Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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"When you look at most TVs in home nowadays it takes awhile for them to turn on," he said. "That becomes a barrier for people."

What? Japanese gamers turn to handhelds because they keep losing the remote control? What the hell is he on about?
 
Miyamoto discusses online connectivity for Wii U.


"We're not going to sit here and say that our goal is to become the number one online gaming company, because that's not our goal. But, understanding that the types of experiences our consumers like to play do often contain elements to them that can be improved or may even require an online connection and also knowing that the system is going to have a browser I think suggests that obviously internet and internet connectivity is going to be very important for the system.

For example, there are opportunities to take advantage of online to expand a local, same-room multiplayer experience by connecting that to the internet and making new types of play that way. Also by having the smaller screen, being able to go online and perhaps see what game your friend is playing or see what TV they're watching, I think there's a lot of possibilities for how you could use that. Certainly internet functionality is something that will be important for the system.

We have introduced Miis to the world and everyone will hopefully have their own Mii, so obviously I think there's possibilities along those lines there. And I will say that this is a system that will have a great deal of appeal for its online connectivity. A key word for Nintendo in the online sphere has been creating an experience that's comfortable for all players, so we'll still look at that and stick to our idea of trying to create an online experience that's welcoming to everyone."

http://multiplayerblog.mtv.com/2011...-become-the-number-one-online-gaming-company/
 
Hiltz said:
Miyamoto discusses online connectivity for Wii U.


"We're not going to sit here and say that our goal is to become the number one online gaming company, because that's not our goal. But, understanding that the types of experiences our consumers like to play do often contain elements to them that can be improved or may even require an online connection and also knowing that the system is going to have a browser I think suggests that obviously internet and internet connectivity is going to be very important for the system.

For example, there are opportunities to take advantage of online to expand a local, same-room multiplayer experience by connecting that to the internet and making new types of play that way. Also by having the smaller screen, being able to go online and perhaps see what game your friend is playing or see what TV they're watching, I think there's a lot of possibilities for how you could use that. Certainly internet functionality is something that will be important for the system.

We have introduced Miis to the world and everyone will hopefully have their own Mii, so obviously I think there's possibilities along those lines there. And I will say that this is a system that will have a great deal of appeal for its online connectivity. A key word for Nintendo in the online sphere has been creating an experience that's comfortable for all players, so we'll still look at that and stick to our idea of trying to create an online experience that's welcoming to everyone."

http://multiplayerblog.mtv.com/2011...-become-the-number-one-online-gaming-company/

I don't really give a shit about thier online being the best. I just want the basic features that every other online system on Earth has.

Fuck me, Nintendo. Get your shit straight.
 
Eteric Rice said:
I don't really give a shit about thier online being the best. I just want the basic features that every other online system on Earth has.

Fuck me, Nintendo. Get your shit straight.


Sounds to me that their vision is exactly that.
 
Eteric Rice said:
I don't really give a shit about thier online being the best. I just want the basic features that every other online system on Earth has.

Fuck me, Nintendo. Get your shit straight.

the more I think about Nintendo's stance on online, the more I feel like they want something completely different than the average gamer. I don't buy any of the usual "nintendo betrayed the hardcore gamer" crap that occasionally gets tossed around, but I do feel like they're looking for a distinct online experience that hasn't been seen before.

That would be all fine and good if it worked, but they've admitted that they failed to really reach the vision they had with wii. I'm still not 100% sure what that vision really is, but I wouldn't mind all the friends codes in the world if what they did actually worked on some level.

They've said over and over that they want to welcome "everyone" when it comes to online. That's in no way a poor approach to online, I just really hope that they now understand that mainstream gamers want something completely different than what they've offered in the past.
 
Hiltz said:
Miyamoto discusses online connectivity for Wii U.


"We're not going to sit here and say that our goal is to become the number one online gaming company, because that's not our goal. But, understanding that the types of experiences our consumers like to play do often contain elements to them that can be improved or may even require an online connection and also knowing that the system is going to have a browser I think suggests that obviously internet and internet connectivity is going to be very important for the system.

