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Wii U Games 2015

sörine;148837820 said:
Devil's Third in April seems too soon with Splatoon in May. The games have vastly different aesthetics but would Nintendo really launch two online tps in two months?

Well other consoles get like 5 online fps in one month lol, 2 online tps for WiiU in 2 months shouldnt be an issue
 
i still see devil's third as nintendo's august/September release. I see them dropping it a week with many other big games so it gets ignored by major media
 
Also just saw the bundle you were talking about. It says 32gb. That doesn't sound like much room for digital downloads?

Essentially Nintendo said that adding in a Hard Drive would mean forcing everyone to buy that size hard drive (not everyone needs one/people need different sizes), whilst making them pay the added price at the point of production (the price of external HD's go down every year).

So you can buy an external hard drive of your choosing at your own price point. Just plug in through USB and it will format it to use for your games.
 
Their target audiences should be completely different, so it's not a big of a stretch, I think.
I'm not sure if the target audiences are really that different tbh. Splatoon's is obviously bigger but a lot of the Wii U base that'd pick up DT would probably pick up Splatoon too. They're really the same sort of game even if the art's different.
 
Splatoon may succeed, but Devil's Third will likely bomb. I don't' see who the audience is for the latter game. Most Wii U owners didn't even support Bayonetta 2 despite its critical acclaim, or any other mature exclusive or multiplatform title on the console for that matter.
 
i still see devil's third as nintendo's august/September release. I see them dropping it a week with many other big games so it gets ignored by major media

LOL, why do they do stuff like that? For the life of me I will never understand them releasing Wonderful 101 at the same time as GTA V. There's some bizarre notion that they have to compete at retail with other games.
 
Unfortunately, Wonderful 101 was gonna likely bomb even if it released in any other month. I appreciate Nintendo and Platinum's passion to create and publish cool projects like it, but it was too niche for its own good.
 
my collection so far bring on the stellar 2015 lineup!

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also got sonic lost world and nintendo land physical copies
This makes me annoyed at how ugly the VC game icons are. I wish they were cropped/square versions of box art or something instead of title screens, which just look so bland most of the time.
 
i still see devil's third as nintendo's august/September release. I see them dropping it a week with many other big games so it gets ignored by major media
completly impossible due to one simple reason.
september is 3 weeks vacation for me so xenoblade has to launch at tthe end of august or beginning of september
 
completly impossible due to one simple reason.
september is 3 weeks vacation for me so xenoblade has to launch at tthe end of august or beginning of september
I think XBX will be August. They need to give it some breathing room from Zelda and the game should definitely be ready by then.

September will probably be Yoshi. Maybe the first Star Fox episode too or something. I have no idea for Devil's Third, October? With Fatal Frame hopefully?
 
Do you guys remember Monochroma? They had a Kickstarter some time back. As it turns out, the game might not come to Wii U anymore. It's already on Steam so I asked the developer about the Wii U version. The answer:

Sorry about it, we're currently working on Xbox One version and Wii U is probably canceled. But if things are good on Xbox One we will work on PS4 and Wii U versions as well.

Great.
 
Nintendo at the investor meeting in October 2015: Yoshi's Woolly World will be released 1st half 2015 for NoE

NoA, December 12: Yoshi's Woolly World will be released early 2015.

Noa press release, January 14: "Nintendo is looking to ride the wave of momentum into 2015, with the launches of Splatoon, Yoshi’s Woolly World, Kirby and the Rainbow Curse, Code Name: S.T.E.A.M. and Mario Party 10."

sörine:
sörine;148905122 said:
September will probably be Yoshi.

:-)
 
Do you guys remember Monochroma? They had a Kickstarter some time back. As it turns out, the game might not come to Wii U anymore. It's already on Steam so I asked the developer about the Wii U version. The answer:



Great.

Looks like they were originally going to release it on Wii U first, followed by Xbox One, which we know they wouldn't have been able to anyway due to Microsoft's policy.
 
Nintendo at the investor meeting in October 2015: Yoshi's Woolly World will be released 1st half 2015 for NoE

NoA, December 12: Yoshi's Woolly World will be released early 2015.

