MadOdorMachine
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Well, what I was really referring to was BurntPorks apparent shock from the link you posted about Team Ninja a few pages back.bgassassin said:I know you aren't trolling so it's not an issue. It's just that with the nature of this thread you have to be ready to have a view like that debated against.
One of the other things to remember with IGN's build (other than the other issues) is that it's based off the first dev kit.
Sometimes when I listen to what the guys at Epic say, it feels like they haven't been too pleased with what they've heard and have tried to "talk them up" in some of their articles. And by that I mean nudge them to add more to whatever it is they feel is lacking.
I'm not saying I expect some huge jump, but Ancel was working off of incomplete specs at the time (and probably still is). When Beyond3D did their article in late July (and I don't know when they got their info), the GPU for Wii U hadn't even been taped out. Going by that even Nintendo hadn't decided how capable it will be.
When it comes to defining the next generation, we won't know how much of a "stop gap" Wii U is till the others come out.
I understand the research you're doing, but I think he may have taken it out of context and gotten a little over hyped. It's easy to do and to be honest I've done it myself before every Nintendo launch until now.
Do I think IGNs analysis under states what Wii U will be capable of? Yes, without a doubt. But I don't think they're completely unrealistic either. My guess is that it's the minimum of what can expect and the fact that it displays those games at 1080p makes me happy. Hopefully Epic and others are able to talk them up on tech. It sounds like that might have been the case with ram as well as the processors in the tablet itself.