For example, there are opportunities to take advantage of online to expand a local, same-room multiplayer experience by connecting that to the internet and making new types of play that way. Also by having the smaller screen, being able to go online and perhaps see what game your friend is playing or see what TV they're watching, I think there's a lot of possibilities for how you could use that. Certainly internet functionality is something that will be important for the system.

We have introduced Miis to the world and everyone will hopefully have their own Mii, so obviously I think there's possibilities along those lines there. And I will say that this is a system that will have a great deal of appeal for its online connectivity. A key word for Nintendo in the online sphere has been creating an experience that's comfortable for all players, so we'll still look at that and stick to our idea of trying to create an online experience that's welcoming to everyone."

http://multiplayerblog.mtv.com/2011...-become-the-number-one-online-gaming-company/
Is it just me, or does this sound eerily similar to that 1up article from a while back?
 
Hiltz said:
Miyamoto discusses online connectivity for Wii U.


"We're not going to sit here and say that our goal is to become the number one online gaming company, because that's not our goal. But, understanding that the types of experiences our consumers like to play do often contain elements to them that can be improved or may even require an online connection and also knowing that the system is going to have a browser I think suggests that obviously internet and internet connectivity is going to be very important for the system.

For example, there are opportunities to take advantage of online to expand a local, same-room multiplayer experience by connecting that to the internet and making new types of play that way. Also by having the smaller screen, being able to go online and perhaps see what game your friend is playing or see what TV they're watching, I think there's a lot of possibilities for how you could use that. Certainly internet functionality is something that will be important for the system.

We have introduced Miis to the world and everyone will hopefully have their own Mii, so obviously I think there's possibilities along those lines there. And I will say that this is a system that will have a great deal of appeal for its online connectivity. A key word for Nintendo in the online sphere has been creating an experience that's comfortable for all players, so we'll still look at that and stick to our idea of trying to create an online experience that's welcoming to everyone."

http://multiplayerblog.mtv.com/2011...-become-the-number-one-online-gaming-company/
I know this doesn't give that much information, but it's why megathreads can't cover everything. This is about hardware and most people will never even see this since they wouldn't think to look for information on Nintendo's online strategy in a hardware thread. Just one of the types of information that may not work so well in a Nintendo hardware thread.

Also, get your head in the game, Nintendo. I wonder how long they can keep up the local multiplayer BS in the face of successful and third party friendly online communities.

heh

Edit: Miyamoto looks really worn out. Am I the only one who sees that?
BurntPork said:
Is it just me, or does this sound eerily similar to that 1up article from a while back?
It's going to be a rinse and repeat cycle all the way until this thing launches. I've already accepted that and everyone else should do the same for their own sanity.
 
WHat's the over under that pikmin 3 will habe online?
 
Yeah, Nintendo has no desire to be like Microsoft with pioneering online content. That should come as no surprise.
 
SolarPowered said:
It's going to be a rinse and repeat cycle all the way until this thing launches. I've already accepted that and everyone else should do the same for their own sanity.

I think BurntPork is talking about an article from before the system was revealed speculating about streaming images from other online systems.
 
I know not a catch-all thread, but this is the stuff I'm more keen on hearing. Actual developers (especially ones who didn't support the Wii) speak about the console

http://www.joystiq.com/2011/06/22/valve-interested-in-wii-u-it-fits-better-into-our-scalability/

"Wii U seems to be a lot more powerful than the previous generation. It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it'll be a lot easier for us to fit it into our scalability model. We've always loved Nintendo. Now it's a lot easier to look at Wii U and have it fit within that framework."
-Gabe Newell, Valve
 
Cool, Valve being on board would be very nice.
In before people saying "previous generation" is referring to the Wii.
I hope it's not anyway
 
snesfreak said:
Cool, Valve being on board would be very nice.
In before people saying "previous generation" is referring to the Wii.
I hope it's not anyway
It probably is. Perhaps he means Nintendo's previous gen? Either way, he's definitely not comparing it to PS3/360.
 