Noa press release, January 14: "Nintendo is looking to ride the wave of momentum into 2015, with the launches of Splatoon, Yoshi’s Woolly World, Kirby and the Rainbow Curse, Code Name: S.T.E.A.M. and Mario Party 10."

sörine:


:-)
And it was totally mia in the last Direct. Unless it's a June surprise it's been pushed back.
 
sörine;148938011 said:
And it was totally mia in the last Direct. Unless it's a June surprise it's been pushed back.

A Direct has never mentioned all games. Why would it be a surprise release, if the marketing material at around the same time as the Direct aired says it will arrive?
 
sörine;148938011 said:
And it was totally mia in the last Direct. Unless it's a June surprise it's been pushed back.

doeasnt mean anything nintendo has done that with previous directs and the games show up in the next direct still on schedule.
 
Looking insanely forward to Devils Third, Zelda and Xenoblade! I hope they surprise us with an Itagaki hosted Nintendo direct, and while we're at it Devils Amiibos! My mind would explode from the sheer amount of juvenile mirth XD
 
Yoshi will most likely be a june release and i think Devil's Third is coming in april with a direct next month for it.

I think it's going to have its own direct simply because the game is M rated, and they probably don't want to show it in the usual directs with E rated content, simply because they will not be able to show a lot of important aspects of it.
 
Maynot be exact but bayo 2 is around 600k worldwide I am ok with that. hopefully it can continue to sell with the life of the system and hit a million or close to it. I am not sure what the development cost and marketing (or lack thereof) was but I hope they saw enough sales for another one. In regards to Devils Third It will be a day 1 purchase for me. It may not sell as well but Nintendo has to show there fanbase they are trying to not only deliver more core titles but titles with online components also. I like this move and cant wait to see what the (rumored 3 other games like devils third and bayo 2) assuming they are true are going to be. Nintendo is moving in the righ direction they may take a hit for it but at least they are on the right path (in regards to some things).

Don't tell me you got that #s from chartz or something (just checked, you did)..... FYI, chartz is rarely ever correct unless they copy the #s from GAF or press releases. They basically make estimates like Michael Pachter does, but aren't clear they're just estimates. They "correct" their #s when they find they're really off, and in some cases, I guess they don't find out the real #s. Bayo 2 sold 135K in the US thus far, and ~51K in Japan last we saw. Barring some amazing sales outside of those two territories, there's no way it's at 600K. chartz is making crap up as usual. There's a reason it's a banned site on neogaf (notice how the name will get censored if you use the whole name).
 
I've said it before. But a smart company like Nintendo would leverage its niche game investments sensibly.

Devils Third will prime the Wii U for Splatoon.

A small increase in market base will occur from Itagaki fans, those fans will be playing a third person shooter/ hack em up with social multiplayer on Wii U. Places like neogaf start talking etc.

8 weeks later Splatoon. Bigger market available and a big push for Splatoon. 8 weeks later...these people grab Devils Third.


Thats how I'd do it. Anyways.

Devils Third better be at standard.
 
Isn't there a investor meeting on the 28th? Those always give some info in their Q&A

And the outlined release schedules (for officially known games) are always listed at the end of the "Supplementary Information about Earnings Release" with the financial reports from the investor meetings. IIRC, a common problem is that this info take a few days to get translated to English. The translations are listed here:
http://www.nintendo.co.jp/ir/en/library/events/index.html

The schedule for the investor relation-related things is here:
http://www.nintendo.co.jp/ir/en/schedule/index.html
 
And the outlined release schedules (for officially known games) are always listed at the end of the "Supplementary Information about Earnings Release" with the financial reports from the investor meetings. IIRC, a common problem is that this info take a few days to get translated to English. The translations are listed here:
http://www.nintendo.co.jp/ir/en/library/events/index.html

The schedule for the investor relation-related things is here:
http://www.nintendo.co.jp/ir/en/schedule/index.html

I don't recall a time where Nintendo announced a delay in one of those lists. Like, there have been games on the list for a specific release period, and not too long after they get delayed. Nintendo knows if they are going to delay a game, but they obviously don't want to reveal it to investors right before a meeting.
 
I don't recall a time where Nintendo announced a delay in one of those lists. Like, there have been games on the list for a specific release period, and not too long after they get delayed. Nintendo knows if they are going to delay a game, but they obviously don't want to reveal it to investors right before a meeting.

