://www.neogaf.com/forum/showpost.php?p=18736396&postcount=1705
I dunno about this though. Possibly. The Mario and Coin icon are jarringly different from the font. It's too consistent (the difference between icon/font, I mean) to blame it on compression artifacts.Actually, they might even be 1080p and just not be crisp because of JPEG compression. Can't judge through a FullHD picture compressed to 300kB.