M3d10n said:
It's simple: the original games were not programmed to be rendered at a higher resolution. Doing is guaranteed to introduce glitches because there isn't a single function of the hardware that you can override and instantly get a higher resolution without any glitches, and a mere look at the evolution of emulators like Dolphin shows this:

- The emulator overrides the framebuffer creation command so it creates a higher resolution one.
- Some games 2D elements don't scale to fit the new resolution.
- The authors add a hack to scale the 2D view matrix so these games work.
- Now there are seams in some 2D elements in some games. More game-specific hacks are introduced.
- Post processing effects (like DOF and glow) show up wrong or are blurry.
- It turns out these effects render to off-screen framebuffers, and these must be made higher resolution too.
- The effects works in some games, not in others. Also the shadows in some games get broken because they are now rendered at a different resolution. More per-game hacks are needed to tweak case-by-case.
- And so on...

These HLE emulators that can render at different resolutions take several years to be "perfect": Dolphin's first version was released in 2003. It has been eight years and there are tons of GC games it cannot run properly. Project 64 and ePSXe's GPU plugins also took several years before they had acceptable compatibility.

Even with hardware BC, Nintendo has a QA team that goes through pretty much every BC game to make sure they work. Requiring per-game fixes to make them compatible with HD would make the process unacceptably expensive. Heck, even the PS2's extra PSOne BC features like bilinear filtering and faster CD access caused glitches in a good number of games.

The only instances in commercial emulation where 3D games actually ran at higher resolution or with added AA are: Bleemcast, the Xbox 360 BC and the N64 VC games. In all cases a limited number of games was actually compatible and the emulator had to be heavily tweaked case-by-case (and in the 360 case, several games were actually recompiled for the 360).
OT, but is this why VC games don't automatically adjust to their native aspect ratio?

EDIT: I guess the Wii itself could set itself to 4:3 from 16:9.
 
snesfreak said:
Cool, Valve being on board would be very nice.
In before people saying "previous generation" is referring to the Wii.
I hope it's not anyway
Its hard to say without having the full transcript of what Gabe said. Either way Valve on WiiU will be nice.
 
snesfreak said:
He probably is, but it would seem like it's obvious that it's a lot more powerful than the Wii.
Dammit, I hate vague statements.
Breaking news!

Wii U is [vauge adjective] more "powerful" than the 360/PS3!
 
BurntPork said:
It probably is. Perhaps he means Nintendo's previous gen? Either way, he's definitely not comparing it to PS3/360.

No. There is no such thing as "Nintendo's generation". PSWii60 is the 7th generation of home consoles, end of story.

Why is he "definitely not comparing it to PS3/360"? Because you wish it to be so?
 
I thought this quote from the kotaku link was funny

This dedicated second screen, and the ways people may use it not just for gaming, but to do things like browse the Internet is the Wii U's single biggest design accomplishment , Miyamoto said.

Miyamoto envisions a device that you leave resting in a cradle by your couch, picking it up whenever you want to surf the Internet or check the weather.

yea Miyamoto it's called an ipad
 
Guys, the interview was with Joystiq. If he meant PS3/360, Joystiq would have made that the headline for hits. Honestly, I'm not even sure that Valve has a dev kit from the way that it's worded.
 
Bert said:
No. There is no such thing as "Nintendo's generation". PSWii60 is the 7th generation of home consoles, end of story.

Why is he "definitely not comparing it to PS3/360"? Because you wish it to be so?
Wii and Wii U may both be 7th Generation. If PS4/720 are out soon enough though, then Wii U becomes 8th Generation.
 
Grampa Simpson said:
Wii and Wii U may both be 7th Generation. If PS4/720 are out soon enough though, then Wii U becomes 8th Generation.

Wii U is kicking off the 8th generation. It's hardware-agnostic.
 
Grampa Simpson said:
Wii and Wii U may both be 7th Generation. If PS4/720 are out soon enough though, then Wii U becomes 8th Generation.

something tells me gabe didn't think that hard about it
 
Since he mentions games are more easily scaled with this new hardware, I think it makes more sense that he was referring to the Wii instead of the PS3/360 when he mentioned the "previous generation."
 