Do you have any specific examples? I looked at all the whole history for the NoE schedules back to the launch of the Wii U and I could only find 2 delays compared to the schedules (Wii Party U and Wii Fit U).

Mostly, those lists are usually pretty vague anyhow (lots of TBDs), but the October 30 2014 list was surprisingly specific for the NoE region.
 
Forgive my confusion. I thought all quarterly briefings come with an investor meeting and QA, and that in January we also get some kind of yearly briefing. Is that not the case?

No. You're confusing this with the corporate management policy briefing which is the same as the regular investor meeting except they talk about future plans more deeply. That's usually what the January meeting is, though they just turned the last one in October into one of those so we have no idea right now if they're gonna do that again. The Nintendo fiscal year ends in March (fiscal years in general tend to go from April 1-March 31) so that's when you get their year-end results (at the April investor meeting, they're always a month after the fiscal quarter ends). And in July you have the annual shareholders meeting which replaces the normal investor meeting. I believe this is the event where you get these hilarious shareholders who ask about the bus route and presents during the Q&A ;).
 
No. You're confusing this with the corporate management policy briefing which is the same as the regular investor meeting except they talk about future plans more deeply. That's usually what the January meeting is, though they just turned the last one in October into one of those so we have no idea right now if they're gonna do that again. The Nintendo fiscal year ends in March (fiscal years in general tend to go from April 1-March 31) so that's when you get their year-end results (at the April investor meeting, they're always a month after the fiscal quarter ends). And in July you have the annual shareholders meeting which replaces the normal investor meeting. I believe this is the event where you get these hilarious shareholders who ask about the bus route and presents during the Q&A ;).

Ah *ha*. Thanks, amiibro. That clears it up quite nicely. I'll be glad for any tidbits of info we can get, as always. :)
 
A Direct has never mentioned all games. Why would it be a surprise release, if the marketing material at around the same time as the Direct aired says it will arrive?
There's no current marketing material that says when Yoshi's coming though. We pretty much know Nintendo's Wii U and 3DS lineups through May for the most part, through March dated.
 
sörine;149158427 said:
There's no current marketing material that says when Yoshi's coming though. We pretty much know Nintendo's Wii U and 3DS lineups through May for the most part, through March dated.

1.5 month ago:
http://press.nintendo.com/articles.jsp?id=42356

"More great games are coming for Nintendo systems in the first part of 2015, including Splatoon, Yoshi’s Woolly World and Kirby and the Rainbow Curse for Wii U, and Code Name: S.T.E.A.M. for Nintendo 3DS."

September is not first part of 2015.
 
I can´t wrap by head arround Devils Third. I don´t now if it looks intresting or just trashy as hell. It looks like a 20€ game to me.
 
1.5 month ago:
http://press.nintendo.com/articles.jsp?id=42356

"More great games are coming for Nintendo systems in the first part of 2015, including Splatoon, Yoshi’s Woolly World and Kirby and the Rainbow Curse for Wii U, and Code Name: S.T.E.A.M. for Nintendo 3DS."

September is not first part of 2015.
A blurb on a single press release? I think it's not unreasonable to assume something changed. January-March are out for sure at least.

I guess April-June could be considered the first part of 2015? I mean after all this is the same Nintendo who suggested Wii U launch window stretched 4.5 months.
 
I'm really looking forward Woolly World.
I love the art style and Yoshi.
Plus my sister fell in love so hard with it she will actually pay half the price so we can play together :)
January and February can die already.
 
Don't tell me you got that #s from chartz or something (just checked, you did)..... FYI, chartz is rarely ever correct unless they copy the #s from GAF or press releases. They basically make estimates like Michael Pachter does, but aren't clear they're just estimates. They "correct" their #s when they find they're really off, and in some cases, I guess they don't find out the real #s. Bayo 2 sold 135K in the US thus far, and ~51K in Japan last we saw. Barring some amazing sales outside of those two territories, there's no way it's at 600K. chartz is making crap up as usual. There's a reason it's a banned site on neogaf (notice how the name will get censored if you use the whole name).

And France (Nintendo's biggest country in Europe) estimated 60k by the end of 2014. Maybe we can assume about 60k for the rest of Europe, so Bayo 2's total retail sales are roughly 300k worldwide. That's for physical sales, though. I remember a couple pieces of anecdotal evidence suggesting that digital sales typically account for 10 percent to 20 percent more than the physical sales for Nintendo games, so total Bayonetta 2 sales is probably about 345k.
 