* edited away as we don't want to offend NeoGaf's sensibilities *
 
Would be big for 3rd party involvement if Valve jumped onboard.
 
StevieP said:
Wii U is kicking off the 8th generation. It's hardware-agnostic.
Actually it's best generalized as being able to group devices. What defines a generation is disputable.

1st - Initial generation. Devices that had 1 or more built in games and connected to the TV.
2nd - Initial generation with swappable cartridges.
3rd - Generation where Nintendo recovered from the crash of the 2nd generation.
4th - New consoles with more buttons and the ability to display 256+ colors on screen at once.
5th - Introduction of 3D accelerators.
6th - Improvement of 3D accelerators.

Disputable:

7th - HD output with hardware to take advantage of it (Nintendo was late) OR Motion Control (MS and Sony were late).

8th - Better HD (Won't start for a while) OR Touchpad controls combined with more tradtional dual analogs (Nintendo starts it) OR something completely different.

I think I'll wait a few years and let Wikipedia decide.
 
StevieP said:
Dual Analog FPS - do not want!
Will be playing Steam games on PC, anyway

True. But that depends on whether Valve does something interesting with the controller... I might double-dip then. Would end up getting their games on Steam at a great discount anyway.
 
opticalmace said:
Since he mentions games are more easily scaled with this new hardware, I think it makes more sense that he was referring to the Wii instead of the PS3/360 when he mentioned the "previous generation."

how do you figure?

Gabe's a long time PC developer. When it comes to scaleability, it could be anywhere along the spectrum between PC and current consoles. I could just as easily spin that the other way and say he means the Wii U is more in line with current PCs than the 360/PS3 and therefore easier to scale games from PC to a console.

Though to be honest, the more I think about it, the more he was likely referring to the Wii. The Wii is definitely the "previous generation" whereas if he were referring to the 360/ps3, he'd have said the "current generation."
 
opticalmace said:
Gabe fat jokes get people banned. FYI.

Gahiggidy, as with Drinky and drohne, are unbannable as far as I am aware.

I think I'll wait a few years and let Wikipedia decide.

Wikipedia says the Wii is part of the 7th generation. And it is. I'd hedge my bets on Wii U kicking off the next generation, despite it being indicated as an "in between" console in hardware power. It's the "next" console from Nintendo. It's pretty simplistic in that regard, isn't it?

The Wii is definitely the "previous generation"

It has nothing to do with hardware. It is considered in the 7th generation along with the 360/PS3.
 
StevieP said:
Wikipedia says the Wii is part of the 7th generation. And it is. I'd hedge my bets on Wii U kicking off the next generation, despite it being indicated as an "in between" console in hardware power. It's the "next" console from Nintendo. It's pretty simplistic in that regard, isn't it?

No, no. We're not looking for simple. We prefer convoluted and potentially loaded definitions.
 
guek said:
how do you figure?

Gabe's a long time PC developer. When it comes to scaleability, it could be anywhere along the spectrum between PC and current consoles. I could just as easily spin that the other way and say he means the Wii U is more in line with current PCs than the 360/PS3 and therefore easier to scale games from PC to a console.

Though to be honest, the more I think about it, the more he was likely referring to the Wii. The Wii is definitely the "previous generation" whereas if he were referring to the 360/ps3, he'd have said the "current generation."
Well he mentions the ability to scale games as something that Wii U brings to the table, and mentions the power of it compared to the "previous generation" as being the reason why it is now feasible (from how I read it) . Valve already makes games for the 360 and PS3, so the power problem only seems to apply to the Wii, or else he presumably wouldn't mention it.

So my impression is that since the Wii U is much more powerful than the Wii, games can be codeveloped for all the console platforms now (with simple scaling to take advantage of the likely extra horsepower of the Wii U).

StevieP said:
Gahiggidy, as with Drinky and drohne, are unbannable as far as I am aware.
-snip-.
That's kind of weird.
 
Gahiggidy said:
Gabe Newell is only excited for Wii U because the controller can double as a dinner plate.
A dinner plate with buttons would be pretty sweet. You could eat and play at the same time.
 
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