And France (Nintendo's biggest country in Europe) estimated 60k by the end of 2014. Maybe we can assume about 60k for the rest of Europe, so Bayo 2's total retail sales are roughly 300k worldwide. That's for physical sales, though. I remember a couple pieces of anecdotal evidence suggesting that digital sales typically account for 10 percent to 20 percent more than the physical sales for Nintendo games, so total Bayonetta 2 sales is probably about 345k.
Would be pretty happy for Platinum if this happened, almost seems too good to be true :) Bring on Bayo 3.
 
Splatoon may succeed, but Devil's Third will likely bomb. I don't' see who the audience is for the latter game. Most Wii U owners didn't even support Bayonetta 2 despite its critical acclaim, or any other mature exclusive or multiplatform title on the console for that matter.

Devil's Third and Bayonetta 2 are very different games who targets other demographics.

Besides Bayonetta 1 got only very little support from XBox/PS3 owners too, despite its critical acclaim. Bayo2 sales seems acceptable anyway.
 
And France (Nintendo's biggest country in Europe) estimated 60k by the end of 2014. Maybe we can assume about 60k for the rest of Europe, so Bayo 2's total retail sales are roughly 300k worldwide. That's for physical sales, though. I remember a couple pieces of anecdotal evidence suggesting that digital sales typically account for 10 percent to 20 percent more than the physical sales for Nintendo games, so total Bayonetta 2 sales is probably about 345k.

If France makes up 60k for Bayo2 then the rest of Europe (Germany, their other biggest market over here should also be somewhere in that realm) would not just be 60k. That's crazy talk. If you want a safe estimate, go with 100k. Remember how many countries there are. There's Russia, too. And AU/NZ and South Africa. Those fall under the PAL region, too.
 
Devil's Third and Bayonetta 2 are very different games who targets other demographics.

Besides Bayonetta 1 got only very little support from XBox/PS3 owners too, despite its critical acclaim. Bayo2 sales seems acceptable anyway.

With all due respect, I don't see it that way. While the games are different genres, the demographics for both these games are the same, and I do feel that both have niche appeal. Bayonetta 2's sales are weak despite the good marketing effort. Nintendo pretty much did all it could with Bayonetta 2 in terms of promoting it. Devil's Third is screwed because Japanese gamers don't generally like shooters, much of Europe still isn't interested in Wii U (UK in particular) and western consumers vastly prefer western-developed games, most of which are bigger budget titles, not to mention the fact that Wii U and Nintendo home consoles in general, are not well associated with shooter titles. As Bayonetta 2 proved, the quality of the game wasn't enough to drive its sales far, and I imagine Devil's Third will have an even harder time as a mid-quality title with likely less marketing effort.
 
If France makes up 60k for Bayo2 then the rest of Europe (Germany, their other biggest market over here should also be somewhere in that realm) would not just be 60k. That's crazy talk. If you want a safe estimate, go with 100k. Remember how many countries there are. There's Russia, too. And AU/NZ and South Africa. Those fall under the PAL region, too.

Btw if I remember correctly Nintendo of France actually fell short of their Wii U expectations for 2014, so I kind of expect that the same happened for Bayo 2 since they didn't mention anything.

Also I think the Wii U is actually doing fairly terribly in Germany too. Looking at how Mario Kart 8 didn't seem to break 100K as of last November there (when they gave the award for Tomodachi Life being one of the best selling games), whereas it sold 276K in France (maybe w/ bundles?).
 
Btw if I remember correctly Nintendo of France actually fell short of their Wii U expectations for 2014, so I kind of expect that the same happened for Bayo 2 since they didn't mention anything.

Also I think the Wii U is actually doing fairly terribly in Germany too. Looking at how Mario Kart 8 didn't seem to break 100K as of last November there (when they gave the award for Tomodachi Life being one of the best selling games), whereas it sold 276K in France (maybe w/ bundles?).

The number for Bayo2 wasn't "expected by year end," that was the number the NintendoFR exec gave at the time of the interview in December. The year end expectations only referred to amiibo sales and Wii U HW sales.
 
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